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authorEric Anholt <eric@anholt.net>2010-12-09 17:08:31 -0800
committerEric Anholt <eric@anholt.net>2010-12-10 15:37:16 -0800
commite339b669a14f37698b842c0c51c1f5e4001ef12f (patch)
tree5a63a4126d2d84c8d19c816fa3789e90eeaafc89 /src/mesa/drivers/dri/intel
parent28bab24e1698843e27d27204a1117066e7ffeabb (diff)
intel: Add a couple of helper functions to reduce rb code duplication.
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c104
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c74
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c33
5 files changed, 78 insertions, 138 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 18e796a1186..bd51fc280d0 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -42,6 +42,8 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex.h"
+#include "intel_span.h"
#define FILE_DEBUG_FLAG DEBUG_FBO
@@ -110,26 +112,21 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
case GL_RED:
case GL_R8:
rb->Format = MESA_FORMAT_R8;
- rb->DataType = GL_UNSIGNED_BYTE;
break;
case GL_R16:
rb->Format = MESA_FORMAT_R16;
- rb->DataType = GL_UNSIGNED_SHORT;
break;
case GL_RG:
case GL_RG8:
rb->Format = MESA_FORMAT_RG88;
- rb->DataType = GL_UNSIGNED_BYTE;
break;
case GL_RG16:
rb->Format = MESA_FORMAT_RG1616;
- rb->DataType = GL_UNSIGNED_SHORT;
break;
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
rb->Format = MESA_FORMAT_RGB565;
- rb->DataType = GL_UNSIGNED_BYTE;
break;
case GL_RGB:
case GL_RGB8:
@@ -137,7 +134,6 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
case GL_RGB12:
case GL_RGB16:
rb->Format = MESA_FORMAT_XRGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
break;
case GL_RGBA:
case GL_RGBA2:
@@ -148,16 +144,13 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
case GL_RGBA12:
case GL_RGBA16:
rb->Format = MESA_FORMAT_ARGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
break;
case GL_ALPHA:
case GL_ALPHA8:
rb->Format = MESA_FORMAT_A8;
- rb->DataType = GL_UNSIGNED_BYTE;
break;
case GL_DEPTH_COMPONENT16:
rb->Format = MESA_FORMAT_Z16;
- rb->DataType = GL_UNSIGNED_SHORT;
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
@@ -171,7 +164,6 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
case GL_DEPTH24_STENCIL8_EXT:
/* alloc a depth+stencil buffer */
rb->Format = MESA_FORMAT_S8_Z24;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
default:
_mesa_problem(ctx,
@@ -180,6 +172,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
cpp = _mesa_get_format_bytes(rb->Format);
intel_flush(ctx);
@@ -338,39 +331,30 @@ intel_create_renderbuffer(gl_format format)
switch (format) {
case MESA_FORMAT_RGB565:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_XRGB8888:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_ARGB8888:
irb->Base._BaseFormat = GL_RGBA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_Z16:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
break;
case MESA_FORMAT_X8_Z24:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_INT;
break;
case MESA_FORMAT_S8_Z24:
irb->Base._BaseFormat = GL_DEPTH_STENCIL;
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
case MESA_FORMAT_A8:
irb->Base._BaseFormat = GL_ALPHA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_R8:
irb->Base._BaseFormat = GL_RED;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_RG88:
irb->Base._BaseFormat = GL_RG;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
default:
_mesa_problem(NULL,
@@ -381,6 +365,7 @@ intel_create_renderbuffer(gl_format format)
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(format);
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -457,70 +442,16 @@ static GLboolean
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to XGBA8 texture OK\n");
- }
-#ifndef I915
- else if (texImage->TexFormat == MESA_FORMAT_SARGB8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to SARGB8 texture OK\n");
- }
-#endif
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
-#ifndef I915
- else if (texImage->TexFormat == MESA_FORMAT_A8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to A8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG88) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to RG88 texture OK\n");
- }
-#endif
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
+ if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
+ } else {
+ DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
irb->Base.Format = texImage->TexFormat;
-
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat);
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -711,22 +642,9 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
continue;
}
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
-#ifndef I915
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG88:
- case MESA_FORMAT_RG1616:
-#endif
- break;
- default:
+ if (!intel_span_supports_format(irb->Base.Format)) {
+ DBG("Unsupported texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 1c128bbfdf0..1f41518535c 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -359,6 +360,32 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
+typedef void (*span_init_func)(struct gl_renderbuffer *rb);
+
+static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_A8] = intel_InitPointers_A8,
+ [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
+ [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
+ [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
+ [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
+ [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_Z16] = intel_InitDepthPointers_z16,
+ [MESA_FORMAT_X8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_S8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_R8] = intel_InitPointers_R8,
+ [MESA_FORMAT_RG88] = intel_InitPointers_RG88,
+ [MESA_FORMAT_R16] = intel_InitPointers_R16,
+ [MESA_FORMAT_RG1616] = intel_InitPointers_RG1616,
+};
+
+bool
+intel_span_supports_format(gl_format format)
+{
+ return intel_span_init_funcs[format] != NULL;
+}
+
/**
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
@@ -369,49 +396,6 @@ intel_set_span_functions(struct intel_context *intel,
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- switch (irb->Base.Format) {
- case MESA_FORMAT_A8:
- intel_InitPointers_A8(rb);
- break;
- case MESA_FORMAT_RGB565:
- intel_InitPointers_RGB565(rb);
- break;
- case MESA_FORMAT_ARGB4444:
- intel_InitPointers_ARGB4444(rb);
- break;
- case MESA_FORMAT_ARGB1555:
- intel_InitPointers_ARGB1555(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- intel_InitPointers_xRGB8888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
- intel_InitPointers_ARGB8888(rb);
- break;
- case MESA_FORMAT_Z16:
- intel_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_s8(rb);
- break;
- case MESA_FORMAT_R8:
- intel_InitPointers_R8(rb);
- break;
- case MESA_FORMAT_RG88:
- intel_InitPointers_RG88(rb);
- break;
- case MESA_FORMAT_R16:
- intel_InitPointers_R16(rb);
- break;
- case MESA_FORMAT_RG1616:
- intel_InitPointers_RG1616(rb);
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->Base.Format);
- break;
- }
+ assert(intel_span_init_funcs[irb->Base.Format]);
+ intel_span_init_funcs[irb->Base.Format](rb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index aa8d08e843a..5a4c4e8e52a 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,6 +28,9 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
+#include "main/formats.h"
+#include <stdbool.h>
+
extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
@@ -38,5 +41,6 @@ void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
+bool intel_span_supports_format(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 7906554e453..b638628c711 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -42,6 +42,7 @@ void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type);
+GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index f8316ae2f8d..c9763c9ae16 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -4,6 +4,39 @@
#include "main/formats.h"
/**
+ * Returns the renderbuffer DataType for a MESA_FORMAT.
+ */
+GLenum
+intel_mesa_format_to_rb_datatype(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_Z16:
+ return GL_UNSIGNED_SHORT;
+ case MESA_FORMAT_X8_Z24:
+ return GL_UNSIGNED_INT;
+ case MESA_FORMAT_S8_Z24:
+ return GL_UNSIGNED_INT_24_8_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected MESA_FORMAT for renderbuffer");
+ return GL_UNSIGNED_BYTE;
+ }
+}
+
+
+/**
* Choose hardware texture format given the user's glTexImage parameters.
*
* It works out that this function is fine for all the supported