diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2017-02-28 09:10:43 -0800 |
---|---|---|
committer | Emil Velikov <emil.l.velikov@gmail.com> | 2017-03-13 11:16:34 +0000 |
commit | 700bebb958e93f4d472c383de62ced9db8e64bec (patch) | |
tree | 0075c098c56c338f38ba0db80b9dba3e7e268a17 /src/mesa/drivers/dri/i965/brw_fs.cpp | |
parent | d0d4a5f43b4dd79bd7bfff7c7deaade10bfebf7c (diff) |
i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts:
- With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
- Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
- brw_util.[ch] is not really compiler specific, so it's moved to i965.
v2:
- move brw_eu_defines.h instead of brw_defines.h
- remove no-longer applicable includes
- add missing vulkan/ prefix in the Android build (thanks Tapani)
v3:
- don't list brw_defines.h in src/intel/Makefile.sources (Jason)
- rebase on top of the oa patches
[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 6805 |
1 files changed, 0 insertions, 6805 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp deleted file mode 100644 index c410efc29d6..00000000000 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ /dev/null @@ -1,6805 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/** @file brw_fs.cpp - * - * This file drives the GLSL IR -> LIR translation, contains the - * optimizations on the LIR, and drives the generation of native code - * from the LIR. - */ - -#include "main/macros.h" -#include "brw_eu.h" -#include "brw_fs.h" -#include "brw_nir.h" -#include "brw_vec4_gs_visitor.h" -#include "brw_cfg.h" -#include "brw_dead_control_flow.h" -#include "common/gen_debug.h" -#include "compiler/glsl_types.h" -#include "compiler/nir/nir_builder.h" -#include "program/prog_parameter.h" - -using namespace brw; - -static unsigned get_lowered_simd_width(const struct gen_device_info *devinfo, - const fs_inst *inst); - -void -fs_inst::init(enum opcode opcode, uint8_t exec_size, const fs_reg &dst, - const fs_reg *src, unsigned sources) -{ - memset(this, 0, sizeof(*this)); - - this->src = new fs_reg[MAX2(sources, 3)]; - for (unsigned i = 0; i < sources; i++) - this->src[i] = src[i]; - - this->opcode = opcode; - this->dst = dst; - this->sources = sources; - this->exec_size = exec_size; - this->base_mrf = -1; - - assert(dst.file != IMM && dst.file != UNIFORM); - - assert(this->exec_size != 0); - - this->conditional_mod = BRW_CONDITIONAL_NONE; - - /* This will be the case for almost all instructions. */ - switch (dst.file) { - case VGRF: - case ARF: - case FIXED_GRF: - case MRF: - case ATTR: - this->size_written = dst.component_size(exec_size); - break; - case BAD_FILE: - this->size_written = 0; - break; - case IMM: - case UNIFORM: - unreachable("Invalid destination register file"); - } - - this->writes_accumulator = false; -} - -fs_inst::fs_inst() -{ - init(BRW_OPCODE_NOP, 8, dst, NULL, 0); -} - -fs_inst::fs_inst(enum opcode opcode, uint8_t exec_size) -{ - init(opcode, exec_size, reg_undef, NULL, 0); -} - -fs_inst::fs_inst(enum opcode opcode, uint8_t exec_size, const fs_reg &dst) -{ - init(opcode, exec_size, dst, NULL, 0); -} - -fs_inst::fs_inst(enum opcode opcode, uint8_t exec_size, const fs_reg &dst, - const fs_reg &src0) -{ - const fs_reg src[1] = { src0 }; - init(opcode, exec_size, dst, src, 1); -} - -fs_inst::fs_inst(enum opcode opcode, uint8_t exec_size, const fs_reg &dst, - const fs_reg &src0, const fs_reg &src1) -{ - const fs_reg src[2] = { src0, src1 }; - init(opcode, exec_size, dst, src, 2); -} - -fs_inst::fs_inst(enum opcode opcode, uint8_t exec_size, const fs_reg &dst, - const fs_reg &src0, const fs_reg &src1, const fs_reg &src2) -{ - const fs_reg src[3] = { src0, src1, src2 }; - init(opcode, exec_size, dst, src, 3); -} - -fs_inst::fs_inst(enum opcode opcode, uint8_t exec_width, const fs_reg &dst, - const fs_reg src[], unsigned sources) -{ - init(opcode, exec_width, dst, src, sources); -} - -fs_inst::fs_inst(const fs_inst &that) -{ - memcpy(this, &that, sizeof(that)); - - this->src = new fs_reg[MAX2(that.sources, 3)]; - - for (unsigned i = 0; i < that.sources; i++) - this->src[i] = that.src[i]; -} - -fs_inst::~fs_inst() -{ - delete[] this->src; -} - -void -fs_inst::resize_sources(uint8_t num_sources) -{ - if (this->sources != num_sources) { - fs_reg *src = new fs_reg[MAX2(num_sources, 3)]; - - for (unsigned i = 0; i < MIN2(this->sources, num_sources); ++i) - src[i] = this->src[i]; - - delete[] this->src; - this->src = src; - this->sources = num_sources; - } -} - -void -fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld, - const fs_reg &dst, - const fs_reg &surf_index, - const fs_reg &varying_offset, - uint32_t const_offset) -{ - /* We have our constant surface use a pitch of 4 bytes, so our index can - * be any component of a vector, and then we load 4 contiguous - * components starting from that. - * - * We break down the const_offset to a portion added to the variable offset - * and a portion done using fs_reg::offset, which means that if you have - * GLSL using something like "uniform vec4 a[20]; gl_FragColor = a[i]", - * we'll temporarily generate 4 vec4 loads from offset i * 4, and CSE can - * later notice that those loads are all the same and eliminate the - * redundant ones. - */ - fs_reg vec4_offset = vgrf(glsl_type::uint_type); - bld.ADD(vec4_offset, varying_offset, brw_imm_ud(const_offset & ~0xf)); - - /* The pull load message will load a vec4 (16 bytes). If we are loading - * a double this means we are only loading 2 elements worth of data. - * We also want to use a 32-bit data type for the dst of the load operation - * so other parts of the driver don't get confused about the size of the - * result. - */ - fs_reg vec4_result = bld.vgrf(BRW_REGISTER_TYPE_F, 4); - fs_inst *inst = bld.emit(FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL, - vec4_result, surf_index, vec4_offset); - inst->size_written = 4 * vec4_result.component_size(inst->exec_size); - - if (type_sz(dst.type) == 8) { - shuffle_32bit_load_result_to_64bit_data( - bld, retype(vec4_result, dst.type), vec4_result, 2); - } - - vec4_result.type = dst.type; - bld.MOV(dst, offset(vec4_result, bld, - (const_offset & 0xf) / type_sz(vec4_result.type))); -} - -/** - * A helper for MOV generation for fixing up broken hardware SEND dependency - * handling. - */ -void -fs_visitor::DEP_RESOLVE_MOV(const fs_builder &bld, int grf) -{ - /* The caller always wants uncompressed to emit the minimal extra - * dependencies, and to avoid having to deal with aligning its regs to 2. - */ - const fs_builder ubld = bld.annotate("send dependency resolve") - .half(0); - - ubld.MOV(ubld.null_reg_f(), fs_reg(VGRF, grf, BRW_REGISTER_TYPE_F)); -} - -bool -fs_inst::equals(fs_inst *inst) const -{ - return (opcode == inst->opcode && - dst.equals(inst->dst) && - src[0].equals(inst->src[0]) && - src[1].equals(inst->src[1]) && - src[2].equals(inst->src[2]) && - saturate == inst->saturate && - predicate == inst->predicate && - conditional_mod == inst->conditional_mod && - mlen == inst->mlen && - base_mrf == inst->base_mrf && - target == inst->target && - eot == inst->eot && - header_size == inst->header_size && - shadow_compare == inst->shadow_compare && - exec_size == inst->exec_size && - offset == inst->offset); -} - -bool -fs_inst::is_send_from_grf() const -{ - switch (opcode) { - case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7: - case SHADER_OPCODE_SHADER_TIME_ADD: - case FS_OPCODE_INTERPOLATE_AT_SAMPLE: - case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET: - case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: - case SHADER_OPCODE_UNTYPED_ATOMIC: - case SHADER_OPCODE_UNTYPED_SURFACE_READ: - case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: - case SHADER_OPCODE_TYPED_ATOMIC: - case SHADER_OPCODE_TYPED_SURFACE_READ: - case SHADER_OPCODE_TYPED_SURFACE_WRITE: - case SHADER_OPCODE_URB_WRITE_SIMD8: - case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT: - case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED: - case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT: - case SHADER_OPCODE_URB_READ_SIMD8: - case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT: - return true; - case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD: - return src[1].file == VGRF; - case FS_OPCODE_FB_WRITE: - case FS_OPCODE_FB_READ: - return src[0].file == VGRF; - default: - if (is_tex()) - return src[0].file == VGRF; - - return false; - } -} - -/** - * Returns true if this instruction's sources and destinations cannot - * safely be the same register. - * - * In most cases, a register can be written over safely by the same - * instruction that is its last use. For a single instruction, the - * sources are dereferenced before writing of the destination starts - * (naturally). - * - * However, there are a few cases where this can be problematic: - * - * - Virtual opcodes that translate to multiple instructions in the - * code generator: if src == dst and one instruction writes the - * destination before a later instruction reads the source, then - * src will have been clobbered. - * - * - SIMD16 compressed instructions with certain regioning (see below). - * - * The register allocator uses this information to set up conflicts between - * GRF sources and the destination. - */ -bool -fs_inst::has_source_and_destination_hazard() const -{ - switch (opcode) { - case FS_OPCODE_PACK_HALF_2x16_SPLIT: - /* Multiple partial writes to the destination */ - return true; - default: - /* The SIMD16 compressed instruction - * - * add(16) g4<1>F g4<8,8,1>F g6<8,8,1>F - * - * is actually decoded in hardware as: - * - * add(8) g4<1>F g4<8,8,1>F g6<8,8,1>F - * add(8) g5<1>F g5<8,8,1>F g7<8,8,1>F - * - * Which is safe. However, if we have uniform accesses - * happening, we get into trouble: - * - * add(8) g4<1>F g4<0,1,0>F g6<8,8,1>F - * add(8) g5<1>F g4<0,1,0>F g7<8,8,1>F - * - * Now our destination for the first instruction overwrote the - * second instruction's src0, and we get garbage for those 8 - * pixels. There's a similar issue for the pre-gen6 - * pixel_x/pixel_y, which are registers of 16-bit values and thus - * would get stomped by the first decode as well. - */ - if (exec_size == 16) { - for (int i = 0; i < sources; i++) { - if (src[i].file == VGRF && (src[i].stride == 0 || - src[i].type == BRW_REGISTER_TYPE_UW || - src[i].type == BRW_REGISTER_TYPE_W || - src[i].type == BRW_REGISTER_TYPE_UB || - src[i].type == BRW_REGISTER_TYPE_B)) { - return true; - } - } - } - return false; - } -} - -bool -fs_inst::is_copy_payload(const brw::simple_allocator &grf_alloc) const -{ - if (this->opcode != SHADER_OPCODE_LOAD_PAYLOAD) - return false; - - fs_reg reg = this->src[0]; - if (reg.file != VGRF || reg.offset != 0 || reg.stride != 1) - return false; - - if (grf_alloc.sizes[reg.nr] * REG_SIZE != this->size_written) - return false; - - for (int i = 0; i < this->sources; i++) { - reg.type = this->src[i].type; - if (!this->src[i].equals(reg)) - return false; - - if (i < this->header_size) { - reg.offset += REG_SIZE; - } else { - reg = horiz_offset(reg, this->exec_size); - } - } - - return true; -} - -bool -fs_inst::can_do_source_mods(const struct gen_device_info *devinfo) -{ - if (devinfo->gen == 6 && is_math()) - return false; - - if (is_send_from_grf()) - return false; - - if (!backend_instruction::can_do_source_mods()) - return false; - - return true; -} - -bool -fs_inst::can_change_types() const -{ - return dst.type == src[0].type && - !src[0].abs && !src[0].negate && !saturate && - (opcode == BRW_OPCODE_MOV || - (opcode == BRW_OPCODE_SEL && - dst.type == src[1].type && - predicate != BRW_PREDICATE_NONE && - !src[1].abs && !src[1].negate)); -} - -bool -fs_inst::has_side_effects() const -{ - return this->eot || backend_instruction::has_side_effects(); -} - -void -fs_reg::init() -{ - memset(this, 0, sizeof(*this)); - stride = 1; -} - -/** Generic unset register constructor. */ -fs_reg::fs_reg() -{ - init(); - this->file = BAD_FILE; -} - -fs_reg::fs_reg(struct ::brw_reg reg) : - backend_reg(reg) -{ - this->offset = 0; - this->stride = 1; - if (this->file == IMM && - (this->type != BRW_REGISTER_TYPE_V && - this->type != BRW_REGISTER_TYPE_UV && - this->type != BRW_REGISTER_TYPE_VF)) { - this->stride = 0; - } -} - -bool -fs_reg::equals(const fs_reg &r) const -{ - return (this->backend_reg::equals(r) && - stride == r.stride); -} - -bool -fs_reg::is_contiguous() const -{ - return stride == 1; -} - -unsigned -fs_reg::component_size(unsigned width) const -{ - const unsigned stride = ((file != ARF && file != FIXED_GRF) ? this->stride : - hstride == 0 ? 0 : - 1 << (hstride - 1)); - return MAX2(width * stride, 1) * type_sz(type); -} - -extern "C" int -type_size_scalar(const struct glsl_type *type) -{ - unsigned int size, i; - - switch (type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_BOOL: - return type->components(); - case GLSL_TYPE_DOUBLE: - case GLSL_TYPE_UINT64: - case GLSL_TYPE_INT64: - return type->components() * 2; - case GLSL_TYPE_ARRAY: - return type_size_scalar(type->fields.array) * type->length; - case GLSL_TYPE_STRUCT: - size = 0; - for (i = 0; i < type->length; i++) { - size += type_size_scalar(type->fields.structure[i].type); - } - return size; - case GLSL_TYPE_SAMPLER: - /* Samplers take up no register space, since they're baked in at - * link time. - */ - return 0; - case GLSL_TYPE_ATOMIC_UINT: - return 0; - case GLSL_TYPE_SUBROUTINE: - return 1; - case GLSL_TYPE_IMAGE: - return BRW_IMAGE_PARAM_SIZE; - case GLSL_TYPE_VOID: - case GLSL_TYPE_ERROR: - case GLSL_TYPE_INTERFACE: - case GLSL_TYPE_FUNCTION: - unreachable("not reached"); - } - - return 0; -} - -/** - * Create a MOV to read the timestamp register. - * - * The caller is responsible for emitting the MOV. The return value is - * the destination of the MOV, with extra parameters set. - */ -fs_reg -fs_visitor::get_timestamp(const fs_builder &bld) -{ - assert(devinfo->gen >= 7); - - fs_reg ts = fs_reg(retype(brw_vec4_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_TIMESTAMP, - 0), - BRW_REGISTER_TYPE_UD)); - - fs_reg dst = fs_reg(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_UD); - - /* We want to read the 3 fields we care about even if it's not enabled in - * the dispatch. - */ - bld.group(4, 0).exec_all().MOV(dst, ts); - - return dst; -} - -void -fs_visitor::emit_shader_time_begin() -{ - /* We want only the low 32 bits of the timestamp. Since it's running - * at the GPU clock rate of ~1.2ghz, it will roll over every ~3 seconds, - * which is plenty of time for our purposes. It is identical across the - * EUs, but since it's tracking GPU core speed it will increment at a - * varying rate as render P-states change. - */ - shader_start_time = component( - get_timestamp(bld.annotate("shader time start")), 0); -} - -void -fs_visitor::emit_shader_time_end() -{ - /* Insert our code just before the final SEND with EOT. */ - exec_node *end = this->instructions.get_tail(); - assert(end && ((fs_inst *) end)->eot); - const fs_builder ibld = bld.annotate("shader time end") - .exec_all().at(NULL, end); - const fs_reg timestamp = get_timestamp(ibld); - - /* We only use the low 32 bits of the timestamp - see - * emit_shader_time_begin()). - * - * We could also check if render P-states have changed (or anything - * else that might disrupt timing) by setting smear to 2 and checking if - * that field is != 0. - */ - const fs_reg shader_end_time = component(timestamp, 0); - - /* Check that there weren't any timestamp reset events (assuming these - * were the only two timestamp reads that happened). - */ - const fs_reg reset = component(timestamp, 2); - set_condmod(BRW_CONDITIONAL_Z, - ibld.AND(ibld.null_reg_ud(), reset, brw_imm_ud(1u))); - ibld.IF(BRW_PREDICATE_NORMAL); - - fs_reg start = shader_start_time; - start.negate = true; - const fs_reg diff = component(fs_reg(VGRF, alloc.allocate(1), - BRW_REGISTER_TYPE_UD), - 0); - const fs_builder cbld = ibld.group(1, 0); - cbld.group(1, 0).ADD(diff, start, shader_end_time); - - /* If there were no instructions between the two timestamp gets, the diff - * is 2 cycles. Remove that overhead, so I can forget about that when - * trying to determine the time taken for single instructions. - */ - cbld.ADD(diff, diff, brw_imm_ud(-2u)); - SHADER_TIME_ADD(cbld, 0, diff); - SHADER_TIME_ADD(cbld, 1, brw_imm_ud(1u)); - ibld.emit(BRW_OPCODE_ELSE); - SHADER_TIME_ADD(cbld, 2, brw_imm_ud(1u)); - ibld.emit(BRW_OPCODE_ENDIF); -} - -void -fs_visitor::SHADER_TIME_ADD(const fs_builder &bld, - int shader_time_subindex, - fs_reg value) -{ - int index = shader_time_index * 3 + shader_time_subindex; - struct brw_reg offset = brw_imm_d(index * BRW_SHADER_TIME_STRIDE); - - fs_reg payload; - if (dispatch_width == 8) - payload = vgrf(glsl_type::uvec2_type); - else - payload = vgrf(glsl_type::uint_type); - - bld.emit(SHADER_OPCODE_SHADER_TIME_ADD, fs_reg(), payload, offset, value); -} - -void -fs_visitor::vfail(const char *format, va_list va) -{ - char *msg; - - if (failed) - return; - - failed = true; - - msg = ralloc_vasprintf(mem_ctx, format, va); - msg = ralloc_asprintf(mem_ctx, "%s compile failed: %s\n", stage_abbrev, msg); - - this->fail_msg = msg; - - if (debug_enabled) { - fprintf(stderr, "%s", msg); - } -} - -void -fs_visitor::fail(const char *format, ...) -{ - va_list va; - - va_start(va, format); - vfail(format, va); - va_end(va); -} - -/** - * Mark this program as impossible to compile with dispatch width greater - * than n. - * - * During the SIMD8 compile (which happens first), we can detect and flag - * things that are unsupported in SIMD16+ mode, so the compiler can skip the - * SIMD16+ compile altogether. - * - * During a compile of dispatch width greater than n (if one happens anyway), - * this just calls fail(). - */ -void -fs_visitor::limit_dispatch_width(unsigned n, const char *msg) -{ - if (dispatch_width > n) { - fail("%s", msg); - } else { - max_dispatch_width = n; - compiler->shader_perf_log(log_data, - "Shader dispatch width limited to SIMD%d: %s", - n, msg); - } -} - -/** - * Returns true if the instruction has a flag that means it won't - * update an entire destination register. - * - * For example, dead code elimination and live variable analysis want to know - * when a write to a variable screens off any