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diff --git a/docs/relnotes/10.6.5.rst b/docs/relnotes/10.6.5.rst new file mode 100644 index 00000000000..7225d3f56ae --- /dev/null +++ b/docs/relnotes/10.6.5.rst @@ -0,0 +1,95 @@ +Mesa 10.6.5 Release Notes / August 22, 2015 +=========================================== + +Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 +release. + +Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz + fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 85252 <https://bugs.freedesktop.org/show_bug.cgi?id=85252>`__ - + Segfault in compiler while processing ternary operator with void + arguments +- `Bug 91570 <https://bugs.freedesktop.org/show_bug.cgi?id=91570>`__ - + Upgrading mesa to 10.6 causes segfault in OpenGL applications with + GeForce4 MX 440 / AGP 8X +- `Bug 91610 <https://bugs.freedesktop.org/show_bug.cgi?id=91610>`__ - + [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor + +Changes +------- + +Adam Jackson (1): + +- glx: Fix \__glXWireToEvent for BufferSwapComplete + +Alex Deucher (2): + +- radeonsi: add new OLAND pci id +- radeonsi: properly set the raster_config for KV + +Emil Velikov (4): + +- docs: add sha256 checksums for 10.6.4 +- vc4: add missing nir include, to fix the build +- Revert "radeonsi: properly set the raster_config for KV" +- Update version to 10.6.5 + +Frank Binns (1): + +- egl/x11: don't abort when creating a DRI2 drawable fails + +Ilia Mirkin (3): + +- nouveau: no need to do tnl wakeup, state updates are always hooked up +- gm107/ir: indirect handle goes first on maxwell also +- nv50,nvc0: take level into account when doing eng2d multi-layer blits + +Jason Ekstrand (4): + +- meta/copy_image: Stash off the scissor +- mesa/formats: Only do byteswapping for packed formats +- mesa/formats: Fix swizzle flipping for big-endian targets +- mesa/formats: Don't flip channels of null array formats + +Marek Olšák (3): + +- radeonsi: fix polygon offset scale +- r600g: fix polygon offset scale +- r600g: allow setting geometry shader sampler states + +Neil Roberts (1): + +- i965/bdw: Fix setting the instancing state for the SGVS element + +Oded Gabbay (2): + +- mesa: clear existing swizzle info before bitwise-OR +- mesa/formats: don't byteswap when building array formats + +Renaud Gaubert (1): + +- glsl: avoid compiler's segfault when processing operators with void + arguments |