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authorMarek Olšák <marek.olsak@amd.com>2020-09-26 05:21:03 -0400
committerMarek Olšák <marek.olsak@amd.com>2020-10-07 09:50:18 -0400
commitbd70b61f2f63660eb4642f5a0f20f20e6f2ffc17 (patch)
tree54909b111860cde36fd6cca20be765a6b06a232b /src/mesa/main/api_loopback.h
parent4bd94bd22704d16787b75c1ef57ff8176d5e566a (diff)
mesa: remove api_loopback to remove call indirections
This is an optimization for SPECviewperf. The increase in lines of code is only 14%. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6874>
Diffstat (limited to 'src/mesa/main/api_loopback.h')
-rw-r--r--src/mesa/main/api_loopback.h463
1 files changed, 0 insertions, 463 deletions
diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h
deleted file mode 100644
index 272c7e57b03..00000000000
--- a/src/mesa/main/api_loopback.h
+++ /dev/null
@@ -1,463 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-#ifndef API_LOOPBACK_H
-#define API_LOOPBACK_H
-
-#include "main/glheader.h"
-
-struct _glapi_table;
-struct gl_context;
-
-extern void
-_mesa_loopback_init_api_table(const struct gl_context *ctx,
- struct _glapi_table *dest);
-void GLAPIENTRY
-_mesa_Color3b( GLbyte red, GLbyte green, GLbyte blue );
-void GLAPIENTRY
-_mesa_Color3d( GLdouble red, GLdouble green, GLdouble blue );
-void GLAPIENTRY
-_mesa_Color3i( GLint red, GLint green, GLint blue );
-void GLAPIENTRY
-_mesa_Color3s( GLshort red, GLshort green, GLshort blue );
-void GLAPIENTRY
-_mesa_Color3ui( GLuint red, GLuint green, GLuint blue );
-void GLAPIENTRY
-_mesa_Color3us( GLushort red, GLushort green, GLushort blue );
-void GLAPIENTRY
-_mesa_Color3ub( GLubyte red, GLubyte green, GLubyte blue );
-void GLAPIENTRY
-_mesa_Color3bv( const GLbyte *v );
-void GLAPIENTRY
-_mesa_Color3dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Color3iv( const GLint *v );
-void GLAPIENTRY
-_mesa_Color3sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_Color3uiv( const GLuint *v );
-void GLAPIENTRY
-_mesa_Color3usv( const GLushort *v );
-void GLAPIENTRY
-_mesa_Color3ubv( const GLubyte *v );
-void GLAPIENTRY
-_mesa_Color4b( GLbyte red, GLbyte green, GLbyte blue,
- GLbyte alpha );
-void GLAPIENTRY
-_mesa_Color4d( GLdouble red, GLdouble green, GLdouble blue,
- GLdouble alpha );
-void GLAPIENTRY
-_mesa_Color4i( GLint red, GLint green, GLint blue, GLint alpha );
-void GLAPIENTRY
-_mesa_Color4s( GLshort red, GLshort green, GLshort blue,
- GLshort alpha );
-void GLAPIENTRY
-_mesa_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha );
-void GLAPIENTRY
-_mesa_Color4us( GLushort red, GLushort green, GLushort blue,
- GLushort alpha );
-void GLAPIENTRY
-_mesa_Color4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
-void GLAPIENTRY
-_mesa_Color4iv( const GLint *v );
-void GLAPIENTRY
-_mesa_Color4bv( const GLbyte *v );
-void GLAPIENTRY
-_mesa_Color4dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Color4sv( const GLshort *v);
-void GLAPIENTRY
-_mesa_Color4uiv( const GLuint *v);
-void GLAPIENTRY
-_mesa_Color4usv( const GLushort *v);
-void GLAPIENTRY
-_mesa_Color4ubv( const GLubyte *v);
-void GLAPIENTRY
-_mesa_FogCoordd( GLdouble d );
-void GLAPIENTRY
-_mesa_FogCoorddv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Indexd( GLdouble c );
-void GLAPIENTRY
-_mesa_Indexi( GLint c );
-void GLAPIENTRY
-_mesa_Indexs( GLshort c );
-void GLAPIENTRY
-_mesa_Indexub( GLubyte c );
-void GLAPIENTRY
-_mesa_Indexdv( const GLdouble *c );
-void GLAPIENTRY
-_mesa_Indexiv( const GLint *c );
-void GLAPIENTRY
-_mesa_Indexsv( const GLshort *c );
-void GLAPIENTRY
-_mesa_Indexubv( const GLubyte *c );
-void GLAPIENTRY
-_mesa_EdgeFlagv(const GLboolean *flag);
-void GLAPIENTRY