preceding values that were in - * it. - */ -bool -fs_inst::is_partial_write() const -{ - return ((this->predicate && this->opcode != BRW_OPCODE_SEL) || - (this->exec_size * type_sz(this->dst.type)) < 32 || - !this->dst.is_contiguous() || - this->dst.offset % REG_SIZE != 0); -} - -unsigned -fs_inst::components_read(unsigned i) const -{ - /* Return zero if the source is not present. */ - if (src[i].file == BAD_FILE) - return 0; - - switch (opcode) { - case FS_OPCODE_LINTERP: - if (i == 0) - return 2; - else - return 1; - - case FS_OPCODE_PIXEL_X: - case FS_OPCODE_PIXEL_Y: - assert(i == 0); - return 2; - - case FS_OPCODE_FB_WRITE_LOGICAL: - assert(src[FB_WRITE_LOGICAL_SRC_COMPONENTS].file == IMM); - /* First/second FB write color. */ - if (i < 2) - return src[FB_WRITE_LOGICAL_SRC_COMPONENTS].ud; - else - return 1; - - case SHADER_OPCODE_TEX_LOGICAL: - case SHADER_OPCODE_TXD_LOGICAL: - case SHADER_OPCODE_TXF_LOGICAL: - case SHADER_OPCODE_TXL_LOGICAL: - case SHADER_OPCODE_TXS_LOGICAL: - case FS_OPCODE_TXB_LOGICAL: - case SHADER_OPCODE_TXF_CMS_LOGICAL: - case SHADER_OPCODE_TXF_CMS_W_LOGICAL: - case SHADER_OPCODE_TXF_UMS_LOGICAL: - case SHADER_OPCODE_TXF_MCS_LOGICAL: - case SHADER_OPCODE_LOD_LOGICAL: - case SHADER_OPCODE_TG4_LOGICAL: - case SHADER_OPCODE_TG4_OFFSET_LOGICAL: - case SHADER_OPCODE_SAMPLEINFO_LOGICAL: - assert(src[TEX_LOGICAL_SRC_COORD_COMPONENTS].file == IMM && - src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].file == IMM); - /* Texture coordinates. */ - if (i == TEX_LOGICAL_SRC_COORDINATE) - return src[TEX_LOGICAL_SRC_COORD_COMPONENTS].ud; - /* Texture derivatives. */ - else if ((i == TEX_LOGICAL_SRC_LOD || i == TEX_LOGICAL_SRC_LOD2) && - opcode == SHADER_OPCODE_TXD_LOGICAL) - return src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].ud; - /* Texture offset. */ - else if (i == TEX_LOGICAL_SRC_TG4_OFFSET) - return 2; - /* MCS */ - else if (i == TEX_LOGICAL_SRC_MCS && opcode == SHADER_OPCODE_TXF_CMS_W_LOGICAL) - return 2; - else - return 1; - - case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL: - case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL: - assert(src[3].file == IMM); - /* Surface coordinates. */ - if (i == 0) - return src[3].ud; - /* Surface operation source (ignored for reads). */ - else if (i == 1) - return 0; - else - return 1; - - case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL: - case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL: - assert(src[3].file == IMM && - src[4].file == IMM); - /* Surface coordinates. */ - if (i == 0) - return src[3].ud; - /* Surface operation source. */ - else if (i == 1) - return src[4].ud; - else - return 1; - - case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL: - case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL: { - assert(src[3].file == IMM && - src[4].file == IMM); - const unsigned op = src[4].ud; - /* Surface coordinates. */ - if (i == 0) - return src[3].ud; - /* Surface operation source. */ - else if (i == 1 && op == BRW_AOP_CMPWR) - return 2; - else if (i == 1 && (op == BRW_AOP_INC || op == BRW_AOP_DEC || - op == BRW_AOP_PREDEC)) - return 0; - else - return 1; - } - - default: - return 1; - } -} - -unsigned -fs_inst::size_read(int arg) const -{ - switch (opcode) { - case FS_OPCODE_FB_WRITE: - case FS_OPCODE_FB_READ: - case SHADER_OPCODE_URB_WRITE_SIMD8: - case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT: - case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED: - case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT: - case SHADER_OPCODE_URB_READ_SIMD8: - case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT: - case SHADER_OPCODE_UNTYPED_ATOMIC: - case SHADER_OPCODE_UNTYPED_SURFACE_READ: - case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: - case SHADER_OPCODE_TYPED_ATOMIC: - case SHADER_OPCODE_TYPED_SURFACE_READ: - case SHADER_OPCODE_TYPED_SURFACE_WRITE: - case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: - if (arg == 0) - return mlen * REG_SIZE; - break; - - case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7: - /* The payload is actually stored in src1 */ - if (arg == 1) - return mlen * REG_SIZE; - break; - - case FS_OPCODE_LINTERP: - if (arg == 1) - return 16; - break; - - case SHADER_OPCODE_LOAD_PAYLOAD: - if (arg < this->header_size) - return REG_SIZE; - break; - - case CS_OPCODE_CS_TERMINATE: - case SHADER_OPCODE_BARRIER: - return REG_SIZE; - - case SHADER_OPCODE_MOV_INDIRECT: - if (arg == 0) { - assert(src[2].file == IMM); - return src[2].ud; - } - break; - - default: - if (is_tex() && arg == 0 && src[0].file == VGRF) - return mlen * REG_SIZE; - break; - } - - switch (src[arg].file) { - case UNIFORM: - case IMM: - return components_read(arg) * type_sz(src[arg].type); - case BAD_FILE: - case ARF: - case FIXED_GRF: - case VGRF: - case ATTR: - return components_read(arg) * src[arg].component_size(exec_size); - case MRF: - unreachable("MRF registers are not allowed as sources"); - } - return 0; -} - -namespace { - /* Return the subset of flag registers that an instruction could - * potentially read or write based on the execution controls and flag - * subregister number of the instruction. - */ - unsigned - flag_mask(const fs_inst *inst) - { - const unsigned start = inst->flag_subreg * 16 + inst->group; - const unsigned end = start + inst->exec_size; - return ((1 << DIV_ROUND_UP(end, 8)) - 1) & ~((1 << (start / 8)) - 1); - } -} - -unsigned -fs_inst::flags_read(const gen_device_info *devinfo) const -{ - /* XXX - This doesn't consider explicit uses of the flag register as source - * region. - */ - if (predicate == BRW_PREDICATE_ALIGN1_ANYV || - predicate == BRW_PREDICATE_ALIGN1_ALLV) { - /* The vertical predication modes combine corresponding bits from - * f0.0 and f1.0 on Gen7+, and f0.0 and f0.1 on older hardware. - */ - const unsigned shift = devinfo->gen >= 7 ? 4 : 2; - return flag_mask(this) << shift | flag_mask(this); - } else if (predicate) { - return flag_mask(this); - } else { - return 0; - } -} - -unsigned -fs_inst::flags_written() const -{ - /* XXX - This doesn't consider explicit uses of the flag register as - * destination region. - */ - if ((conditional_mod && (opcode != BRW_OPCODE_SEL && - opcode != BRW_OPCODE_IF && - opcode != BRW_OPCODE_WHILE)) || - opcode == FS_OPCODE_MOV_DISPATCH_TO_FLAGS) { - return flag_mask(this); - } else { - return 0; - } -} - -/** - * Returns how many MRFs an FS opcode will write over. - * - * Note that this is not the 0 or 1 implied writes in an actual gen - * instruction -- the FS opcodes often generate MOVs in addition. - */ -int -fs_visitor::implied_mrf_writes(fs_inst *inst) -{ - if (inst->mlen == 0) - return 0; - - if (inst->base_mrf == -1) - return 0; - - switch (inst->opcode) { - case SHADER_OPCODE_RCP: - case SHADER_OPCODE_RSQ: - case SHADER_OPCODE_SQRT: - case SHADER_OPCODE_EXP2: - case SHADER_OPCODE_LOG2: - case SHADER_OPCODE_SIN: - case SHADER_OPCODE_COS: - return 1 * dispatch_width / 8; - case SHADER_OPCODE_POW: - case SHADER_OPCODE_INT_QUOTIENT: - case SHADER_OPCODE_INT_REMAINDER: - return 2 * dispatch_width / 8; - case SHADER_OPCODE_TEX: - case FS_OPCODE_TXB: - case SHADER_OPCODE_TXD: - case SHADER_OPCODE_TXF: - case SHADER_OPCODE_TXF_CMS: - case SHADER_OPCODE_TXF_MCS: - case SHADER_OPCODE_TG4: - case SHADER_OPCODE_TG4_OFFSET: - case SHADER_OPCODE_TXL: - case SHADER_OPCODE_TXS: - case SHADER_OPCODE_LOD: - case SHADER_OPCODE_SAMPLEINFO: - return 1; - case FS_OPCODE_FB_WRITE: - return 2; - case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD: - case SHADER_OPCODE_GEN4_SCRATCH_READ: - return 1; - case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4: - return inst->mlen; - case SHADER_OPCODE_GEN4_SCRATCH_WRITE: - return inst->mlen; - default: - unreachable("not reached"); - } -} - -fs_reg -fs_visitor::vgrf(const glsl_type *const type) -{ - int reg_width = dispatch_width / 8; - return fs_reg(VGRF, alloc.allocate(type_size_scalar(type) * reg_width), - brw_type_for_base_type(type)); -} - -fs_reg::fs_reg(enum brw_reg_file file, int nr) -{ - init(); - this->file = file; - this->nr = nr; - this->type = BRW_REGISTER_TYPE_F; - this->stride = (file == UNIFORM ? 0 : 1); -} - -fs_reg::fs_reg(enum brw_reg_file file, int nr, enum brw_reg_type type) -{ - init(); - this->file = file; - this->nr = nr; - this->type = type; - this->stride = (file == UNIFORM ? 