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diff --git a/docs/relnotes/20.1.9.html b/docs/relnotes/20.1.9.html new file mode 100644 index 00000000000..39d9a2067fd --- /dev/null +++ b/docs/relnotes/20.1.9.html @@ -0,0 +1,140 @@ + +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> +<meta http-equiv="content-type" content="text/html; charset=utf-8"> +<title>Mesa Release Notes</title> +<link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> +<h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 20.1.9 Release Notes / 2020-09-30</h1> + +<p> + Mesa 20.1.9 is a bug fix release which fixes bugs found since the 20.1.8 release. +</p> +<p> +Mesa 20.1.9 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> +<p> +Mesa 20.1.9 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. +</p> + +<h2>SHA256 checksum</h2> +<pre> +TBD. +</pre> + + +<h2>New features</h2> + +<ul> + <li>None</li> +</ul> + +<h2>Bug fixes</h2> + +<ul> + <li>Horizon Zero Dawn graphics corruption with with radv</li> + <li>Running Amber test leads to VK_DEVICE_LOST</li> + <li>[spirv-fuzz] Shader generates a wrong image</li> + <li>anv: dEQP-VK.robustness.robustness2.* failures on gen12</li> + <li>[RADV] Problems reading primitive ID in fragment shader after tessellation</li> + <li>Substance Painter 6.1.3 black glitches on Radeon RX570</li> + <li>vkCmdCopyImage broadcasts subsample 0 of MSAA src into all subsamples of dst on RADV</li> +</ul> + +<h2>Changes</h2> + +<ul> + <p>Bas Nieuwenhuizen (3):</p> + <li> amd/common: Cache intra-tile addresses for retile map.</li> + <li> ac/surface: Fix depth import on GFX6-GFX8.</li> + <li> st/mesa: Deal with empty textures/buffers in semaphore wait/signal.</li> + <p></p> + <p>Christian Gmeiner (1):</p> + <li> etnaviv: simplify linear stride implementation</li> + <p></p> + <p>Connor Abbott (1):</p> + <li> nir/lower_io_arrays: Fix xfb_offset bug</li> + <p></p> + <p>Danylo Piliaiev (4):</p> + <li> nir/lower_io: Eliminate oob writes and return zero for oob reads</li> + <li> nir/large_constants: Eliminate out-of-bounds writes to large constants</li> + <li> nir/lower_samplers: Clamp out-of-bounds access to array of samplers</li> + <li> intel/fs: Disable sample mask predication for scratch stores</li> + <p></p> + <p>Dylan Baker (1):</p> + <li> meson/anv: Use variable that checks for --build-id</li> + <p></p> + <p>Eric Engestrom (9):</p> + <li> docs/relnotes: add sha256 sums to 20.1.8</li> + <li> .pick_status.json: Update to d74fe47101995d2659b1e59495d2f77b9dc14f3d</li> + <li> .pick_status.json: Update to c669db0b503c10faf2d1c67c9340d7222b4f946e</li> + <li> .pick_status.json: Update to a3543adc2628461818cfa691a7f547af7bc6f0fb</li> + <li> .pick_status.json: Mark 802d3611dcec8102ef75fe2461340c2997af931e as denominated</li> + <li> .pick_status.json: Mark e98c7a66347a05fc166c377ab1abb77955aff775 as denominated</li> + <li> .pick_status.json: Mark 6b1a56b908e702c06f55c63b19b695a47f607456 as denominated</li> + <li> .pick_status.json: Mark 89401e58672e1251b954662f0f776a6e9bce6df8 as denominated</li> + <li> .pick_status.json: Update to efaea653b5766427701817ab06c319902a148ee9</li> + <p></p> + <p>Erik Faye-Lund (2):</p> + <li> mesa: handle GL_FRONT after translating to it</li> + <li> st/mesa: use roundf instead of floorf for lod-bias rounding</li> + <p></p> + <p>Jason Ekstrand (2):</p> + <li> intel/fs/swsb: SCHEDULING_FENCE only emits SYNC_NOP</li> + <li> nir/liveness: Consider if uses in nir_ssa_defs_interfere</li> + <p></p> + <p>Jesse Natalie (1):</p> + <li> glsl_type: Add packed to structure type comparison for hash map</li> + <p></p> + <p>Karol Herbst (1):</p> + <li> spirv: extract switch parsing into its own function</li> + <p></p> + <p>Lionel Landwerlin (1):</p> + <li> intel/compiler: fixup Gen12 workaround for array sizes</li> + <p></p> + <p>Marek Olšák (1):</p> + <li> radeonsi: fix indirect dispatches with variable block sizes</li> + <p></p> + <p>Nanley Chery (1):</p> + <li> blorp: Ensure aligned HIZ_CCS_WT partial clears</li> + <p></p> + <p>Pierre-Eric Pelloux-Prayer (3):</p> + <li> mesa: fix glUniform* when a struct contains a bindless sampler</li> + <li> gallium/vl: do not call transfer_unmap if transfer is NULL</li> + <li> gallium/vl: add chroma_format arg to vl_video_buffer functions</li> + <p></p> + <p>Pierre-Loup A. Griffais (2):</p> + <li> radv: fix null descriptor for dynamic buffers</li> + <li> radv: fix vertex buffer null descriptors</li> + <p></p> + <p>Rhys Perry (2):</p> + <li> radv: initialize with expanded cmask if the destination layout needs it</li> + <li> radv,aco: fix reading primitive ID in FS after TES</li> + <p></p> + <p>Samuel Pitoiset (2):</p> + <li> radv: fix transform feedback crashes if pCounterBufferOffsets is NULL</li> + <li> spirv: fix emitting switch cases that directly jump to the merge block</li> + <p></p> + <p></p> +</ul> + +</div> +</body> +</html> |