diff options
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_descriptors.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 51f35e5963f..030a8115015 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -1528,8 +1528,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) /* Vertex buffers. */ if (!buffer) { - if (num_elems) - sctx->vertex_buffers_dirty = true; + sctx->vertex_buffers_dirty = num_elems > 0; } else if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) { for (i = 0; i < num_elems; i++) { int vb = sctx->vertex_elements->vertex_buffer_index[i]; @@ -1540,7 +1539,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf) continue; if (sctx->vertex_buffer[vb].buffer.resource == buf) { - sctx->vertex_buffers_dirty = true; + sctx->vertex_buffers_dirty = num_elems > 0; break; } } @@ -1866,7 +1865,9 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx, unsigned shad u_bit_consecutive(SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS, SI_NUM_SHADER_DESCS); if (shader == PIPE_SHADER_VERTEX) { - sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; + sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL && + sctx->num_vertex_elements > + sctx->screen->num_vbos_in_user_sgprs; sctx->vertex_buffer_user_sgprs_dirty = sctx->num_vertex_elements > 0 && sctx->screen->num_vbos_in_user_sgprs; } @@ -1877,7 +1878,9 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx, unsigned shad void si_shader_pointers_mark_dirty(struct si_context *sctx) { sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS); - sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; + sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL && + sctx->num_vertex_elements > + sctx->screen->num_vbos_in_user_sgprs; sctx->vertex_buffer_user_sgprs_dirty = sctx->num_vertex_elements > 0 && sctx->screen->num_vbos_in_user_sgprs; si_mark_atom_dirty(sctx, &sctx->atoms.s.shader_pointers); |