0 : 1); -} - -/* For SIMD16, we need to follow from the uniform setup of SIMD8 dispatch. - * This brings in those uniform definitions - */ -void -fs_visitor::import_uniforms(fs_visitor *v) -{ - this->push_constant_loc = v->push_constant_loc; - this->pull_constant_loc = v->pull_constant_loc; - this->uniforms = v->uniforms; -} - -void -fs_visitor::emit_fragcoord_interpolation(fs_reg wpos) -{ - assert(stage == MESA_SHADER_FRAGMENT); - - /* gl_FragCoord.x */ - bld.MOV(wpos, this->pixel_x); - wpos = offset(wpos, bld, 1); - - /* gl_FragCoord.y */ - bld.MOV(wpos, this->pixel_y); - wpos = offset(wpos, bld, 1); - - /* gl_FragCoord.z */ - if (devinfo->gen >= 6) { - bld.MOV(wpos, fs_reg(brw_vec8_grf(payload.source_depth_reg, 0))); - } else { - bld.emit(FS_OPCODE_LINTERP, wpos, - this->delta_xy[BRW_BARYCENTRIC_PERSPECTIVE_PIXEL], - interp_reg(VARYING_SLOT_POS, 2)); - } - wpos = offset(wpos, bld, 1); - - /* gl_FragCoord.w: Already set up in emit_interpolation */ - bld.MOV(wpos, this->wpos_w); -} - -enum brw_barycentric_mode -brw_barycentric_mode(enum glsl_interp_mode mode, nir_intrinsic_op op) -{ - /* Barycentric modes don't make sense for flat inputs. */ - assert(mode != INTERP_MODE_FLAT); - - unsigned bary; - switch (op) { - case nir_intrinsic_load_barycentric_pixel: - case nir_intrinsic_load_barycentric_at_offset: - bary = BRW_BARYCENTRIC_PERSPECTIVE_PIXEL; - break; - case nir_intrinsic_load_barycentric_centroid: - bary = BRW_BARYCENTRIC_PERSPECTIVE_CENTROID; - break; - case nir_intrinsic_load_barycentric_sample: - case nir_intrinsic_load_barycentric_at_sample: - bary = BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE; - break; - default: - unreachable("invalid intrinsic"); - } - - if (mode == INTERP_MODE_NOPERSPECTIVE) - bary += 3; - - return (enum brw_barycentric_mode) bary; -} - -/** - * Turn one of the two CENTROID barycentric modes into PIXEL mode. - */ -static enum brw_barycentric_mode -centroid_to_pixel(enum brw_barycentric_mode bary) -{ - assert(bary == BRW_BARYCENTRIC_PERSPECTIVE_CENTROID || - bary == BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID); - return (enum brw_barycentric_mode) ((unsigned) bary - 1); -} - -fs_reg * -fs_visitor::emit_frontfacing_interpolation() -{ - fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::bool_type)); - - if (devinfo->gen >= 6) { - /* Bit 15 of g0.0 is 0 if the polygon is front facing. We want to create - * a boolean result from this (~0/true or 0/false). - * - * We can use the fact that bit 15 is the MSB of g0.0:W to accomplish - * this task in only one instruction: - * - a negation source modifier will flip the bit; and - * - a W -> D type conversion will sign extend the bit into the high - * word of the destination. - * - * An ASR 15 fills the low word of the destination. - */ - fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W)); - g0.negate = true; - - bld.ASR(*reg, g0, brw_imm_d(15)); - } else { - /* Bit 31 of g1.6 is 0 if the polygon is front facing. We want to create - * a boolean result from this (1/true or 0/false). - * - * Like in the above case, since the bit is the MSB of g1.6:UD we can use - * the negation source modifier to flip it. Unfortunately the SHR - * instruction only operates on UD (or D with an abs source modifier) - * sources without negation. - * - * Instead, use ASR (which will give ~0/true or 0/false). - */ - fs_reg g1_6 = fs_reg(retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_D)); - g1_6.negate = true; - - bld.ASR(*reg, g1_6, brw_imm_d(31)); - } - - return reg; -} - -void -fs_visitor::compute_sample_position(fs_reg dst, fs_reg int_sample_pos) -{ - assert(stage == MESA_SHADER_FRAGMENT); - struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(this->prog_data); - assert(dst.type == BRW_REGISTER_TYPE_F); - - if (wm_prog_data->persample_dispatch) { - /* Convert int_sample_pos to floating point */ - bld.MOV(dst, int_sample_pos); - /* Scale to the range [0, 1] */ - bld.MUL(dst, dst, brw_imm_f(1 / 16.0f)); - } - else { - /* From ARB_sample_shading specification: - * "When rendering to a non-multisample buffer, or if multisample - * rasterization is disabled, gl_SamplePosition will always be - * (0.5, 0.5). - */ - bld.MOV(dst, brw_imm_f(0.5f)); - } -} - -fs_reg * -fs_visitor::emit_samplepos_setup() -{ - assert(devinfo->gen >= 6); - - const fs_builder abld = bld.annotate("compute sample position"); - fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::vec2_type)); - fs_reg pos = *reg; - fs_reg int_sample_x = vgrf(glsl_type::int_type); - fs_reg int_sample_y = vgrf(glsl_type::int_type); - - /* WM will be run in MSDISPMODE_PERSAMPLE. So, only one of SIMD8 or SIMD16 - * mode will be enabled. - * - * From the Ivy Bridge PRM, volume 2 part 1, page 344: - * R31.1:0 Position Offset X/Y for Slot[3:0] - * R31.3:2 Position Offset X/Y for Slot[7:4] - * ..... - * - * The X, Y sample positions come in as bytes in thread payload. So, read - * the positions using vstride=16, width=8, hstride=2. - */ - struct brw_reg sample_pos_reg = - stride(retype(brw_vec1_grf(payload.sample_pos_reg, 0), - BRW_REGISTER_TYPE_B), 16, 8, 2); - - if (dispatch_width == 8) { - abld.MOV(int_sample_x, fs_reg(sample_pos_reg)); - } else { - abld.half(0).MOV(half(int_sample_x, 0), fs_reg(sample_pos_reg)); - abld.half(1).MOV(half(int_sample_x, 1), - fs_reg(suboffset(sample_pos_reg, 16))); - } - /* Compute gl_SamplePosition.x */ - compute_sample_position(pos, int_sample_x); - pos = offset(pos, abld, 1); - if (dispatch_width == 8) { - abld.MOV(int_sample_y, fs_reg(suboffset(sample_pos_reg, 1))); - } else { - abld.half(0).MOV(half(int_sample_y, 0), - fs_reg(suboffset(sample_pos_reg, 1))); - abld.half(1).MOV(half(int_sample_y, 1), - fs_reg(suboffset(sample_pos_reg, 17))); - } - /* Compute gl_SamplePosition.y */ - compute_sample_position(pos, int_sample_y); - return reg; -} - -fs_reg * -fs_visitor::emit_sampleid_setup() -{ - assert(stage == MESA_SHADER_FRAGMENT); - brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; - assert(devinfo->gen >= 6); - - const fs_builder abld = bld.annotate("compute sample id"); - fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::int_type)); - - if (!key->multisample_fbo) { - /* As per GL_ARB_sample_shading specification: - * "When rendering to a non-multisample buffer, or if multisample - * rasterization is disabled, gl_SampleID will always be zero." - */ - abld.MOV(*reg, brw_imm_d(0)); - } else if (devinfo->gen >= 8) { - /* Sample ID comes in as 4-bit numbers in g1.0: - * - * 15:12 Slot 3 SampleID (only used in SIMD16) - * 11:8 Slot 2 SampleID (only used in SIMD16) - * 7:4 Slot 1 SampleID - * 3:0 Slot 0 SampleID - * - * Each slot corresponds to four channels, so we want to replicate each - * half-byte value to 4 channels in a row: - * - * dst+0: .7 .6 .5 .4 .3 .2 .1 .0 - * 7:4 7:4 7:4 7:4 3:0 3:0 3:0 3:0 - * - * dst+1: .7 .6 .5 .4 .3 .2 .1 .0 (if SIMD16) - * 15:12 15:12 15:12 15:12 11:8 11:8 11:8 11:8 - * - * First, we read g1.0 with a <1,8,0>UB region, causing the first 8 - * channels to read the first byte (7:0), and the second group of 8 - * channels to read the second byte (15:8). Then, we shift right by - * a vector immediate of <4, 4, 4, 4, 0, 0, 0, 0>, moving the slot 1 / 3 - * values into place. Finally, we AND with 0xf to keep the low nibble. - * - * shr(16) tmp<1>W g1.0<1,8,0>B 0x44440000:V - * and(16) dst<1>D tmp<8,8,1>W 0xf:W - * - * TODO: These payload bits exist on Gen7 too, but they appear to always - * be zero, so this code fails to work. We should find out why. - */ - fs_reg tmp(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_W); - - abld.SHR(tmp, fs_reg(stride(retype(brw_vec1_grf(1, 0), - BRW_REGISTER_TYPE_B), 1, 8, 0)), - brw_imm_v(0x44440000)); - abld.AND(*reg, tmp, brw_imm_w(0xf)); - } else { - const fs_reg t1 = component(fs_reg(VGRF, alloc.allocate(1), - BRW_REGISTER_TYPE_D), 0); - const fs_reg t2(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_W); - - /* The PS will be run in MSDISPMODE_PERSAMPLE. For example with - * 8x multisampling, subspan 0 will represent sample N (where N - * is 0, 2, 4 or 6), subspan 1 will represent sample 1, 3, 5 or - * 7. We can find the value of N by looking at R0.0 bits 7:6 - * ("Starting Sample Pair Index (SSPI)") and multiplying by two - * (since samples are always delivered in pairs). That is, we - * compute 2*((R0.0 & 0xc0) >> 6) == (R0.0 & 0xc0) >> 5. Then - * we need to add N to the sequence (0, 0, 0, 0, 1, 1, 1, 1) in - * case of SIMD8 and sequence (0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, - * 2, 3, 3, 3, 3) in case of SIMD16. We compute this sequence by - * populating a temporary variable with the sequence (0, 1, 2, 3), - * and then reading from it using vstride=1, width=4, hstride=0. - * These computations hold good for 4x multisampling as well. - * - * For 2x MSAA and SIMD16, we want to use the sequence (0, 1, 0, 1): - * the first four slots are sample 0 of subspan 0; the next four - * are sample 1 of subspan 0; the third group is sample 0 of - * subspan 1, and finally sample 1 of subspan 1. - */ - - /* SKL+ has an extra bit for the Starting Sample Pair Index to - * accomodate 16x MSAA. - */ - abld.exec_all().group(1, 0) - .AND(t1, fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_D)), - brw_imm_ud(0xc0)); - abld.exec_all().group(1, 0).SHR(t1, t1, brw_imm_d(5)); - - /* This works for both SIMD8 and SIMD16 */ - abld.exec_all().group(4, 0).MOV(t2, brw_imm_v(0x3210)); - - /* This special instruction takes care of setting vstride=1, - * width=4, hstride=0 of t2 during an ADD instruction. - */ - abld.emit(FS_OPCODE_SET_SAMPLE_ID, *reg, t1, t2); - } - - return reg; -} - -fs_reg * -fs_visitor::emit_samplemaskin_setup() -{ - assert(stage == MESA_SHADER_FRAGMENT); - struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(this->prog_data); - assert(devinfo->gen >= 6); - - fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::int_type)); - - fs_reg