-_mesa_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz );
-void GLAPIENTRY
-_mesa_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz );
-void GLAPIENTRY
-_mesa_Normal3i( GLint nx, GLint ny, GLint nz );
-void GLAPIENTRY
-_mesa_Normal3s( GLshort nx, GLshort ny, GLshort nz );
-void GLAPIENTRY
-_mesa_Normal3bv( const GLbyte *v );
-void GLAPIENTRY
-_mesa_Normal3dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Normal3iv( const GLint *v );
-void GLAPIENTRY
-_mesa_Normal3sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_TexCoord1d( GLdouble s );
-void GLAPIENTRY
-_mesa_TexCoord1i( GLint s );
-void GLAPIENTRY
-_mesa_TexCoord1s( GLshort s );
-void GLAPIENTRY
-_mesa_TexCoord2d( GLdouble s, GLdouble t );
-void GLAPIENTRY
-_mesa_TexCoord2s( GLshort s, GLshort t );
-void GLAPIENTRY
-_mesa_TexCoord2i( GLint s, GLint t );
-void GLAPIENTRY
-_mesa_TexCoord3d( GLdouble s, GLdouble t, GLdouble r );
-void GLAPIENTRY
-_mesa_TexCoord3i( GLint s, GLint t, GLint r );
-void GLAPIENTRY
-_mesa_TexCoord3s( GLshort s, GLshort t, GLshort r );
-void GLAPIENTRY
-_mesa_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-void GLAPIENTRY
-_mesa_TexCoord4i( GLint s, GLint t, GLint r, GLint q );
-void GLAPIENTRY
-_mesa_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
-void GLAPIENTRY
-_mesa_TexCoord1dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_TexCoord1iv( const GLint *v );
-void GLAPIENTRY
-_mesa_TexCoord1sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_TexCoord2dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_TexCoord2iv( const GLint *v );
-void GLAPIENTRY
-_mesa_TexCoord2sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_TexCoord3dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_TexCoord3iv( const GLint *v );
-void GLAPIENTRY
-_mesa_TexCoord3sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_TexCoord4dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_TexCoord4iv( const GLint *v );
-void GLAPIENTRY
-_mesa_TexCoord4sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_Vertex2d( GLdouble x, GLdouble y );
-void GLAPIENTRY
-_mesa_Vertex2i( GLint x, GLint y );
-void GLAPIENTRY
-_mesa_Vertex2s( GLshort x, GLshort y );
-void GLAPIENTRY
-_mesa_Vertex3d( GLdouble x, GLdouble y, GLdouble z );
-void GLAPIENTRY
-_mesa_Vertex3i( GLint x, GLint y, GLint z );
-void GLAPIENTRY
-_mesa_Vertex3s( GLshort x, GLshort y, GLshort z );
-void GLAPIENTRY
-_mesa_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-void GLAPIENTRY
-_mesa_Vertex4i( GLint x, GLint y, GLint z, GLint w );
-void GLAPIENTRY
-_mesa_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
-void GLAPIENTRY
-_mesa_Vertex2dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Vertex2iv( const GLint *v );
-void GLAPIENTRY
-_mesa_Vertex2sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_Vertex3dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Vertex3iv( const GLint *v );
-void GLAPIENTRY
-_mesa_Vertex3sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_Vertex4dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_Vertex4iv( const GLint *v );
-void GLAPIENTRY
-_mesa_Vertex4sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_MultiTexCoord1d(GLenum target, GLdouble s);
-void GLAPIENTRY
-_mesa_MultiTexCoord1dv(GLenum target, const GLdouble *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord1i(GLenum target, GLint s);
-void GLAPIENTRY
-_mesa_MultiTexCoord1iv(GLenum target, const GLint *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord1s(GLenum target, GLshort s);
-void GLAPIENTRY
-_mesa_MultiTexCoord1sv(GLenum target, const GLshort *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
-void GLAPIENTRY
