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authorIan Romanick <idr@us.ibm.com>2004-04-23 20:20:07 +0000
committerIan Romanick <idr@us.ibm.com>2004-04-23 20:20:07 +0000
commite946688edac5cdf153652defae3ef732a3487416 (patch)
tree802e3f89877e006930aeab9ba363d33970dab82b /src/mesa/drivers/dri/r200/r200_context.h
parent199972cef06476d308c62c9b21f1ccffeb72cdb6 (diff)
Convert R200 driver to use the t_vertex interface.
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_context.h')
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h40
1 files changed, 36 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index b147e250fa4..ae7d2f47bd3 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifdef GLX_DIRECT_RENDERING
#include <inttypes.h>
+#include "tnl/t_vertex.h"
#include "drm.h"
#include "radeon_drm.h"
#include "dri_util.h"
@@ -611,12 +612,28 @@ struct r200_tcl_info {
/* r200_swtcl.c
*/
struct r200_swtcl_info {
- GLuint SetupIndex;
- GLuint SetupNewInputs;
GLuint RenderIndex;
+
+ /**
+ * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
+ * installed in the Mesa state vector.
+ */
GLuint vertex_size;
- GLuint vertex_stride_shift;
- GLuint vertex_format;
+
+ /**
+ * Attributes instructing the Mesa TCL pipeline where / how to put vertex
+ * data in the hardware buffer.
+ */
+ struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+
+ /**
+ * Number of elements of \c ::vertex_attrs that are actually used.
+ */
+ GLuint vertex_attr_count;
+
+ /**
+ * Cached pointer to the buffer where Mesa will store vertex data.
+ */
GLubyte *verts;
/* Fallback rasterization functions
@@ -629,6 +646,21 @@ struct r200_swtcl_info {
GLenum render_primitive;
GLuint numverts;
+ /**
+ * Offset of the 4UB color data within a hardware (swtcl) vertex.
+ */
+ GLuint coloroffset;
+
+ /**
+ * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
+ */
+ GLuint specoffset;
+
+ /**
+ * Should Mesa project vertex data or will the hardware do it?
+ */
+ GLboolean needproj;
+
struct r200_dma_region indexed_verts;
};