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-<HTML>
-
-<TITLE>PBuffer Rendering</TITLE>
-
-<link rel="stylesheet" type="text/css" href="mesa.css"></head>
-
-<BODY>
-
-<H1>PBuffer Rendering</H1>
-
-<p>
-Basically, FBconfigs and PBuffers allow you to do off-screen rendering
-with OpenGL. The OSMesa interface does basically the same thing, but
-fbconfigs and pbuffers are supported by more vendors.
-PBuffer rendering may also be hardware accelerated.
-</p>
-
-<p>
-PBuffers are getting more use nowadays, though they've actually been
-around for a long time on IRIX systems and other workstations.
-</p>
-
-<p>
-The
-<a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fbconfig.txt"
-target="_parent">GL_SGIX_fbconfig</a>
-and
-<a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/pbuffer.txt"
-target="_parent">
-GL_SGIX_pbuffer</a> extensions describe the functionality.
-More recently, these extensions have been promoted to ARB extensions (on
-Windows at least).
-</p>
-
-<p>
-The Mesa/progs/xdemos/ directory has some useful code for working
-with pbuffers:
-</p>
-
-<ul>
-<li><b>pbinfo.c</b> - like glxinfo, it prints a list of available
- fbconfigs and whether each supports pbuffers.
-<li><b>pbutil.c</b> - a few utility functions for dealing with
- fbconfigs and pbuffers.
-<li><b>pbdemo.c</b> - a demonstration of off-screen rendering with pbuffers.
-</ul>
-
-<p>
-Mesa 4.1 and later support GL_SGIX_fbconfig and GL_SGIX_pbuffer (software
-rendering only).
-</p>
-
-</BODY>
-</HTML>