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Diffstat (limited to 'src/gallium/drivers/i965simple/brw_state_cache.c')
-rw-r--r--src/gallium/drivers/i965simple/brw_state_cache.c443
1 files changed, 443 insertions, 0 deletions
diff --git a/src/gallium/drivers/i965simple/brw_state_cache.c b/src/gallium/drivers/i965simple/brw_state_cache.c
new file mode 100644
index 00000000000..094248fa691
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+++ b/src/gallium/drivers/i965simple/brw_state_cache.c
@@ -0,0 +1,443 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_state.h"
+
+#include "brw_wm.h"
+#include "brw_vs.h"
+#include "brw_clip.h"
+#include "brw_sf.h"
+#include "brw_gs.h"
+
+#include "util/u_memory.h"
+
+
+
+/***********************************************************************
+ * Check cache for uploaded version of struct, else upload new one.
+ * Fail when memory is exhausted.
+ *
+ * XXX: FIXME: Currently search is so slow it would be quicker to
+ * regenerate the data every time...
+ */
+
+static unsigned hash_key( const void *key, unsigned key_size )
+{
+ unsigned *ikey = (unsigned *)key;
+ unsigned hash = 0, i;
+
+ assert(key_size % 4 == 0);
+
+ /* I'm sure this can be improved on:
+ */
+ for (i = 0; i < key_size/4; i++)
+ hash ^= ikey[i];
+
+ return hash;
+}
+
+static struct brw_cache_item *search_cache( struct brw_cache *cache,
+ unsigned hash,
+ const void *key,
+ unsigned key_size)
+{
+ struct brw_cache_item *c;
+
+ for (c = cache->items[hash % cache->size]; c; c = c->next) {
+ if (c->hash == hash &&
+ c->key_size == key_size &&
+ memcmp(c->key, key, key_size) == 0)
+ return c;
+ }
+
+ return NULL;
+}
+
+
+static void rehash( struct brw_cache *cache )
+{
+ struct brw_cache_item **items;
+ struct brw_cache_item *c, *next;
+ unsigned size, i;
+
+ size = cache->size * 3;
+ items = (struct brw_cache_item**) MALLOC(size * sizeof(*items));
+ memset(items, 0, size * sizeof(*items));
+
+ for (i = 0; i < cache->size; i++)
+ for (c = cache->items[i]; c; c = next) {
+ next = c->next;
+ c->next = items[c->hash % size];
+ items[c->hash % size] = c;
+ }
+
+ FREE(cache->items);
+ cache->items = items;
+ cache->size = size;
+}
+
+
+boolean brw_search_cache( struct brw_cache *cache,
+ const void *key,
+ unsigned key_size,
+ void *aux_return,
+ unsigned *offset_return)
+{
+ struct brw_cache_item *item;
+ unsigned addr = 0;
+ unsigned hash = hash_key(key, key_size);
+
+ item = search_cache(cache, hash, key, key_size);
+
+ if (item) {
+ if (aux_return)
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+
+ *offset_return = addr = item->offset;
+ }
+
+ if (item == NULL || addr != cache->last_addr) {
+ cache->brw->state.dirty.cache |= 1<<cache->id;
+ cache->last_addr = addr;
+ }
+
+ return item != NULL;
+}
+
+unsigned brw_upload_cache( struct brw_cache *cache,
+ const void *key,
+ unsigned key_size,
+ const void *data,
+ unsigned data_size,
+ const void *aux,
+ void *aux_return )
+{
+ unsigned offset;
+ struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
+ unsigned hash = hash_key(key, key_size);
+ void *tmp = MALLOC(key_size + cache->aux_size);
+
+ if (!brw_pool_alloc(cache->pool, data_size, 1 << 6, &offset)) {
+ /* Should not be possible:
+ */
+ debug_printf("brw_pool_alloc failed\n");
+ exit(1);
+ }
+
+ memcpy(tmp, key, key_size);
+
+ if (cache->aux_size)
+ memcpy(tmp+key_size, aux, cache->aux_size);
+
+ item->key = tmp;
+ item->hash = hash;
+ item->key_size = key_size;
+ item->offset = offset;
+ item->data_size = data_size;
+
+ if (++cache->n_items > cache->size * 1.5)
+ rehash(cache);
+
+ hash %= cache->size;
+ item->next = cache->items[hash];
+ cache->items[hash] = item;
+
+ if (aux_return) {
+ assert(cache->aux_size);
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+ }
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("upload %s: %d bytes to pool buffer %p offset %x\n",
+ cache->name,
+ data_size,
+ (void*)cache->pool->buffer,
+ offset);
+
+ /* Copy data to the buffer:
+ */
+ cache->brw->winsys->buffer_subdata_typed(cache->brw->winsys,
+ cache->pool->buffer,
+ offset,
+ data_size,
+ data,
+ cache->id);
+
+ cache->brw->state.dirty.cache |= 1<<cache->id;
+ cache->last_addr = offset;
+
+ return offset;
+}
+
+/* This doesn't really work with aux data. Use search/upload instead
+ */
+unsigned brw_cache_data_sz(struct brw_cache *cache,
+ const void *data,
+ unsigned data_size)
+{
+ unsigned addr;
+
+ if (!brw_search_cache(cache, data, data_size, NULL, &addr)) {
+ addr = brw_upload_cache(cache,
+ data, data_size,
+ data, data_size,
+ NULL, NULL);
+ }
+
+ return addr;
+}
+
