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authorChad Versace <chad.versace@linux.intel.com>2012-11-20 17:04:45 -0800
committerMatt Turner <mattst88@gmail.com>2013-01-10 10:57:51 -0800
commit75b963c095d28e1a1b31753142e2d5f934b62f79 (patch)
tree70550f02c8122e1c9c575412197f6eabf049f36c /src/mesa/main/get_hash_params.py
parent532e05a9d094fdcdeb2c8dfd0bec6eab82dc8163 (diff)
mesa: Support more glGet enums for ES3
For glGetIntegerv, add support for the following in an OpenGL ES 3.0 context: GL_MAJOR_VERSION GL_MINOR_VERSION GL_NUM_EXTENSIONS See Table 6.29 of the OpenGL ES 3.0 spec. Fixes error GL_INVALID_ENUM in piglit egl-create-context-verify-gl-flavor, testcase for OpenGL ES 3.0. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1) Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r--src/mesa/main/get_hash_params.py8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index c0826c7caf0..3db820a7760 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -321,6 +321,11 @@ descriptor=[
# Enums in OpenGL and ES 3.0
{ "apis": ["GL", "GL_CORE", "GLES3"], "params": [
+# GL 3.0 / GLES3
+ [ "NUM_EXTENSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
+ [ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
+ [ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
+
# GL_ARB_ES3_compatibility
[ "MAX_ELEMENT_INDEX", "CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3"],
@@ -661,9 +666,6 @@ descriptor=[
[ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ],
# GL 3.0
- [ "NUM_EXTENSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ],
- [ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ],
- [ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ],
[ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],
# GL3.0 / GL_EXT_framebuffer_sRGB