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+Mesa 10.6.5 Release Notes / August 22, 2015
+===========================================
+
+Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4
+release.
+
+Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+
+SHA256 checksums
+----------------
+
+::
+
+ afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz
+ fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz
+
+New features
+------------
+
+None
+
+Bug fixes
+---------
+
+This list is likely incomplete.
+
+- `Bug 85252 <https://bugs.freedesktop.org/show_bug.cgi?id=85252>`__ -
+ Segfault in compiler while processing ternary operator with void
+ arguments
+- `Bug 91570 <https://bugs.freedesktop.org/show_bug.cgi?id=91570>`__ -
+ Upgrading mesa to 10.6 causes segfault in OpenGL applications with
+ GeForce4 MX 440 / AGP 8X
+- `Bug 91610 <https://bugs.freedesktop.org/show_bug.cgi?id=91610>`__ -
+ [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
+
+Changes
+-------
+
+Adam Jackson (1):
+
+- glx: Fix \__glXWireToEvent for BufferSwapComplete
+
+Alex Deucher (2):
+
+- radeonsi: add new OLAND pci id
+- radeonsi: properly set the raster_config for KV
+
+Emil Velikov (4):
+
+- docs: add sha256 checksums for 10.6.4
+- vc4: add missing nir include, to fix the build
+- Revert "radeonsi: properly set the raster_config for KV"
+- Update version to 10.6.5
+
+Frank Binns (1):
+
+- egl/x11: don't abort when creating a DRI2 drawable fails
+
+Ilia Mirkin (3):
+
+- nouveau: no need to do tnl wakeup, state updates are always hooked up
+- gm107/ir: indirect handle goes first on maxwell also
+- nv50,nvc0: take level into account when doing eng2d multi-layer blits
+
+Jason Ekstrand (4):
+
+- meta/copy_image: Stash off the scissor
+- mesa/formats: Only do byteswapping for packed formats
+- mesa/formats: Fix swizzle flipping for big-endian targets
+- mesa/formats: Don't flip channels of null array formats
+
+Marek Olšák (3):
+
+- radeonsi: fix polygon offset scale
+- r600g: fix polygon offset scale
+- r600g: allow setting geometry shader sampler states
+
+Neil Roberts (1):
+
+- i965/bdw: Fix setting the instancing state for the SGVS element
+
+Oded Gabbay (2):
+
+- mesa: clear existing swizzle info before bitwise-OR
+- mesa/formats: don't byteswap when building array formats
+
+Renaud Gaubert (1):
+
+- glsl: avoid compiler's segfault when processing operators with void
+ arguments