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-rw-r--r--src/mesa/main/buffers.c21
-rw-r--r--src/mesa/main/buffers.h4
-rw-r--r--src/mesa/main/context.c13
3 files changed, 27 insertions, 11 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 63f53e2b080..a75c9c2e782 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -462,6 +462,27 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/**
+ * Update the current drawbuffer's _ColorDrawBufferIndex[] list, etc.
+ * from the context's Color.DrawBuffer[] state.
+ * Use when changing contexts.
+ */
+void
+_mesa_update_draw_buffers(struct gl_context *ctx)
+{
+ GLenum buffers[MAX_DRAW_BUFFERS];
+ GLuint i;
+
+ /* should be a window system FBO */
+ assert(ctx->DrawBuffer->Name == 0);
+
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++)
+ buffers[i] = ctx->Color.DrawBuffer[i];
+
+ _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL);
+}
+
+
+/**
* Like \sa _mesa_drawbuffers(), this is a helper function for setting
* GL_READ_BUFFER state in the context and current FBO.
* \param ctx the rendering context
diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h
index 1404112c411..8083bc3d353 100644
--- a/src/mesa/main/buffers.h
+++ b/src/mesa/main/buffers.h
@@ -50,6 +50,10 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
extern void
_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
+extern void
+_mesa_update_draw_buffers(struct gl_context *ctx);
+
+
extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ef79f1f453c..b83a5d621fa 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1456,21 +1456,12 @@ _mesa_make_current( struct gl_context *newCtx,
* or not bound to a user-created FBO.
*/
if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
+ _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
/* Update the FBO's list of drawbuffers/renderbuffers.
* For winsys FBOs this comes from the GL state (which may have
* changed since the last time this FBO was bound).
*/
- unsigned int i;
- GLenum buffers[MAX_DRAW_BUFFERS];
-
- _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
-
- for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
- buffers[i] = newCtx->Color.DrawBuffer[i];
- }
-
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
- buffers, NULL);
+ _mesa_update_draw_buffers(newCtx);
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);