-_mesa_MultiTexCoord2dv(GLenum target, const GLdouble *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord2i(GLenum target, GLint s, GLint t);
-void GLAPIENTRY
-_mesa_MultiTexCoord2iv(GLenum target, const GLint *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord2s(GLenum target, GLshort s, GLshort t);
-void GLAPIENTRY
-_mesa_MultiTexCoord2sv(GLenum target, const GLshort *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-void GLAPIENTRY
-_mesa_MultiTexCoord3dv(GLenum target, const GLdouble *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
-void GLAPIENTRY
-_mesa_MultiTexCoord3iv(GLenum target, const GLint *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
-void GLAPIENTRY
-_mesa_MultiTexCoord3sv(GLenum target, const GLshort *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r,
- GLdouble q);
-void GLAPIENTRY
-_mesa_MultiTexCoord4dv(GLenum target, const GLdouble *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
-void GLAPIENTRY
-_mesa_MultiTexCoord4iv(GLenum target, const GLint *v);
-void GLAPIENTRY
-_mesa_MultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r,
- GLshort q);
-void GLAPIENTRY
-_mesa_MultiTexCoord4sv(GLenum target, const GLshort *v);
-void GLAPIENTRY
-_mesa_EvalCoord2dv( const GLdouble *u );
-void GLAPIENTRY
-_mesa_EvalCoord2d( GLdouble u, GLdouble v );
-void GLAPIENTRY
-_mesa_EvalCoord1dv( const GLdouble *u );
-void GLAPIENTRY
-_mesa_EvalCoord1d( GLdouble u );
-void GLAPIENTRY
-_mesa_Materialf( GLenum face, GLenum pname, GLfloat param );
-void GLAPIENTRY
-_mesa_Materiali(GLenum face, GLenum pname, GLint param );
-void GLAPIENTRY
-_mesa_Materialiv(GLenum face, GLenum pname, const GLint *params );
-void GLAPIENTRY
-_mesa_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-void GLAPIENTRY
-_mesa_Rectdv(const GLdouble *v1, const GLdouble *v2);
-void GLAPIENTRY
-_mesa_Rectfv(const GLfloat *v1, const GLfloat *v2);
-void GLAPIENTRY
-_mesa_Recti(GLint x1, GLint y1, GLint x2, GLint y2);
-void GLAPIENTRY
-_mesa_Rectiv(const GLint *v1, const GLint *v2);
-void GLAPIENTRY
-_mesa_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-void GLAPIENTRY
-_mesa_Rectsv(const GLshort *v1, const GLshort *v2);
-void GLAPIENTRY
-_mesa_SecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3i( GLint red, GLint green, GLint blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3s( GLshort red, GLshort green, GLshort blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3ui( GLuint red, GLuint green, GLuint blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3us( GLushort red, GLushort green, GLushort blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue );
-void GLAPIENTRY
-_mesa_SecondaryColor3bv( const GLbyte *v );
-void GLAPIENTRY
-_mesa_SecondaryColor3dv( const GLdouble *v );
-void GLAPIENTRY
-_mesa_SecondaryColor3iv( const GLint *v );
-void GLAPIENTRY
-_mesa_SecondaryColor3sv( const GLshort *v );
-void GLAPIENTRY
-_mesa_SecondaryColor3uiv( const GLuint *v );
-void GLAPIENTRY
-_mesa_SecondaryColor3usv( const GLushort *v );
-void GLAPIENTRY
-_mesa_SecondaryColor3ubv( const GLubyte *v );
-void GLAPIENTRY
-_mesa_VertexAttrib1sNV(GLuint index, GLshort x);
-void GLAPIENTRY
-_mesa_VertexAttrib1dNV(GLuint index, GLdouble x);
-void GLAPIENTRY
-_mesa_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y);
-void GLAPIENTRY
-_mesa_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y);
-void GLAPIENTRY
-_mesa_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z);
-void GLAPIENTRY
-_mesa_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void GLAPIENTRY
-_mesa_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z,
- GLshort w);
-void GLAPIENTRY
-_mesa_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z,
