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authorAnuj Phogat <anuj.phogat@gmail.com>2014-01-06 13:59:18 -0800
committerAnuj Phogat <anuj.phogat@gmail.com>2014-01-21 14:42:27 -0800
commita92e5f7cf63d496ad7830b5cea4bbab287c25b8e (patch)
tree9506d79aea368bac7b5e601379193df257ab80b0 /src/mesa/drivers/dri/i965/brw_wm.c
parent3313cc269bd428ca96a132d86da5fddc0f27386a (diff)
i965: Use sample barycentric coordinates with per sample shading
Current implementation of arb_sample_shading doesn't set 'Barycentric Interpolation Mode' correctly. We use pixel barycentric coordinates for per sample shading. Instead we should select perspective sample or non-perspective sample barycentric coordinates. It also enables using sample barycentric coordinates in case of a fragment shader variable declared with 'sample' qualifier. e.g. sample in vec4 pos; A piglit test to verify the implementation has been posted on piglit mailing list for review. V2: Do not interpolate all the 'in' variables at sample position if fragment shader uses 'sample' qualifier with one of them. For example we have a fragment shader: #version 330 #extension ARB_gpu_shader5: require sample in vec4 a; in vec4 b; main() { ... } Only 'a' should be sampled at sample location, not 'b'. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 0a308862c47..a6b558fd6a2 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -49,6 +49,7 @@
static unsigned
brw_compute_barycentric_interp_modes(struct brw_context *brw,
bool shade_model_flat,
+ bool persample_shading,
const struct gl_fragment_program *fprog)
{
unsigned barycentric_interp_modes = 0;
@@ -62,6 +63,8 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
enum glsl_interp_qualifier interp_qualifier =
fprog->InterpQualifier[attr];
bool is_centroid = fprog->IsCentroid & BITFIELD64_BIT(attr);
+ bool is_sample = (fprog->IsSample & BITFIELD64_BIT(attr)) ||
+ persample_shading;
bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1;
/* Ignore unused inputs. */
@@ -82,8 +85,12 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
if (is_centroid) {
barycentric_interp_modes |=
1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC;
+ } else if (is_sample) {
+ barycentric_interp_modes |=
+ 1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC;
}
- if (!is_centroid || brw->needs_unlit_centroid_workaround) {
+ if ((!is_centroid && !is_sample) ||
+ brw->needs_unlit_centroid_workaround) {
barycentric_interp_modes |=
1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC;
}
@@ -93,8 +100,12 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
if (is_centroid) {
barycentric_interp_modes |=
1 << BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC;
+ } else if (is_sample) {
+ barycentric_interp_modes |=
+ 1 << BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC;
}
- if (!is_centroid || brw->needs_unlit_centroid_workaround) {
+ if ((!is_centroid && !is_sample) ||
+ brw->needs_unlit_centroid_workaround) {
barycentric_interp_modes |=
1 << BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC;
}
@@ -171,6 +182,7 @@ bool do_wm_prog(struct brw_context *brw,
c->prog_data.barycentric_interp_modes =
brw_compute_barycentric_interp_modes(brw, c->key.flat_shade,
+ c->key.persample_shading,
&fp->program);
program = brw_wm_fs_emit(brw, c, &fp->program, prog, &program_size);
@@ -503,6 +515,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
(ctx->Multisample.SampleAlphaToCoverage || ctx->Color.AlphaEnabled);
/* _NEW_BUFFERS _NEW_MULTISAMPLE */
+ /* Ignore sample qualifier while computing this flag. */
+ key->persample_shading =
+ _mesa_get_min_invocations_per_fragment(ctx, &fp->program, true) > 1;
+
key->compute_pos_offset =
_mesa_get_min_invocations_per_fragment(ctx, &fp->program, false) > 1 &&
fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_POS;