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Diffstat (limited to 'src/gallium/drivers/nouveau/nv30/nv30_screen.c')
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_screen.c177
1 files changed, 106 insertions, 71 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index cd5c50fbc72..0dddc5184c1 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
@@ -24,7 +24,7 @@
*/
#include <xf86drm.h>
-#include <nouveau_drm.h>
+#include "drm-uapi/nouveau_drm.h"
#include "util/format/u_format.h"
#include "util/format/u_format_s3tc.h"
#include "util/u_screen.h"
@@ -39,6 +39,7 @@
#include "nv30/nv30_context.h"
#include "nv30/nv30_resource.h"
#include "nv30/nv30_format.h"
+#include "nv30/nv30_winsys.h"
#define RANKINE_0397_CHIPSET 0x00000003
#define RANKINE_0497_CHIPSET 0x000001e0
@@ -84,30 +85,32 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
/* supported capabilities */
case PIPE_CAP_ANISOTROPIC_FILTER:
- case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_CLEAR_SCISSORED:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
return 1;
+ case PIPE_CAP_TEXTURE_TRANSFER_MODES:
+ return PIPE_TEXTURE_TRANSFER_BLIT;
/* nv35 capabilities */
case PIPE_CAP_DEPTH_BOUNDS_TEST:
return eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS;
case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
case PIPE_CAP_SUPPORTED_PRIM_MODES:
- return BITFIELD_MASK(PIPE_PRIM_MAX);
+ return BITFIELD_MASK(MESA_PRIM_COUNT);
/* nv4x capabilities */
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_NPOT_TEXTURES:
@@ -123,12 +126,11 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
- case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
- case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VS_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
@@ -158,26 +160,25 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
- case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_VS_LAYER_VIEWPORT:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_FS_FINE_DERIVATIVE:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_CLIP_HALFZ:
- case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
@@ -185,15 +186,14 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_CLEAR_TEXTURE:
case PIPE_CAP_DRAW_PARAMETERS:
- case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
+ case PIPE_CAP_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_GENERATE_MIPMAP:
@@ -201,7 +201,6 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
- case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_PCI_GROUP:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
@@ -209,26 +208,24 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
- case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_SHADER_GROUP_VOTE:
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
- case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
- case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+ case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
+ case PIPE_CAP_SHADER_CAN_READ_OUTPUTS:
case PIPE_CAP_NATIVE_FENCE_FD:
- case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
case PIPE_CAP_FBFETCH:
- case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_LEGACY_MATH_RULES:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
- case PIPE_CAP_INT64_DIVMOD:
case PIPE_CAP_TGSI_TEX_TXF_LZ:
- case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_SHADER_CLOCK:
case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
- case PIPE_CAP_TGSI_BALLOT:
- case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_SHADER_BALLOT:
+ case PIPE_CAP_TES_LAYER_VIEWPORT:
case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_BINDLESS_TEXTURE:
@@ -236,7 +233,6 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_QUERY_SO_OVERFLOW:
case PIPE_CAP_MEMOBJ:
case PIPE_CAP_LOAD_CONSTBUF:
- case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
case PIPE_CAP_TILE_RASTER_ORDER:
case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
@@ -254,12 +250,13 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
case PIPE_CAP_TGSI_DIV:
- case PIPE_CAP_TGSI_ATOMINC_WRAP:
+ case PIPE_CAP_IMAGE_ATOMIC_INC_WRAP:
+ case PIPE_CAP_IMAGE_STORE_FORMATTED:
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
- case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
+ case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
return 1 << 27;
case PIPE_CAP_VENDOR_ID:
return 0x10de;
@@ -289,11 +286,19 @@ nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
struct nouveau_object *eng3d = screen->eng3d;
switch (param) {
+ case PIPE_CAPF_MIN_LINE_WIDTH:
+ case PIPE_CAPF_MIN_LINE_WIDTH_AA:
+ case PIPE_CAPF_MIN_POINT_SIZE:
+ case PIPE_CAPF_MIN_POINT_SIZE_AA:
+ return 1;
+ case PIPE_CAPF_POINT_SIZE_GRANULARITY:
+ case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
+ return 0.1;
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 10.0;
- case PIPE_CAPF_MAX_POINT_WIDTH:
- case PIPE_CAPF_MAX_POINT_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_SIZE:
+ case PIPE_CAPF_MAX_POINT_SIZE_AA:
return 64.0;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
@@ -331,20 +336,16 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_MAX_INPUTS:
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 16;
- case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS:
return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
- case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
- return 32;
- case PIPE_SHADER_CAP_PREFERRED_IR:
