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-rw-r--r--src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--src/mesa/main/depth.c8
-rw-r--r--src/mesa/main/depth.h3
3 files changed, 12 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index bcd1205537e..4d6a08e1247 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -2570,7 +2570,7 @@
<glx rop="163"/>
</function>
- <function name="DepthFunc" es1="1.0" es2="2.0">
+ <function name="DepthFunc" es1="1.0" es2="2.0" no_error="true">
<param name="func" type="GLenum"/>
<glx rop="164"/>
</function>
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index 4bc000fd138..930f5e816f9 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -90,6 +90,14 @@ depth_func(struct gl_context *ctx, GLenum func, bool no_error)
void GLAPIENTRY
+_mesa_DepthFunc_no_error(GLenum func)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ depth_func(ctx, func, true);
+}
+
+
+void GLAPIENTRY
_mesa_DepthFunc(GLenum func)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index 5760951c853..478249f157c 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -43,6 +43,9 @@ _mesa_ClearDepth( GLclampd depth );
extern void GLAPIENTRY
_mesa_ClearDepthf( GLclampf depth );
+void GLAPIENTRY
+_mesa_DepthFunc_no_error(GLenum func);
+
extern void GLAPIENTRY
_mesa_DepthFunc(GLenum func);