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authorBrian Paul <brian.paul@tungstengraphics.com>2001-03-08 15:23:46 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-03-08 15:23:46 +0000
commit01915e90e6912f06d43d443a09157f7bbc96ddc5 (patch)
treefc86ff76a45027c01d45902bed894d12f161088c /src/mesa/swrast_setup
parenteac57f009ea347cfce0d70452c1bdeb0e6c9eeae (diff)
More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.
Diffstat (limited to 'src/mesa/swrast_setup')
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c4
-rw-r--r--src/mesa/swrast_setup/ss_vb.c3
-rw-r--r--src/mesa/swrast_setup/ss_vbtmp.h6
3 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index 2ea04ce0aac..ad44b1453fd 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -139,8 +139,8 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
}
}
-#define SS_COLOR(a,b) COPY_4UBV(a,b)
-#define SS_SPEC(a,b) COPY_4UBV(a,b)
+#define SS_COLOR(a,b) COPY_CHAN4(a,b)
+#define SS_SPEC(a,b) COPY_CHAN4(a,b)
#define SS_IND(a,b) (a = b)
#define IND (0)
diff --git a/src/mesa/swrast_setup/ss_vb.c b/src/mesa/swrast_setup/ss_vb.c
index 266a9dfca49..d69f0ed8fcd 100644
--- a/src/mesa/swrast_setup/ss_vb.c
+++ b/src/mesa/swrast_setup/ss_vb.c
@@ -26,6 +26,7 @@
*/
#include "glheader.h"
+#include "colormac.h"
#include "macros.h"
#include "swrast/swrast.h"
@@ -201,7 +202,7 @@ rs_invalid( GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
void
_swsetup_vb_init( GLcontext *ctx )
{
- int i;
+ GLuint i;
(void) ctx;
for (i = 0 ; i < Elements(setup_func) ; i++)
diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h
index 6197f5bdb56..8b6aaaecded 100644
--- a/src/mesa/swrast_setup/ss_vbtmp.h
+++ b/src/mesa/swrast_setup/ss_vbtmp.h
@@ -39,7 +39,7 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
GLfloat *fog;
GLfloat *pointSize;
GLuint tsz[MAX_TEXTURE_UNITS];
- int i;
+ GLuint i;
GLfloat *m = ctx->Viewport._WindowMap.m;
const GLfloat sx = m[0];
const GLfloat sy = m[5];
@@ -118,10 +118,10 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
}
if (IND & COLOR)
- COPY_4UBV(v->color, color[i]);
+ COPY_CHAN4(v->color, color[i]);
if (IND & SPEC)
- COPY_4UBV(v->specular, spec[i]);
+ COPY_CHAN4(v->specular, spec[i]);
if (IND & FOG)
v->fog = fog[i];