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diff --git a/docs/relnotes/20.2.2.rst b/docs/relnotes/20.2.2.rst new file mode 100644 index 00000000000..ddd17bf0edb --- /dev/null +++ b/docs/relnotes/20.2.2.rst @@ -0,0 +1,147 @@ +Mesa 20.2.2 Release Notes / 2020-11-06 +====================================== + +Mesa 20.2.2 is a bug fix release which fixes bugs found since the 20.2.1 release. + +Mesa 20.2.2 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 20.2.2 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- anv: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.3d* failures +- anv: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.3d* failures +- radv/aco: Vertex explosion on RPCS3 +- Gnome 3.38 with Xwayland has screen corruption for X11 apps. +- RADV: Death Stranding glitchy sky rendering +- Crash in glDrawArrays on Intel iris +- deinterlace_vaapi=rate=field does not double output's actual frame rate on AMD +- Steam game Haydee leans on implementation-dependent behavior +- vc4 in 20.2-rc has regression causing app to crash +- [RADV/ACO] Star Citizen Lighting/Shadow Issue + + +Changes +------- + +Bas Nieuwenhuizen (3): + +- radv: Fix 1D compressed mipmaps on GFX9. +- radv: Do not access set layout during vkCmdBindDescriptorSets. +- radv: Fix variable name collision. + +Dave Airlie (1): + +- gallivm: zero init the temporary register storage. + +Dylan Baker (9): + +- docs: add SHA256 sums for 20.2.1 +- .pick_status.json: Update to f29c81f863c9879a6a87724cbdae1e1818f3f6b4 +- .pick_status.json: Update to aea74eac3d7706ed8d870504b163356e3f104a4c +- .pick_status.json: Update to 7c5129985bcac75053823a31674e8a1e2629230c +- .pick_status.json: Update to 3c87ac1f60875b5bbd4facca22fc426ee747997a +- .pick_status.json: Update to d0f8fe5909107aa342f62813ced9ce535ed6da32 +- .pick_status.json: Update to 025050bae73d0598d788e3c307328670a3bf51c1 +- .pick_status.json: Update to b92eadb29cc8ef09096d9196434d49e35a3eccaf +- .pick_status.json: Update to 8077f3f4c4a3d8007caa30eed93fed1c6bbf3c5a + +Jose Maria Casanova Crespo (2): + +- vc4: Add missing load_ubo set_align in yuv_blit fs. +- vc4: Enable nir_lower_io for uniforms + +Lionel Landwerlin (3): + +- intel/dev: Bump Max EU per subslice/dualsubslice +- anv: fix source/destination layers for 3D blits +- blorp: allow blits with floating point source layers + +Lucas Stach (2): + +- etnaviv: drm: fix BO refcount race +- etnaviv: blt: properly program surface TS offset for clears + +Marcin Ślusarz (2): + +- vulkan/wsi: fix possible random stalls in wsi_display_wait_for_event +- intel/tools: fix invalid type in argument to printf + +Marek Olšák (2): + +- Revert "radeonsi/gfx10: disable vertex grouping" +- winsys/amdgpu: remove incorrect assertion check against max_check_space_size + +Michael Tretter (1): + +- etnaviv: free tgsi tokens when shader state is deleted + +Michel Dänzer (3): + +- loader/dri3: Only allocate additional buffers if needed +- loader/dri3: Keep current number of back buffers if frame was skipped +- loader/dri3: Allocate up to 4 back buffers for page flips + +Nanley Chery (3): + +- st/mesa: Add missing sentinels in format_map[] +- intel/isl: Drop redundant unpack of unorm channels +- isl: Fix the aux-map encoding for D24_UNORM_X8 + +Rhys Perry (4): + +- nir/opt_load_store_vectorize: don't vectorize stores across demote +- aco: add missing SCC clobber in get_buffer_size +- aco: update phi_map in add_subdword_operand() +- aco: ignore the ACO-inserted continue in create_continue_phis() + +Rob Clark (1): + +- freedreno: Disallow tiled if SHARED and not QCOM_COMPRESSED + +Ryan Neph (1): + +- virgl: Fixes portal2 binary name in tweak config + +Samuel Pitoiset (1): + +- aco: fix determining if LOD is zero for nir_texop_txf/nir_texop_txs + +Tapani Pälli (2): + +- gallivm/nir: handle nir_op_flt in lp_build_nir_llvm +- iris: fix the order of src and dst for fence memcpy + +Thong Thai (1): + +- frontends/va/postproc: Un-break field flag + +Timothy Arceri (1): + +- glsl: relax rule on varying matching for shaders older than 4.00 + +Tony Wasserka (1): + +- aco/isel: Always export position data from VS/NGG |