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-ARB_texture_float:
-
- Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
- 2003 [1].
-
- SGI believes this patent contains necessary IP for graphics systems
- implementing floating point rasterization and floating point
- framebuffer capabilities described in ARB_texture_float extension, and
- will discuss licensing on RAND terms, on an individual basis with
- companies wishing to use this IP in the context of conformant OpenGL
- implementations [2].
-
- The source code to implement ARB_texture_float extension is included
- and can be toggled on at compile time, for those who purchased a
- license from SGI, or are in a country where the patent does not apply,
- etc.
-
- The software is provided "as is", without warranty of any kind, express
- or implied, including but not limited to the warranties of
- merchantability, fitness for a particular purpose and noninfringement.
- In no event shall the authors or copyright holders be liable for any
- claim, damages or other liability, whether in an action of contract,
- tort or otherwise, arising from, out of or in connection with the
- software or the use or other dealings in the software.
-
- You should contact a lawyer or SGI's legal department if you want to
- enable this extension.
-
-
-[1] https://patents.google.com/patent/US6650327B1
-[2] https://www.opengl.org/registry/specs/ARB/texture_float.txt