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-rw-r--r--src/egl/main/eglscreen.c259
1 files changed, 259 insertions, 0 deletions
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c
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+/*
+ * Ideas for screen management extension to EGL.
+ *
+ * Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc).
+ * The number of screens can be queried with eglQueryDisplay(EGL_SCREEN_COUNT).
+ *
+ * A new kind of EGLSurface is possible- one which can be directly scanned
+ * out on a screen. Such a surface is created with eglCreateScreenSurface().
+ *
+ * To actually display a screen surface on a screen, the eglShowSurface()
+ * function is called.
+ *
+ */
+
+#include <assert.h>
+#include <stdlib.h>
+#include "egldisplay.h"
+#include "eglglobals.h"
+#include "eglmode.h"
+#include "eglsurface.h"
+#include "eglscreen.h"
+
+
+_EGLScreen *
+_eglLookupScreen(EGLDisplay dpy, GLint screenNumber)
+{
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ if (!disp || screenNumber < 0 || screenNumber >= disp->NumScreens) {
+ return NULL;
+ }
+ else {
+ return disp->Screens + screenNumber;
+ }
+}
+
+
+/**
+ * Create a drawing surface which can be directly displayed on a screen.
+ */
+EGLSurface
+_eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
+{
+ _EGLSurface *surf;
+ EGLint width = 0, height = 0;
+ EGLint i;
+
+ for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
+ switch (attrib_list[i]) {
+ case EGL_WIDTH:
+ width = attrib_list[++i];
+ break;
+ case EGL_HEIGHT:
+ height = attrib_list[++i];
+ break;
+ default:
+ _eglError(EGL_BAD_ATTRIBUTE, "eglCreateScreenSurfaceMESA");
+ return EGL_NO_SURFACE;
+ }
+ }
+
+ if (width <= 0 || height <= 0) {
+ _eglError(EGL_BAD_ATTRIBUTE,
+ "eglCreateScreenSurfaceMESA(width or height)");
+ return EGL_NO_SURFACE;
+ }
+
+ surf = (_EGLSurface *) malloc(sizeof(_EGLSurface));
+ _eglInitSurface(surf);
+ surf->Width = width;
+ surf->Height = height;
+ surf->Type = EGL_SCREEN_BIT_MESA;
+
+ /* insert into hash table */
+ _eglSaveSurface(surf);
+ assert(surf->Handle);
+
+ return surf->Handle;
+}
+
+
+/**
+ * Show the given surface on the named screen.
+ * If surface is EGL_NO_SURFACE, disable the screen's output.
+ *
+ * This is just a placeholder function; drivers will always override
+ * this with code that _really_ shows the surface.
+ */
+EGLBoolean
+_eglShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint screen_number,
+ EGLSurface surface)
+{
+ _EGLScreen *scrn = _eglLookupScreen(dpy, screen_number);
+ _EGLMode *mode;
+
+ if (!scrn) {
+ _eglError(EGL_BAD_SCREEN_MESA, "eglShowSurfaceMESA");
+ return EGL_FALSE;
+ }
+
+ /*
+ * XXX: Check if the surface's configuration is compatible with the
+ * current screen mode.
+ */
+
+ mode = scrn->CurrentMode;
+ if (mode == EGL_NO_MODE_MESA) {
+ _eglError(EGL_BAD_MODE_MESA, "eglShowSurfaceMESA(no current mode)");
+ return EGL_FALSE;
+ }
+
+ if (surface == EGL_NO_SURFACE) {
+ scrn->CurrentSurface = NULL;
+ }
+ else {
+ _EGLSurface *surf = _eglLookupSurface(surface);
+ if (!surf || surf->Type != EGL_SCREEN_BIT_MESA) {
+ _eglError(EGL_BAD_SURFACE, "eglShowSurfaceMESA");
+ return EGL_FALSE;
+ }
+ if (surf->Width < mode->Width || surf->Height < mode->Height) {
+ _eglError(EGL_BAD_SURFACE,
+ "eglShowSurfaceMESA(surface smaller than screen size)");
+ return EGL_FALSE;
+ }
+
+ scrn->CurrentSurface = surf;
+ }
+
+ return EGL_TRUE;
+}
+
+
+/**
+ * Set a screen's current display mode.
