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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 19.1.2 Release Notes / July 9, 2019</h1>
+
+<p>
+Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release.
+</p>
+<p>
+Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.5. OpenGL
+4.5 is <strong>only</strong> available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+
+<h2>Bug fixes</h2>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110702">Bug 110702</a> - segfault in radeonsi HEVC hardware decoding with yuv420p10le</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110783">Bug 110783</a> - Mesa 19.1 rc crashing MPV with VAAPI</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110944">Bug 110944</a> - [Bisected] Blender 2.8 crashes when closing certain windows</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110953">Bug 110953</a> - Adding a redundant single-iteration do-while loop causes different image to be rendered</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110999">Bug 110999</a> - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111019">Bug 111019</a> - radv doesn't handle variable descriptor count properly</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Anuj Phogat (3):</p>
+<ul>
+ <li>Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
+ <li>Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
+ <li>Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
+</ul>
+
+<p>Arfrever Frehtes Taifersar Arahesis (1):</p>
+<ul>
+ <li>meson: Improve detection of Python when using Meson &gt;=0.50.</li>
+</ul>
+
+<p>Bas Nieuwenhuizen (2):</p>
+<ul>
+ <li>radv: Only allocate supplied number of descriptors when variable.</li>
+ <li>radv: Fix interactions between variable descriptor count and inline uniform blocks.</li>
+</ul>
+
+<p>Caio Marcelo de Oliveira Filho (1):</p>
+<ul>
+ <li>spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup</li>
+</ul>
+
+<p>Dylan Baker (2):</p>
+<ul>
+ <li>meson: Add support for using cmake for finding LLVM</li>
+ <li>Revert "meson: Add support for using cmake for finding LLVM"</li>
+</ul>
+
+<p>Eric Anholt (2):</p>
+<ul>
+ <li>freedreno: Fix UBO load range detection on booleans.</li>
+ <li>freedreno: Fix up end range of unaligned UBO loads.</li>
+</ul>
+
+<p>Eric Engestrom (1):</p>
+<ul>
+ <li>meson: bump required libdrm version to 2.4.81</li>
+</ul>
+
+<p>Gert Wollny (2):</p>
+<ul>
+ <li>gallium: Add CAP for opcode DIV</li>
+ <li>vl: Use CS composite shader only if TEX_LZ and DIV are supported</li>
+</ul>
+
+<p>Ian Romanick (1):</p>
+<ul>
+ <li>glsl: Don't increase the iteration count when there are no terminators</li>
+</ul>
+
+<p>James Clarke (1):</p>
+<ul>
+ <li>meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE</li>
+</ul>
+
+<p>Jason Ekstrand (2):</p>
+<ul>
+ <li>anv/descriptor_set: Only write texture swizzles if we have an image view</li>
+ <li>iris: Use a uint16_t for key sizes</li>
+</ul>
+
+<p>Jory Pratt (2):</p>
+<ul>
+ <li>util: Heap-allocate 256K zlib buffer</li>
+ <li>meson: Search for execinfo.h</li>
+</ul>
+
+<p>Juan A. Suarez Romero (3):</p>
+<ul>
+ <li>docs: add sha256 checksums for 19.1.1</li>
+ <li>intel: fix wrong format usage</li>
+ <li>Update version to 19.1.2</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+ <li>iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS</li>
+ <li>gallium: Make util_copy_image_view handle shader_access</li>
+</ul>
+
+<p>Lionel Landwerlin (2):</p>
+<ul>
+ <li>intel/compiler: fix derivative on y axis implementation</li>
+ <li>intel/compiler: don't use byte operands for src1 on ICL</li>
+</ul>
+
+<p>Nanley Chery (2):</p>
+<ul>
+ <li>intel: Add and use helpers for level0 extent</li>
+ <li>isl: Don't align phys_level0_sa by block dimension</li>
+</ul>
+
+<p>Nataraj Deshpande (1):</p>
+<ul>
+ <li>anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format</li>
+</ul>
+
+<p>Pierre-Eric Pelloux-Prayer (2):</p>
+<ul>
+ <li>mesa: delete framebuffer texture attachment sampler views</li>
+ <li>radeon/uvd: fix calc_ctx_size_h265_main10</li>
+</ul>
+
+<p>Rob Clark (1):</p>
+<ul>
+ <li>freedreno/a5xx: fix batch leak in fd5 blitter path</li>
+</ul>
+
+<p>Sagar Ghuge (1):</p>
+<ul>
+ <li>glsl: Fix round64 conversion function</li>
+</ul>
+
+<p>Samuel Pitoiset (1):</p>
+<ul>
+ <li>radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+</li>
+</ul>
+
+<p>Sergii Romantsov (1):</p>
+<ul>
+ <li>i965: leaking of upload-BO with push constants</li>
+</ul>
+
+<p>Ville Syrjälä (1):</p>
+<ul>
+ <li>anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7</li>
+</ul>
+
+
+</div>
+</body>
+</html>