- return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 0;
- case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ case PIPE_SHADER_CAP_CONT_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
@@ -358,20 +359,14 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
- case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
- case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
- case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- return 1 << PIPE_SHADER_IR_TGSI;
+ return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
default:
debug_printf("unknown vertex shader param %d\n", param);
return 0;
@@ -390,7 +385,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
return 8; /* should be possible to do 10 with nv4x */
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 4;
- case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
@@ -399,11 +394,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
- case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
- return 32;
- case PIPE_SHADER_CAP_PREFERRED_IR:
- return PIPE_SHADER_IR_TGSI;
- case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ case PIPE_SHADER_CAP_CONT_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
@@ -416,20 +407,14 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
- case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
- case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
- case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- return 1 << PIPE_SHADER_IR_TGSI;
+ return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
default:
debug_printf("unknown fragment shader param %d\n", param);
return 0;
@@ -477,11 +462,56 @@ nv30_screen_is_format_supported(struct pipe_screen *pscreen,
return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
}
-static void
-nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
+static const nir_shader_compiler_options nv30_base_compiler_options = {
+ .fuse_ffma32 = true,
+ .fuse_ffma64 = true,
+ .lower_bitops = true,
+ .lower_extract_byte = true,
+ .lower_extract_word = true,
+ .lower_fdiv = true,
+ .lower_fsat = true,
+ .lower_insert_byte = true,
+ .lower_insert_word = true,
+ .lower_fdph = true,
+ .lower_flrp32 = true,
+ .lower_flrp64 = true,
+ .lower_fmod = true,
+ .lower_fpow = true, /* In hardware as of nv40 FS */
+ .lower_uniforms_to_ubo = true,
+ .lower_vector_cmp = true,
+ .force_indirect_unrolling = nir_var_all,
+ .force_indirect_unrolling_sampler = true,
+ .max_unroll_iterations = 32,
+ .no_integers = true,
+
+ .use_interpolated_input_intrinsics = true,
+};
+
+static const void *
+nv30_screen_get_compiler_options(struct pipe_screen *pscreen,
+ enum pipe_shader_ir ir,
+ enum pipe_shader_type shader)
{
struct nv30_screen *screen = nv30_screen(pscreen);
- struct nouveau_pushbuf *push = screen->base.pushbuf;
+ assert(ir == PIPE_SHADER_IR_NIR);
+
+ /* The FS compiler options are different between nv30 and nv40, and are set
+ * up at screen creation time.
+ */
+ if (shader == PIPE_SHADER_FRAGMENT)
+ return &screen->fs_compiler_options;
+
+ return &nv30_base_compiler_options;
+}
+
+static void
+nv30_screen_fence_emit(struct pipe_context *pcontext, uint32_t *sequence,
+ struct nouveau_bo *wait)
+{
+ struct nv30_context *nv30 = nv30_context(pcontext);
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+ struct nouveau_pushbuf_refn ref = { wait, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR };
*sequence = ++screen->base.fence.sequence;
@@ -490,6 +520,8 @@ nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
(2 /* size */ << 18) | (7 /* subchan */ << 13));
PUSH_DATA (push, 0);
PUSH_DATA (push, *sequence);
+
+ nouveau_pushbuf_refn(push, &ref, 1);
}
static uint32_t
@@ -508,8 +540,6 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
if (!nouveau_drm_screen_unref(&screen->base))
return;
- nouveau_fence_cleanup(&screen->base);
-
nouveau_bo_ref(NULL, &screen->notify);
nouveau_heap_destroy(&screen->query_heap);
@@ -608,6 +638,8 @@ nv30_screen_create(struct nouveau_device *dev)
pscreen->get_shader_param = nv30_screen_get_shader_param;
pscreen->context_create = nv30_context_create;
pscreen->is_format_supported = nv30_screen_is_format_supported;
+ pscreen->get_compiler_options = nv30_screen_get_compiler_options;
+
nv30_resource_screen_init(pscreen);
nouveau_screen_init_vdec(&screen->base);
@@ -625,6 +657,11 @@ nv30_screen_create(struct nouveau_device *dev)
screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
}
+ screen->fs_compiler_options = nv30_base_compiler_options;
+ screen->fs_compiler_options.lower_fsat = false;
+ if (oclass >= NV40_3D_CLASS)
+ screen->fs_compiler_options.lower_fpow = false;
+
fifo = screen->base.channel->data;
push = screen->base.pushbuf;
push->rsvd_kick = 16;
@@ -682,9 +719,9 @@ nv30_screen_create(struct nouveau_device *dev)
nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
}
- ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
+ ret = nouveau_bo_wrap(screen->base.device, fifo->base.notify, &screen->notify);
if (ret == 0)
- ret = nouveau_bo_map(screen->notify, 0, screen->base.client);
+ ret = BO_MAP(&screen->base, screen->notify, 0, screen->base.client);
if (ret)
FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
@@ -811,9 +848,7 @@ nv30_screen_create(struct nouveau_device *dev)
PUSH_DATA (push, screen->ntfy->handle);
BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
+ PUSH_KICK (push);
- nouveau_pushbuf_kick(push, push->channel);
-
- nouveau_fence_new(&screen->base, &screen->base.fence.current);
return &screen->base;
}