diff options
Diffstat (limited to 'src/gallium/drivers/lima/ci/lima-skips.txt')
-rw-r--r-- | src/gallium/drivers/lima/ci/lima-skips.txt | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/gallium/drivers/lima/ci/lima-skips.txt b/src/gallium/drivers/lima/ci/lima-skips.txt new file mode 100644 index 00000000000..497abcb8ef0 --- /dev/null +++ b/src/gallium/drivers/lima/ci/lima-skips.txt @@ -0,0 +1,91 @@ +# Note: skips lists for CI are just a list of lines that, when +# non-zero-length and not starting with '#', will regex match to +# delete lines from the test list. Be careful. + +# deqp-egl skips +# slow +dEQP-EGL.functional.multicontext + +# piglit skips +gles3 +glsl-1.3 +glsl-1.4 +glsl-1.5 +glsl-3 +glsl-4 +glsl-es-3 +opengl 3 +opengl 4 +opengl es 3 +glx@ + +# dmesg-fail +spec@arb_draw_elements_base_vertex@arb_draw_elements_base_vertex-negative-index +spec@arb_draw_elements_base_vertex@arb_draw_elements_base_vertex-negative-index-user_varrays +spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count +spec@!opengl 1.4@triangle-rasterization-overdraw + +# oom +spec@!opengl 1.1@streaming-texture-leak +spec@!opengl 1.2@tex3d-maxsize + +# Allocates >1GB CPU memory and more GPU, and ooms. +ppgtt_memory_alignment + +# slow +shaders@glsl-predication-on-large-array +spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array + +# timeout +shaders@glsl-uniform-interstage-limits@subdivide 5 +shaders@glsl-uniform-interstage-limits@subdivide 5- statechanges +spec@arb_internalformat_query2@all internalformat_<x>_type pname checks + +# very large list of fails +spec@!opengl 1.1@clipflat + +# large lists of skips with "Failed to create waffle_context for OpenGL [34].x" errors +spec@amd_shader_trinary_minmax +spec@arb_bindless_texture +spec@arb_compute_shader +spec@arb_compute_variable_group_size +spec@arb_direct_state_access +spec@arb_draw_indirect +spec@arb_enhanced_layouts +spec@arb_es3_compatibility +spec@arb_explicit_uniform_location +spec@arb_geometry_shader4 +spec@arb_gl_spirv +spec@arb_gpu_shader5 +spec@arb_gpu_shader_fp64 +spec@arb_gpu_shader_int64 +spec@arb_pipeline_statistics_query +spec@arb_program_interface_query +spec@arb_sample_shading +spec@arb_shader_atomic_counters +spec@arb_shader_draw_parameters +spec@arb_shader_image_load_store +spec@arb_shader_precision +spec@arb_shader_storage_buffer_object +spec@arb_shader_texture_image_samples +spec@arb_sparse_buffer +spec@arb_stencil_texturing +spec@arb_tessellation_shader +spec@arb_texture_barrier +spec@arb_texture_buffer_object +spec@arb_texture_cube_map_array +spec@arb_texture_gather +spec@arb_texture_stencil8 +spec@arb_texture_view +spec@arb_transform_feedback3 +spec@arb_uniform_buffer_object +spec@arb_vertex_attrib_64bit +spec@arb_viewport_array +spec@ext_shader_samples_identical +spec@ext_texture_array +spec@ext_transform_feedback +spec@intel_conservative_rasterization +spec@intel_shader_integer_functions2 +spec@nv_alpha_to_coverage_dither_control +spec@nv_compute_shader_derivatives +spec@nv_shader_atomic_int64 |