coverage_mask(retype(brw_vec8_grf(payload.sample_mask_in_reg, 0), - BRW_REGISTER_TYPE_D)); - - if (wm_prog_data->persample_dispatch) { - /* gl_SampleMaskIn[] comes from two sources: the input coverage mask, - * and a mask representing which sample is being processed by the - * current shader invocation. - * - * From the OES_sample_variables specification: - * "When per-sample shading is active due to the use of a fragment input - * qualified by "sample" or due to the use of the gl_SampleID or - * gl_SamplePosition variables, only the bit for the current sample is - * set in gl_SampleMaskIn." - */ - const fs_builder abld = bld.annotate("compute gl_SampleMaskIn"); - - if (nir_system_values[SYSTEM_VALUE_SAMPLE_ID].file == BAD_FILE) - nir_system_values[SYSTEM_VALUE_SAMPLE_ID] = *emit_sampleid_setup(); - - fs_reg one = vgrf(glsl_type::int_type); - fs_reg enabled_mask = vgrf(glsl_type::int_type); - abld.MOV(one, brw_imm_d(1)); - abld.SHL(enabled_mask, one, nir_system_values[SYSTEM_VALUE_SAMPLE_ID]); - abld.AND(*reg, enabled_mask, coverage_mask); - } else { - /* In per-pixel mode, the coverage mask is sufficient. */ - *reg = coverage_mask; - } - return reg; -} - -fs_reg -fs_visitor::resolve_source_modifiers(const fs_reg &src) -{ - if (!src.abs && !src.negate) - return src; - - fs_reg temp = bld.vgrf(src.type); - bld.MOV(temp, src); - - return temp; -} - -void -fs_visitor::emit_discard_jump() -{ - assert(brw_wm_prog_data(this->prog_data)->uses_kill); - - /* For performance, after a discard, jump to the end of the - * shader if all relevant channels have been discarded. - */ - fs_inst *discard_jump = bld.emit(FS_OPCODE_DISCARD_JUMP); - discard_jump->flag_subreg = 1; - - discard_jump->predicate = BRW_PREDICATE_ALIGN1_ANY4H; - discard_jump->predicate_inverse = true; -} - -void -fs_visitor::emit_gs_thread_end() -{ - assert(stage == MESA_SHADER_GEOMETRY); - - struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(prog_data); - - if (gs_compile->control_data_header_size_bits > 0) { - emit_gs_control_data_bits(this->final_gs_vertex_count); - } - - const fs_builder abld = bld.annotate("thread end"); - fs_inst *inst; - - if (gs_prog_data->static_vertex_count != -1) { - foreach_in_list_reverse(fs_inst, prev, &this->instructions) { - if (prev->opcode == SHADER_OPCODE_URB_WRITE_SIMD8 || - prev->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED || - prev->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT || - prev->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT) { - prev->eot = true; - - /* Delete now dead instructions. */ - foreach_in_list_reverse_safe(exec_node, dead, &this->instructions) { - if (dead == prev) - break; - dead->remove(); - } - return; - } else if (prev->is_control_flow() || prev->has_side_effects()) { - break; - } - } - fs_reg hdr = abld.vgrf(BRW_REGISTER_TYPE_UD, 1); - abld.MOV(hdr, fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD))); - inst = abld.emit(SHADER_OPCODE_URB_WRITE_SIMD8, reg_undef, hdr); - inst->mlen = 1; - } else { - fs_reg payload = abld.vgrf(BRW_REGISTER_TYPE_UD, 2); - fs_reg *sources = ralloc_array(mem_ctx, fs_reg, 2); - sources[0] = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD)); - sources[1] = this->final_gs_vertex_count; - abld.LOAD_PAYLOAD(payload, sources, 2, 2); - inst = abld.emit(SHADER_OPCODE_URB_WRITE_SIMD8, reg_undef, payload); - inst->mlen = 2; - } - inst->eot = true; - inst->offset = 0; -} - -void -fs_visitor::assign_curb_setup() -{ - prog_data->curb_read_length = ALIGN(stage_prog_data->nr_params, 8) / 8; - - /* Map the offsets in the UNIFORM file to fixed HW regs. */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - for (unsigned int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == UNIFORM) { - int uniform_nr = inst->src[i].nr + inst->src[i].offset / 4; - int constant_nr; - if (uniform_nr >= 0 && uniform_nr < (int) uniforms) { - constant_nr = push_constant_loc[uniform_nr]; - } else { - /* Section 5.11 of the OpenGL 4.1 spec says: - * "Out-of-bounds reads return undefined values, which include - * values from other variables of the active program or zero." - * Just return the first push constant. - */ - constant_nr = 0; - } - - struct brw_reg brw_reg = brw_vec1_grf(payload.num_regs + - constant_nr / 8, - constant_nr % 8); - brw_reg.abs = inst->src[i].abs; - brw_reg.negate = inst->src[i].negate; - - assert(inst->src[i].stride == 0); - inst->src[i] = byte_offset( - retype(brw_reg, inst->src[i].type), - inst->src[i].offset % 4); - } - } - } - - /* This may be updated in assign_urb_setup or assign_vs_urb_setup. */ - this->first_non_payload_grf = payload.num_regs + prog_data->curb_read_length; -} - -void -fs_visitor::calculate_urb_setup() -{ - assert(stage == MESA_SHADER_FRAGMENT); - struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data); - brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; - - memset(prog_data->urb_setup, -1, - sizeof(prog_data->urb_setup[0]) * VARYING_SLOT_MAX); - - int urb_next = 0; - /* Figure out where each of the incoming setup attributes lands. */ - if (devinfo->gen >= 6) { - if (_mesa_bitcount_64(nir->info->inputs_read & - BRW_FS_VARYING_INPUT_MASK) <= 16) { - /* The SF/SBE pipeline stage can do arbitrary rearrangement of the - * first 16 varying inputs, so we can put them wherever we want. - * Just put them in order. - * - * This is useful because it means that (a) inputs not used by the - * fragment shader won't take up valuable register space, and (b) we - * won't have to recompile the fragment shader if it gets paired with - * a different vertex (or geometry) shader. - */ - for (unsigned int i = 0; i < VARYING_SLOT_MAX; i++) { - if (nir->info->inputs_read & BRW_FS_VARYING_INPUT_MASK & - BITFIELD64_BIT(i)) { - prog_data->urb_setup[i] = urb_next++; - } - } - } else { - bool include_vue_header = - nir->info->inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT); - - /* We have enough input varyings that the SF/SBE pipeline stage can't - * arbitrarily rearrange them to suit our whim; we have to put them - * in an order that matches the output of the previous pipeline stage - * (geometry or vertex shader). - */ - struct brw_vue_map prev_stage_vue_map; - brw_compute_vue_map(devinfo, &prev_stage_vue_map, - key->input_slots_valid, - nir->info->separate_shader); - int first_slot = - include_vue_header ? 0 : 2 * BRW_SF_URB_ENTRY_READ_OFFSET; - - assert(prev_stage_vue_map.num_slots <= first_slot + 32); - for (int slot = first_slot; slot < prev_stage_vue_map.num_slots; - slot++) { - int varying = prev_stage_vue_map.slot_to_varying[slot]; - if (varying != BRW_VARYING_SLOT_PAD && - (nir->info->inputs_read & BRW_FS_VARYING_INPUT_MASK & - BITFIELD64_BIT(varying))) { - prog_data->urb_setup[varying] = slot - first_slot; - } - } - urb_next = prev_stage_vue_map.num_slots - first_slot; - } - } else { - /* FINISHME: The sf doesn't map VS->FS inputs for us very well. */ - for (unsigned int i = 0; i < VARYING_SLOT_MAX; i++) { - /* Point size is packed into the header, not as a general attribute */ - if (i == VARYING_SLOT_PSIZ) - continue; - - if (key->input_slots_valid & BITFIELD64_BIT(i)) { - /* The back color slot is skipped when the front color is - * also written to. In addition, some slots can be - * written in the vertex shader and not read in the - * fragment shader. So the register number must always be - * incremented, mapped or not. - */ - if (_mesa_varying_slot_in_fs((gl_varying_slot) i)) - prog_data->urb_setup[i] = urb_next; - urb_next++; - } - } - - /* - * It's a FS only attribute, and we did interpolation for this attribute - * in SF thread. So, count it here, too. - * - * See compile_sf_prog() for more info. - */ - if (nir->info->inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC)) - prog_data->urb_setup[VARYING_SLOT_PNTC] = urb_next++; - } - - prog_data->num_varying_inputs = urb_next; -} - -void -fs_visitor::assign_urb_setup() -{ - assert(stage == MESA_SHADER_FRAGMENT); - struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data); - - int urb_start = payload.num_regs + prog_data->base.curb_read_length; - - /* Offset all the urb_setup[] index by the actual position of the - * setup regs, now that the location of the constants has been chosen. - */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->opcode == FS_OPCODE_LINTERP) { - assert(inst->src[1].file == FIXED_GRF); - inst->src[1].nr += urb_start; - } - - if (inst->opcode == FS_OPCODE_CINTERP) { - assert(inst->src[0].file == FIXED_GRF); - inst->src[0].nr += urb_start; - } - } - - /* Each attribute is 4 setup channels, each of which is half a reg. */ - this->first_non_payload_grf += prog_data->num_varying_inputs * 2; -} - -void -fs_visitor::convert_attr_sources_to_hw_regs(fs_inst *inst) -{ - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == ATTR) { - int grf = payload.num_regs + - prog_data->curb_read_length + - inst->src[i].nr + - inst->src[i].offset / REG_SIZE; - - /* As explained at brw_reg_from_fs_reg, From the Haswell PRM: - * - * VertStride must be used to cross GRF register boundaries. This - * rule implies that elements within a 'Width' cannot cross GRF - * boundaries. - * - * So, for registers that are large enough, we have to split the exec - * size in two and trust the compression state to sort it out. - */ - unsigned total_size = inst->exec_size * - inst->src[i].stride * - type_sz(inst->src[i].type); - - assert(total_size <= 2 * REG_SIZE); - const unsigned exec_size = - (total_size <= REG_SIZE) ? inst->exec_size : inst->exec_size / 2; - - unsigned width = inst->src[i].stride == 0 ? 