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path: root/src/compiler/spirv/spirv2nir.c
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Diffstat (limited to 'src/compiler/spirv/spirv2nir.c')
-rw-r--r--src/compiler/spirv/spirv2nir.c66
1 files changed, 65 insertions, 1 deletions
diff --git a/src/compiler/spirv/spirv2nir.c b/src/compiler/spirv/spirv2nir.c
index 62bef2e4897..6bc946e9b5d 100644
--- a/src/compiler/spirv/spirv2nir.c
+++ b/src/compiler/spirv/spirv2nir.c
@@ -40,11 +40,65 @@
#include <stdio.h>
#include <errno.h>
#include <string.h>
+#include <getopt.h>
#define WORD_SIZE 4
+static gl_shader_stage
+stage_to_enum(char *stage)
+{
+ if (!strcmp(stage, "vertex"))
+ return MESA_SHADER_VERTEX;
+ else if (!strcmp(stage, "tess-ctrl"))
+ return MESA_SHADER_TESS_CTRL;
+ else if (!strcmp(stage, "tess-eval"))
+ return MESA_SHADER_TESS_EVAL;
+ else if (!strcmp(stage, "geometry"))
+ return MESA_SHADER_GEOMETRY;
+ else if (!strcmp(stage, "fragment"))
+ return MESA_SHADER_FRAGMENT;
+ else if (!strcmp(stage, "compute"))
+ return MESA_SHADER_COMPUTE;
+ else if (!strcmp(stage, "kernel"))
+ return MESA_SHADER_KERNEL;
+ else
+ return MESA_SHADER_NONE;
+}
+
int main(int argc, char **argv)
{
+ gl_shader_stage shader_stage = MESA_SHADER_FRAGMENT;
+ char *entry_point = "main";
+ int ch;
+
+ static struct option long_options[] =
+ {
+ {"stage", required_argument, 0, 's'},
+ {"entry", required_argument, 0, 'e'},
+ {0, 0, 0, 0}
+ };
+
+ while ((ch = getopt_long(argc - 1, argv + 1, "s:e:", long_options, NULL)) != -1)
+ {
+ switch (ch)
+ {
+ case 's':
+ shader_stage = stage_to_enum(optarg);
+ if (shader_stage == MESA_SHADER_NONE)
+ {
+ fprintf(stderr, "Unknown stage %s\n", optarg);
+ return 1;
+ }
+ break;
+ case 'e':
+ entry_point = optarg;
+ break;
+ default:
+ fprintf(stderr, "Unrecognized option.\n");
+ return 1;
+ }
+ }
+
int fd = open(argv[1], O_RDONLY);
if (fd < 0)
{
@@ -75,9 +129,19 @@ int main(int argc, char **argv)
glsl_type_singleton_init_or_ref();
struct spirv_to_nir_options spirv_opts = {0};
+ if (shader_stage == MESA_SHADER_KERNEL) {
+ spirv_opts.environment = NIR_SPIRV_OPENCL;
+ spirv_opts.caps.address = true;
+ spirv_opts.caps.float64 = true;
+ spirv_opts.caps.int8 = true;
+ spirv_opts.caps.int16 = true;
+ spirv_opts.caps.int64 = true;
+ spirv_opts.caps.kernel = true;
+ spirv_opts.constant_as_global = true;
+ }
nir_shader *nir = spirv_to_nir(map, word_count, NULL, 0,
- MESA_SHADER_FRAGMENT, "main",
+ shader_stage, entry_point,
&spirv_opts, NULL);
if (nir)