+unsigned brw_cache_data(struct brw_cache *cache,
+ const void *data)
+{
+ return brw_cache_data_sz(cache, data, cache->key_size);
+}
+
+enum pool_type {
+ DW_SURFACE_STATE,
+ DW_GENERAL_STATE
+};
+
+static void brw_init_cache( struct brw_context *brw,
+ const char *name,
+ unsigned id,
+ unsigned key_size,
+ unsigned aux_size,
+ enum pool_type pool_type)
+{
+ struct brw_cache *cache = &brw->cache[id];
+ cache->brw = brw;
+ cache->id = id;
+ cache->name = name;
+ cache->items = NULL;
+
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ CALLOC(cache->size, sizeof(struct brw_cache_item));
+
+
+ cache->key_size = key_size;
+ cache->aux_size = aux_size;
+ switch (pool_type) {
+ case DW_GENERAL_STATE: cache->pool = &brw->pool[BRW_GS_POOL]; break;
+ case DW_SURFACE_STATE: cache->pool = &brw->pool[BRW_SS_POOL]; break;
+ default: assert(0); break;
+ }
+}
+
+void brw_init_caches( struct brw_context *brw )
+{
+
+ brw_init_cache(brw,
+ "CC_VP",
+ BRW_CC_VP,
+ sizeof(struct brw_cc_viewport),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "CC_UNIT",
+ BRW_CC_UNIT,
+ sizeof(struct brw_cc_unit_state),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "WM_PROG",
+ BRW_WM_PROG,
+ sizeof(struct brw_wm_prog_key),
+ sizeof(struct brw_wm_prog_data),
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "SAMPLER_DEFAULT_COLOR",
+ BRW_SAMPLER_DEFAULT_COLOR,
+ sizeof(struct brw_sampler_default_color),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "SAMPLER",
+ BRW_SAMPLER,
+ 0, /* variable key/data size */
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "WM_UNIT",
+ BRW_WM_UNIT,
+ sizeof(struct brw_wm_unit_state),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "SF_PROG",
+ BRW_SF_PROG,
+ sizeof(struct brw_sf_prog_key),
+ sizeof(struct brw_sf_prog_data),
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "SF_VP",
+ BRW_SF_VP,
+ sizeof(struct brw_sf_viewport),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "SF_UNIT",
+ BRW_SF_UNIT,
+ sizeof(struct brw_sf_unit_state),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "VS_UNIT",
+ BRW_VS_UNIT,
+ sizeof(struct brw_vs_unit_state),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "VS_PROG",
+ BRW_VS_PROG,
+ sizeof(struct brw_vs_prog_key),
+ sizeof(struct brw_vs_prog_data),
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "CLIP_UNIT",
+ BRW_CLIP_UNIT,
+ sizeof(struct brw_clip_unit_state),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "CLIP_PROG",
+ BRW_CLIP_PROG,
+ sizeof(struct brw_clip_prog_key),
+ sizeof(struct brw_clip_prog_data),
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "GS_UNIT",
+ BRW_GS_UNIT,
+ sizeof(struct brw_gs_unit_state),
+ 0,
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "GS_PROG",
+ BRW_GS_PROG,
+ sizeof(struct brw_gs_prog_key),
+ sizeof(struct brw_gs_prog_data),
+ DW_GENERAL_STATE);
+
+ brw_init_cache(brw,
+ "SS_SURFACE",
+ BRW_SS_SURFACE,
+ sizeof(struct brw_surface_state),
+ 0,
+ DW_SURFACE_STATE);
+
+ brw_init_cache(brw,
+ "SS_SURF_BIND",
+ BRW_SS_SURF_BIND,
+ sizeof(struct brw_surface_binding_table),
+ 0,
+ DW_SURFACE_STATE);
+}
+
+
+/* When we lose hardware context, need to invalidate the surface cache
+ * as these structs must be explicitly re-uploaded. They are subject
+ * to fixup by the memory manager as they contain absolute agp
+ * offsets, so we need to ensure there is a fresh version of the
+ * struct available to receive the fixup.
+ *
+ * XXX: Need to ensure that there aren't two versions of a surface or
+ * bufferobj with different backing data active in the same buffer at
+ * once? Otherwise the cache could confuse them. Maybe better not to
+ * cache at all?
+ *
+ * --> Isn't this the same as saying need to ensure batch is flushed
+ * before new data is uploaded to an existing buffer? We
+ * already try to make sure of that.
+ */
+static void clear_cache( struct brw_cache *cache )
+{
+ struct brw_cache_item *c, *next;
+ unsigned i;
+
+ for (i = 0; i < cache->size; i++) {
+ for (c = cache->items[i]; c; c = next) {
+ next = c->next;
+ free((void *)c->key);
+ free(c);
+ }
+ cache->items[i] = NULL;
+ }
+
+ cache->n_items = 0;
+}
+
+void brw_clear_all_caches( struct brw_context *brw )
+{
+ int i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ for (i = 0; i < BRW_MAX_CACHE; i++)
+ clear_cache(&brw->cache[i]);
+
+ if (brw->curbe.last_buf) {
+ FREE(brw->curbe.last_buf);
+ brw->curbe.last_buf = NULL;
+ }
+
+ brw->state.dirty.brw |= ~0;
+ brw->state.dirty.cache |= ~0;
+}
+
+
+
+
+
+void brw_destroy_caches( struct brw_context *brw )
+{
+ unsigned i;
+
+ for (i = 0; i < BRW_MAX_CACHE; i++)
+ clear_cache(&brw->cache[i]);
+}