- GLdouble w);
-void GLAPIENTRY
-_mesa_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z,
- GLubyte w);
-void GLAPIENTRY
-_mesa_VertexAttrib1svNV(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib1dvNV(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib2svNV(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib2dvNV(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib3svNV(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib3dvNV(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib4svNV(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib4dvNV(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib4ubvNV(GLuint index, const GLubyte *v);
-void GLAPIENTRY
-_mesa_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v);
-void GLAPIENTRY
-_mesa_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v);
-void GLAPIENTRY
-_mesa_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v);
-void GLAPIENTRY
-_mesa_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v);
-void GLAPIENTRY
-_mesa_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v);
-void GLAPIENTRY
-_mesa_VertexAttrib1s(GLuint index, GLshort x);
-void GLAPIENTRY
-_mesa_VertexAttrib1d(GLuint index, GLdouble x);
-void GLAPIENTRY
-_mesa_VertexAttrib2s(GLuint index, GLshort x, GLshort y);
-void GLAPIENTRY
-_mesa_VertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
-void GLAPIENTRY
-_mesa_VertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
-void GLAPIENTRY
-_mesa_VertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void GLAPIENTRY
-_mesa_VertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z,
- GLshort w);
-void GLAPIENTRY
-_mesa_VertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z,
- GLdouble w);
-void GLAPIENTRY
-_mesa_VertexAttrib1sv(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib1dv(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib2sv(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib2dv(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib3sv(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib3dv(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib4sv(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttrib4dv(GLuint index, const GLdouble *v);
-void GLAPIENTRY
-_mesa_VertexAttrib4bv(GLuint index, const GLbyte * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4iv(GLuint index, const GLint * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4ubv(GLuint index, const GLubyte * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4usv(GLuint index, const GLushort * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4uiv(GLuint index, const GLuint * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4Nbv(GLuint index, const GLbyte * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4Nsv(GLuint index, const GLshort * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4Niv(GLuint index, const GLint * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z,
- GLubyte w);
-void GLAPIENTRY
-_mesa_VertexAttrib4Nubv(GLuint index, const GLubyte * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4Nusv(GLuint index, const GLushort * v);
-void GLAPIENTRY
-_mesa_VertexAttrib4Nuiv(GLuint index, const GLuint * v);
-void GLAPIENTRY
-_mesa_VertexAttribI1iv(GLuint index, const GLint *v);
-void GLAPIENTRY
-_mesa_VertexAttribI1uiv(GLuint index, const GLuint *v);
-void GLAPIENTRY
-_mesa_VertexAttribI4bv(GLuint index, const GLbyte *v);
-void GLAPIENTRY
-_mesa_VertexAttribI4sv(GLuint index, const GLshort *v);
-void GLAPIENTRY
-_mesa_VertexAttribI4ubv(GLuint index, const GLubyte *v);
-void GLAPIENTRY
-_mesa_VertexAttribI4usv(GLuint index, const GLushort *v);
-
-#endif /* API_LOOPBACK_H */