+ * Note: mode = EGL_NO_MODE is valid (turns off the screen)
+ *
+ * This is just a placeholder function; drivers will always override
+ * this with code that _really_ sets the mode.
+ */
+EGLBoolean
+_eglScreenModeMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint screen_number,
+ EGLModeMESA mode)
+{
+ _EGLScreen *scrn = _eglLookupScreen(dpy, screen_number);
+
+ if (!scrn) {
+ _eglError(EGL_BAD_SCREEN_MESA, "eglScreenModeMESA");
+ return EGL_FALSE;
+ }
+
+ scrn->CurrentMode = _eglLookupMode(dpy, mode);
+
+ return EGL_TRUE;
+}
+
+
+/**
+ * Set a screen's surface origin.
+ */
+EGLBoolean
+_eglScreenPositionMESA(_EGLDriver *drv, EGLDisplay dpy,
+ EGLint screen_number, EGLint x, EGLint y)
+{
+ _EGLScreen *scrn = _eglLookupScreen(dpy, screen_number);
+ if (!scrn) {
+ _eglError(EGL_BAD_SCREEN_MESA, "eglScreenPositionMESA");
+ return EGL_FALSE;
+ }
+
+ scrn->OriginX = x;
+ scrn->OriginY = y;
+
+ return EGL_TRUE;
+}
+
+
+EGLBoolean
+_eglQueryDisplayMESA(_EGLDriver *drv, EGLDisplay dpy,
+ EGLint attribute, EGLint *value)
+{
+ const _EGLDisplay *display = _eglLookupDisplay(dpy);
+ switch (attribute) {
+ case EGL_SCREEN_COUNT_MESA:
+ *value = display->NumScreens;
+ break;
+ default:
+ _eglError(EGL_BAD_ATTRIBUTE, "eglQueryDisplayMESA");
+ return EGL_FALSE;
+ }
+ return EGL_TRUE;
+}
+
+
+/**
+ * Query a screen's current surface.
+ */
+EGLBoolean
+_eglQueryScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy,
+ EGLint screen_number, EGLSurface *surface)
+{
+ const _EGLScreen *scrn = _eglLookupScreen(dpy, screen_number);
+ if (scrn->CurrentSurface)
+ *surface = scrn->CurrentSurface->Handle;
+ else
+ *surface = EGL_NO_SURFACE;
+ return EGL_TRUE;
+}
+
+
+/**
+ * Query a screen's current mode.
+ */
+EGLBoolean
+_eglQueryScreenModeMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint screen_number,
+ EGLModeMESA *mode)
+{
+ const _EGLScreen *scrn = _eglLookupScreen(dpy, screen_number);
+ if (scrn->CurrentMode)
+ *mode = scrn->CurrentMode->Handle;
+ else
+ *mode = EGL_NO_MODE_MESA;
+ return EGL_TRUE;
+}
+
+
+EGLBoolean
+_eglQueryScreenMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint screen_number,
+ EGLint attribute, EGLint *value)
+{
+ const _EGLScreen *scrn = _eglLookupScreen(dpy, screen_number);
+
+ if (!scrn) {
+ _eglError(EGL_BAD_SCREEN_MESA, "eglQueryScreenMESA");
+ return EGL_FALSE;
+ }
+
+ switch (attribute) {
+ case EGL_SCREEN_POSITION_MESA:
+ value[0] = scrn->OriginX;
+ value[1] = scrn->OriginY;
+ break;
+ default:
+ _eglError(EGL_BAD_ATTRIBUTE, "eglQueryScreenMESA");
+ return EGL_FALSE;
+ }
+
+ return EGL_TRUE;
+}
+
+
+
+void
+_eglDeleteScreen(_EGLScreen *scrn)
+{
+ free(scrn->Modes);
+ free(scrn);
+}
+