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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="../mesa.css">
-</head>
-<body>
-
-<div class="header">
- The Mesa 3D Graphics Library
-</div>
-
-<iframe src="../contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 7.5 Release Notes / 17 July 2009</h1>
-
-<p>
-Mesa 7.5 is a new development release.
-People who are concerned with stability and reliability should stick
-with the 7.4.x branch or wait for Mesa 7.5.1.
-</p>
-<p>
-The main new feature of Mesa 7.5 is the
-<a href="https://www.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
-</p>
-<p>
-Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by
-glGetString(GL_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 2.1.
-</p>
-<p>
-See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
-for DRI hardware acceleration.
-</p>
-<p>
-Note that the Mesa project is no longer using odd/even version numbers
-to indicate development/stable releases.
-The so-called development releases have been fairly stable.
-If you're especially concerned with stability you should probably look for
-"point" releases such as 7.5.1 which will be a bug-fix release.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz
-459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2
-8c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip
-a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz
-398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2
-15a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip
-81010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz
-baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2
-265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip
-</pre>
-
-
-<h2>New features</h2>
-<ul>
-<li>Gallium3D - this is the new architecture for OS-independent and
- API-independent 3D drivers.
- Gallium3D is intended for GPUs that fully support vertex/fragment shaders.
- The Gallium3D drivers currently included are:
- <ul>
- <li>softpipe - a software/reference driver
- <li>i915 - Intel 915/945 driver
- <li>Cell - IBM/Sony/Toshiba Cell processor driver
- <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
- <b>PLEASE NOTE: these drivers are incomplete and still under development.
- It's probably NOT worthwhile to report any bugs unless you have patches.
- </b>
- </ul>
-<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver)
-<li>Reworked two-sided stencil support.
-This allows a driver to support all three variations of two-sided stencil
-including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
-<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver)
-<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
-<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver)
-<li>Updated SPARC assembly optimizations (David S. Miller)
-<li>Initial support for separate compilation units in GLSL compiler.
-<li>Increased max number of generic GLSL varying variables to 16 (formerly 8).
-<li>GLSL linker now detects when too many varying variables are used.
-<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists
-<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler.
-</ul>
-
-
-<h2>Bug fixes</h2>
-<ul>
-<li>Lots of i965 driver bug fixes
-<li>Fixed some GLSL preprocessor bugs
-<li>GLSL: continue inside of a for-loop didn't work
-</ul>
-
-
-<h2>Changes</h2>
-<ul>
-<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
-GL_SGIX_depth_texture extensions. Superseded by the ARB versions.
-<li>Omitted some old Mesa demos from the release tarballs, added some others.
-</ul>
-
-</div>
-</body>
-</html>