1 : exec_size; - struct brw_reg reg = - stride(byte_offset(retype(brw_vec8_grf(grf, 0), inst->src[i].type), - inst->src[i].offset % REG_SIZE), - exec_size * inst->src[i].stride, - width, inst->src[i].stride); - reg.abs = inst->src[i].abs; - reg.negate = inst->src[i].negate; - - inst->src[i] = reg; - } - } -} - -void -fs_visitor::assign_vs_urb_setup() -{ - struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(prog_data); - - assert(stage == MESA_SHADER_VERTEX); - - /* Each attribute is 4 regs. */ - this->first_non_payload_grf += 4 * vs_prog_data->nr_attribute_slots; - - assert(vs_prog_data->base.urb_read_length <= 15); - - /* Rewrite all ATTR file references to the hw grf that they land in. */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - convert_attr_sources_to_hw_regs(inst); - } -} - -void -fs_visitor::assign_tcs_single_patch_urb_setup() -{ - assert(stage == MESA_SHADER_TESS_CTRL); - - /* Rewrite all ATTR file references to HW_REGs. */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - convert_attr_sources_to_hw_regs(inst); - } -} - -void -fs_visitor::assign_tes_urb_setup() -{ - assert(stage == MESA_SHADER_TESS_EVAL); - - struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(prog_data); - - first_non_payload_grf += 8 * vue_prog_data->urb_read_length; - - /* Rewrite all ATTR file references to HW_REGs. */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - convert_attr_sources_to_hw_regs(inst); - } -} - -void -fs_visitor::assign_gs_urb_setup() -{ - assert(stage == MESA_SHADER_GEOMETRY); - - struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(prog_data); - - first_non_payload_grf += - 8 * vue_prog_data->urb_read_length * nir->info->gs.vertices_in; - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - /* Rewrite all ATTR file references to GRFs. */ - convert_attr_sources_to_hw_regs(inst); - } -} - - -/** - * Split large virtual GRFs into separate components if we can. - * - * This is mostly duplicated with what brw_fs_vector_splitting does, - * but that's really conservative because it's afraid of doing - * splitting that doesn't result in real progress after the rest of - * the optimization phases, which would cause infinite looping in - * optimization. We can do it once here, safely. This also has the - * opportunity to split interpolated values, or maybe even uniforms, - * which we don't have at the IR level. - * - * We want to split, because virtual GRFs are what we register - * allocate and spill (due to contiguousness requirements for some - * instructions), and they're what we naturally generate in the - * codegen process, but most virtual GRFs don't actually need to be - * contiguous sets of GRFs. If we split, we'll end up with reduced - * live intervals and better dead code elimination and coalescing. - */ -void -fs_visitor::split_virtual_grfs() -{ - /* Compact the register file so we eliminate dead vgrfs. This - * only defines split points for live registers, so if we have - * too large dead registers they will hit assertions later. - */ - compact_virtual_grfs(); - - int num_vars = this->alloc.count; - - /* Count the total number of registers */ - int reg_count = 0; - int vgrf_to_reg[num_vars]; - for (int i = 0; i < num_vars; i++) { - vgrf_to_reg[i] = reg_count; - reg_count += alloc.sizes[i]; - } - - /* An array of "split points". For each register slot, this indicates - * if this slot can be separated from the previous slot. Every time an - * instruction uses multiple elements of a register (as a source or - * destination), we mark the used slots as inseparable. Then we go - * through and split the registers into the smallest pieces we can. - */ - bool split_points[reg_count]; - memset(split_points, 0, sizeof(split_points)); - - /* Mark all used registers as fully splittable */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->dst.file == VGRF) { - int reg = vgrf_to_reg[inst->dst.nr]; - for (unsigned j = 1; j < this->alloc.sizes[inst->dst.nr]; j++) - split_points[reg + j] = true; - } - - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == VGRF) { - int reg = vgrf_to_reg[inst->src[i].nr]; - for (unsigned j = 1; j < this->alloc.sizes[inst->src[i].nr]; j++) - split_points[reg + j] = true; - } - } - } - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->dst.file == VGRF) { - int reg = vgrf_to_reg[inst->dst.nr] + inst->dst.offset / REG_SIZE; - for (unsigned j = 1; j < regs_written(inst); j++) - split_points[reg + j] = false; - } - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == VGRF) { - int reg = vgrf_to_reg[inst->src[i].nr] + inst->src[i].offset / REG_SIZE; - for (unsigned j = 1; j < regs_read(inst, i); j++) - split_points[reg + j] = false; - } - } - } - - int new_virtual_grf[reg_count]; - int new_reg_offset[reg_count]; - - int reg = 0; - for (int i = 0; i < num_vars; i++) { - /* The first one should always be 0 as a quick sanity check. */ - assert(split_points[reg] == false); - - /* j = 0 case */ - new_reg_offset[reg] = 0; - reg++; - int offset = 1; - - /* j > 0 case */ - for (unsigned j = 1; j < alloc.sizes[i]; j++) { - /* If this is a split point, reset the offset to 0 and allocate a - * new virtual GRF for the previous offset many registers - */ - if (split_points[reg]) { - assert(offset <= MAX_VGRF_SIZE); - int grf = alloc.allocate(offset); - for (int k = reg - offset; k < reg; k++) - new_virtual_grf[k] = grf; - offset = 0; - } - new_reg_offset[reg] = offset; - offset++; - reg++; - } - - /* The last one gets the original register number */ - assert(offset <= MAX_VGRF_SIZE); - alloc.sizes[i] = offset; - for (int k = reg - offset; k < reg; k++) - new_virtual_grf[k] = i; - } - assert(reg == reg_count); - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->dst.file == VGRF) { - reg = vgrf_to_reg[inst->dst.nr] + inst->dst.offset / REG_SIZE; - inst->dst.nr = new_virtual_grf[reg]; - inst->dst.offset = new_reg_offset[reg] * REG_SIZE + - inst->dst.offset % REG_SIZE; - assert((unsigned)new_reg_offset[reg] < alloc.sizes[new_virtual_grf[reg]]); - } - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == VGRF) { - reg = vgrf_to_reg[inst->src[i].nr] + inst->src[i].offset / REG_SIZE; - inst->src[i].nr = new_virtual_grf[reg]; - inst->src[i].offset = new_reg_offset[reg] * REG_SIZE + - inst->src[i].offset % REG_SIZE; - assert((unsigned)new_reg_offset[reg] < alloc.sizes[new_virtual_grf[reg]]); - } - } - } - invalidate_live_intervals(); -} - -/** - * Remove unused virtual GRFs and compact the virtual_grf_* arrays. - * - * During code generation, we create tons of temporary variables, many of - * which get immediately killed and are never used again. Yet, in later - * optimization and analysis passes, such as compute_live_intervals, we need - * to loop over all the virtual GRFs. Compacting them can save a lot of - * overhead. - */ -bool -fs_visitor::compact_virtual_grfs() -{ - bool progress = false; - int remap_table[this->alloc.count]; - memset(remap_table, -1, sizeof(remap_table)); - - /* Mark which virtual GRFs are used. */ - foreach_block_and_inst(block, const fs_inst, inst, cfg) { - if (inst->dst.file == VGRF) - remap_table[inst->dst.nr] = 0; - - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == VGRF) - remap_table[inst->src[i].nr] = 0; - } - } - - /* Compact the GRF arrays. */ - int new_index = 0; - for (unsigned i = 0; i < this->alloc.count; i++) { - if (remap_table[i] == -1) { - /* We just found an unused register. This means that we are - * actually going to compact something. - */ - progress = true; - } else { - remap_table[i] = new_index; - alloc.sizes[new_index] = alloc.sizes[i]; - invalidate_live_intervals(); - ++new_index; - } - } - - this->alloc.count = new_index; - - /* Patch all the instructions to use the newly renumbered registers */ - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->dst.file == VGRF) - inst->dst.nr = remap_table[inst->dst.nr]; - - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == VGRF) - inst->src[i].nr = remap_table[inst->src[i].nr]; - } - } - - /* Patch all the references to delta_xy, since they're used in register - * allocation. If they're unused, switch them to BAD_FILE so we don't - * think some random VGRF is delta_xy. - */ - for (unsigned i = 0; i < ARRAY_SIZE(delta_xy); i++) { - if (delta_xy[i].file == VGRF) { - if (remap_table[delta_xy[i].nr] != -1) { - delta_xy[i].nr = remap_table[delta_xy[i].nr]; - } else { - delta_xy[i].file = BAD_FILE; - } - } - } - - return progress; -} - -static void -set_push_pull_constant_loc(unsigned uniform, int *chunk_start, - unsigned *max_chunk_bitsize, - bool contiguous, unsigned bitsize, - const unsigned target_bitsize, - int *push_constant_loc, int *pull_constant_loc, - unsigned *num_push_constants, - unsigned *num_pull_constants, - const unsigned max_push_components, - const unsigned max_chunk_size, - struct brw_stage_prog_data *stage_prog_data) -{ - /* This is the first live uniform in the chunk */ - if (*chunk_start < 0) - *chunk_start = uniform; - - /* Keep track of the maximum bit size access in contiguous uniforms */ - *max_chunk_bitsize = MAX2(*max_chunk_bitsize, bitsize); - - /* If this element does not need to be contiguous with the next, we - * split at this point and everything between chunk_start and u forms a - * single chunk. - */ - if (!contiguous) { - /* If bitsize doesn't match the target one, skip it */ - if (*max_chunk_bitsize != target_bitsize) { - /* FIXME: right now we only support 32 and 64-bit accesses */ - assert(*max_chunk_bitsize == 4 || *max_chunk_bitsize == 8); - *max_chunk_bitsize = 0; - *chunk_start = -1; - return; - } - - unsigned chunk_size = uniform - *chunk_start + 1; - - /* Decide whether we should push or pull this parameter. In the - * Vulkan driver, push constants are explicitly exposed via the API - * so we push everything. In GL, we only push small arrays. - */ - if (stage_prog_data->pull_param == NULL || - (*num_push_constants + chunk_size <= max_push_components && - chunk_size <= max_chunk_size)) { - assert(*num_push_constants + chunk_size <= max_push_components); - for (unsigned j = *chunk_start; j <= uniform; j++) - push_constant_loc[j] = (*num_push_constants)++; - } else { - for (unsigned j = *chunk_start; j <= uniform; j++) - pull_constant_loc[j] = (*num_pull_constants)++; - } - - *max_chunk_bitsize = 0; - *chunk_start = -1; - } -} - -/** - * Assign UNIFORM file registers to either push constants or pull constants. - * - * We allow a fragment shader to have more than the specified minimum - * maximum number of fragment shader uniform components (64). If - * there are too many of these, they'd fill up all of register space. - * So, this will push some of them out to the pull constant buffer and - * update the program to load them. - */ -void -fs_visitor::assign_constant_locations() -{ - /* Only the first compile gets to decide on locations. */ - if (dispatch_width != min_dispatch_width) - return; - - bool is_live[uniforms]; - memset(is_live, 0, sizeof(is_live)); - unsigned bitsize_access[uniforms]; - memset(bitsize_access, 0, sizeof(bitsize_access)); - - /* For each uniform slot, a value of true indicates that the given slot and - * the next slot must remain contiguous. This is used to keep us from - * splitting arrays apart. - */ - bool contiguous[uniforms]; - memset(contiguous, 0, sizeof(contiguous)); - - int thread_local_id_index = - (stage == MESA_SHADER_COMPUTE) ? - brw_cs_prog_data(stage_prog_data)->thread_local_id_index : -1; - - /* First, we walk through the instructions and do two things: - * - * 1) Figure out which uniforms are live. - * - * 2) Mark any indirectly used ranges of registers as contiguous. - * - * Note that we don't move constant-indexed accesses to arrays. No - * testing has been done of the performance impact of this choice. - */ - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - for (int i = 0 ; i < inst->sources; i++) { - if (inst->src[i].file != UNIFORM) - continue; - - int constant_nr = inst->src[i].nr + inst->src[i].offset / 4; - - if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && i == 0) { - assert(inst->src[2].ud % 4 == 0); - unsigned last = constant_nr + (inst->src[2].ud / 4) - 1; - assert(last < uniforms); - - for (unsigned j = constant_nr; j < last; j++) { - is_live[j] = true; - contiguous[j] = true; - bitsize_access[j] = MAX2(bitsize_access[j], type_sz(inst->src[i].type)); - } - is_live[last] = true; - bitsize_access[last] = MAX2(bitsize_access[last], type_sz(inst->src[i].type)); - } else { - if (constant_nr >= 0 && constant_nr < (int) uniforms) { - int regs_read = inst->components_read(i) * - type_sz(inst->src[i].type) / 4; - for (int j = 0; j < regs_read; j++) { - is_live[constant_nr + j] = true; - bitsize_access[constant_nr + j] = - MAX2(bitsize_access[constant_nr + j], type_sz(inst->src[i].type)); - } - } - } - } - } - - if (thread_local_id_index >= 0 && !is_live[thread_local_id_index]) - thread_local_id_index = -1; - - /* Only allow 16 registers (128 uniform components) as push constants. - * - * Just demote the end of the list. We could probably do better - * here, demoting things that are rarely used in the program first. - * - * If changing this value, note the limitation about total_regs in - * brw_curbe.c. - */ - unsigned int max_push_components = 16 * 8; - if (thread_local_id_index >= 0) - max_push_components--; /* Save a slot for the thread ID */ - - /* We push small arrays, but no bigger than 16 floats. This is big enough - * for a vec4 but hopefully not large enough to push out other stuff. We - * should probably use a better heuristic at some point. - */ - const unsigned int max_chunk_size = 16; - - unsigned int num_push_constants = 0; - unsigned int num_pull_constants = 0; - - push_constant_loc = ralloc_array(mem_ctx, int, uniforms); - pull_constant_loc = ralloc_array(mem_ctx, int, uniforms); - - /* Default to -1 meaning no location */ - memset(push_constant_loc, -1, uniforms * sizeof(*push_constant_loc)); - memset(pull_constant_loc, -1, uniforms * sizeof(*pull_constant_loc)); - - int chunk_start = -1; - unsigned max_chunk_bitsize = 0; - - /* First push 64-bit uniforms to ensure they are properly aligned */ - const unsigned uniform_64_bit_size = type_sz(BRW_REGISTER_TYPE_DF); - for (unsigned u = 0; u < uniforms; u++) { - if (!is_live[u]) - continue; - - set_push_pull_constant_loc(u, &chunk_start, &max_chunk_bitsize, - contiguous[u], bitsize_access[u], - uniform_64_bit_size, - push_constant_loc, pull_constant_loc, - &num_push_constants, &num_pull_constants, - max_push_components, max_chunk_size, - stage_prog_data); - - } - - /* Then push the rest of uniforms */ - const unsigned uniform_32_bit_size = type_sz(BRW_REGISTER_TYPE_F); - for (unsigned u = 0; u < uniforms; u++) { - if (!is_live[u]) - continue; - - /* Skip thread_local_id_index to put it in the last push register. */ - if (thread_local_id_index == (int)u) - continue; - - set_push_pull_constant_loc(u, &chunk_start, &max_chunk_bitsize, - contiguous[u], bitsize_access[u], - uniform_32_bit_size, - push_constant_loc, pull_constant_loc, - &num_push_constants, &num_pull_constants, - max_push_components, max_chunk_size, - stage_prog_data); - } - - /* Add the CS local thread ID uniform at the end of the push constants */ - if (thread_local_id_index >= 0) - push_constant_loc[thread_local_id_index] = num_push_constants++; - - /* As the uniforms are going to be reordered, take the data from a temporary - * copy of the original param[]. - */ - gl_constant_value **param = ralloc_array(NULL, gl_constant_value*, - stage_prog_data->nr_params); - memcpy(param, stage_prog_data->param, - sizeof(gl_constant_value*) * stage_prog_data->nr_params); - stage_prog_data->nr_params = num_push_constants; - stage_prog_data->nr_pull_params = num_pull_constants; - - /* Up until now, the param[] array has been indexed by reg + offset - * of UNIFORM registers. Move pull constants into pull_param[] and - * condense param[] to only contain the uniforms we chose to push. - * - * NOTE: Because we are condensing the params[] array, we know that - * push_constant_loc[i] <= i and we can do it in one smooth loop without - * having to make a copy. - */ - int new_thread_local_id_index = -1; - for (unsigned int i = 0; i < uniforms; i++) { - const gl_constant_value *value = param[i]; - - if (pull_constant_loc[i] != -1) { - stage_prog_data->pull_param[pull_constant_loc[i]] = value; - } else if (push_constant_loc[i] != -1) { - stage_prog_data->param[push_constant_loc[i]] = value; - if (thread_local_id_index == (int)i) - new_thread_local_id_index = push_constant_loc[i]; - } - } - ralloc_free(param); - - if (stage == MESA_SHADER_COMPUTE) - brw_cs_prog_data(stage_prog_data)->thread_local_id_index = - new_thread_local_id_index; -} - -/** - * Replace UNIFORM register file access with either UNIFORM_PULL_CONSTANT_LOAD - * or VARYING_PULL_CONSTANT_LOAD instructions which load values into VGRFs. - */ -void -fs_visitor::lower_constant_loads() -{ - const unsigned index = stage_prog_data->binding_table.pull_constants_start; - - foreach_block_and_inst_safe (block, fs_inst, inst, cfg) { - /* Set up the annotation tracking for new generated instructions. */ - const fs_builder ibld(this, block, inst); - - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file != UNIFORM) - continue; - - /* We'll handle this case later */ - if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && i == 0) - continue; - - unsigned location = inst->src[i].nr + inst->src[i].offset / 4; - if (location >= uniforms) - continue; /* Out of bounds access */ - - int pull_index = pull_constant_loc[location]; - - if (pull_index == -1) - continue; - - assert(inst->src[i].stride == 0); - - const unsigned index = stage_prog_data->binding_table.pull_constants_start; - const unsigned block_sz = 64; /* Fetch one cacheline at a time. */ - const fs_builder ubld = ibld.exec_all().group(block_sz / 4, 0); - const fs_reg dst = ubld.vgrf(BRW_REGISTER_TYPE_UD); - const unsigned base = pull_index * 4; - - ubld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, - dst, brw_imm_ud(index), brw_imm_ud(base & ~(block_sz - 1))); - - /* Rewrite the instruction to use the temporary VGRF. */ - inst->src[i].file = VGRF; - inst->src[i].nr = dst.nr; - inst->src[i].offset = (base & (block_sz - 1)) + - inst->src[i].offset % 4; - - brw_mark_surface_used(prog_data, index); - } - - if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && - inst->src[0].file == UNIFORM) { - - unsigned location = inst->src[0].nr + inst->src[0].offset / 4; - if (location >= uniforms) - continue; /* Out of bounds access */ - - int pull_index = pull_constant_loc[location]; - - if (pull_index == -1) - continue; - - VARYING_PULL_CONSTANT_LOAD(ibld, inst->dst, - brw_imm_ud(index), - inst->src[1], - pull_index * 4); - inst->remove(block); - - brw_mark_surface_used(prog_data, index); - } - } - invalidate_live_intervals(); -} - -bool -fs_visitor::opt_algebraic() -{ - bool progress = false; - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - switch (inst->opcode) { - case BRW_OPCODE_MOV: - if (inst->src[0].file != IMM) - break; - - if (inst->saturate) { - if (inst->dst.type != inst->src[0].type) - assert(!"unimplemented: saturate mixed types"); - - if (brw_saturate_immediate(inst->dst.type, - &inst->src[0].as_brw_reg())) { - inst->saturate = false; - progress = true; - } - } - break; - - case BRW_OPCODE_MUL: - if (inst->src[1].file != IMM) - continue; - - /* a * 1.0 = a */ - if (inst->src[1].is_one()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - progress = true; - break; - } - - /* a * -1.0 = -a */ - if (inst->src[1].is_negative_one()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0].negate = !inst->src[0].negate; - inst->src[1] = reg_undef; - progress = true; - break; - } - - /* a * 0.0 = 0.0 */ - if (inst->src[1].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = inst->src[1]; - inst->src[1] = reg_undef; - progress = true; - break; - } - - if (inst->src[0].file == IMM) { - assert(inst->src[0].type == BRW_REGISTER_TYPE_F); - inst->opcode = BRW_OPCODE_MOV; - inst->src[0].f *= inst->src[1].f; - inst->src[1] = reg_undef; - progress = true; - break; - } - break; - case BRW_OPCODE_ADD: - if (inst->src[1].file != IMM) - continue; - - /* a + 0.0 = a */ - if (inst->src[1].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - progress = true; - break; - } - - if (inst->src[0].file == IMM) { - assert(inst->src[0].type == BRW_REGISTER_TYPE_F); - inst->opcode = BRW_OPCODE_MOV; - inst->src[0].f += inst->src[1].f; - inst->src[1] = reg_undef; - progress = true; - break; - } - break; - case BRW_OPCODE_OR: - if (inst->src[0].equals(inst->src[1])) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - progress = true; - break; - } - break; - case BRW_OPCODE_LRP: - if (inst->src[1].equals(inst->src[2])) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = inst->src[1]; - inst->src[1] = reg_undef; - inst->src[2] = reg_undef; - progress = true; - break; - } - break; - case BRW_OPCODE_CMP: - if (inst->conditional_mod == BRW_CONDITIONAL_GE && - inst->src[0].abs && - inst->src[0].negate && - inst->src[1].is_zero()) { - inst->src[0].abs = false; - inst->src[0].negate = false; - inst->conditional_mod = BRW_CONDITIONAL_Z; - progress = true; - break; - } - break; - case BRW_OPCODE_SEL: - if (inst->src[0].equals(inst->src[1])) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - inst->predicate = BRW_PREDICATE_NONE; - inst->predicate_inverse = false; - progress = true; - } else if (inst->saturate && inst->src[1].file == IMM) { - switch (inst->conditional_mod) { - case BRW_CONDITIONAL_LE: - case BRW_CONDITIONAL_L: - switch (inst->src[1].type) { - case BRW_REGISTER_TYPE_F: - if (inst->src[1].f >= 1.0f) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - inst->conditional_mod = BRW_CONDITIONAL_NONE; - progress = true; - } - break; - default: - break; - } - break; - case BRW_CONDITIONAL_GE: - case BRW_CONDITIONAL_G: - switch (inst->src[1].type) { - case BRW_REGISTER_TYPE_F: - if (inst->src[1].f <= 0.0f) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - inst->conditional_mod = BRW_CONDITIONAL_NONE; - progress = true; - } - break; - default: - break; - } - default: - break; - } - } - break; - case BRW_OPCODE_MAD: - if (inst->src[1].is_zero() || inst->src[2].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = reg_undef; - inst->src[2] = reg_undef; - progress = true; - } else if (inst->src[0].is_zero()) { - inst->opcode = BRW_OPCODE_MUL; - inst->src[0] = inst->src[2]; - inst->src[2] = reg_undef; - progress = true; - } else if (inst->src[1].is_one()) { - inst->opcode = BRW_OPCODE_ADD; - inst->src[1] = inst->src[2]; - inst->src[2] = reg_undef; - progress = true; - } else if (inst->src[2].is_one()) { - inst->opcode = BRW_OPCODE_ADD; - inst->src[2] = reg_undef; - progress = true; - } else if (inst->src[1].file == IMM && inst->src[2].file == IMM) { - inst->opcode = BRW_OPCODE_ADD; - inst->src[1].f *= inst->src[2].f; - inst->src[2] = reg_undef; - progress = true; - } - break; - case SHADER_OPCODE_BROADCAST: - if (is_uniform(inst->src[0])) { - inst->opcode = BRW_OPCODE_MOV; - inst->sources = 1; - inst->force_writemask_all = true; - progress = true; - } else if (inst->src[1].file == IMM) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = component(inst->src[0], - inst->src[1].ud); - inst->sources = 1; - inst->force_writemask_all = true; - progress = true; - } - break; - - default: - break; - } - - /* Swap if src[0] is immediate. */ - if (progress && inst->is_commutative()) { - if (inst->src[0].file == IMM) { - fs_reg tmp = inst->src[1]; - inst->src[1] = inst->src[0]; - inst->src[0] = tmp; - } - } - } - return progress; -} - -/** - * Optimize sample messages that have constant zero values for the trailing - * texture coordinates. We can just reduce the message length for these - * instructions instead of reserving a register for it. Trailing parameters - * that aren't sent default to zero anyway. This will cause the dead code - * eliminator to remove the MOV instruction that would otherwise be emitted to - * set up the zero value. - */ -bool -fs_visitor::opt_zero_samples() -{ - /* Gen4 infers the texturing opcode based on the message length so we can't - * change it. - */ - if (devinfo->gen < 5) - return false; - - bool progress = false; - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (!inst->is_tex()) - continue; - - fs_inst *load_payload = (fs_inst *) inst->prev; - - if (load_payload->is_head_sentinel() || - load_payload->opcode != SHADER_OPCODE_LOAD_PAYLOAD) - continue; - - /* We don't want to remove the message header or the first parameter. - * Removing the first parameter is not allowed, see the Haswell PRM - * volume 7, page 149: - * - * "Parameter 0 is required except for the sampleinfo message, which - * has no parameter 0" - */ - while (inst->mlen > inst->header_size + inst->exec_size / 8 && - load_payload->src[(inst->mlen - inst->header_size) / - (inst->exec_size / 8) + - inst->header_size - 1].is_zero()) { - inst->mlen -= inst->exec_size / 8; - progress = true; - } - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -/** - * Optimize sample messages which are followed by the final RT write. - * - * CHV, and GEN9+ can mark a texturing SEND instruction with EOT to have its - * results sent directly to the framebuffer, bypassing the EU. Recognize the - * final texturing results copied to the framebuffer write payload and modify - * them to write to the framebuffer directly. - */ -bool -fs_visitor::opt_sampler_eot() -{ - brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; - - if (stage != MESA_SHADER_FRAGMENT) - return false; - - if (devinfo->gen < 9 && !devinfo->is_cherryview) - return false; - - /* FINISHME: It should be possible to implement this optimization when there - * are multiple drawbuffers. - */ - if (key->nr_color_regions != 1) - return false; - - /* Requires emitting a bunch of saturating MOV instructions during logical - * send lowering to clamp the color payload, which the sampler unit isn't - * going to do for us. - */ - if (key->clamp_fragment_color) - return false; - - /* Look for a texturing instruction immediately before the final FB_WRITE. */ - bblock_t *block = cfg->blocks[cfg->num_blocks - 1]; - fs_inst *fb_write = (fs_inst *)block->end(); - assert(fb_write->eot); - assert(fb_write->opcode == FS_OPCODE_FB_WRITE_LOGICAL); - - /* There wasn't one; nothing to do. */ - if (unlikely(fb_write->prev->is_head_sentinel())) - return false; - - fs_inst *tex_inst = (fs_inst *) fb_write->prev; - - /* 3D Sampler » Messages » Message Format - * - * “Response Length of zero is allowed on all SIMD8* and SIMD16* sampler - * messages except sample+killpix, resinfo, sampleinfo, LOD, and gather4*” - */ - if (tex_inst->opcode != SHADER_OPCODE_TEX_LOGICAL && - tex_inst->opcode != SHADER_OPCODE_TXD_LOGICAL && - tex_inst->opcode != SHADER_OPCODE_TXF_LOGICAL && - tex_inst->opcode != SHADER_OPCODE_TXL_LOGICAL && - tex_inst->opcode != FS_OPCODE_TXB_LOGICAL && - tex_inst->opcode != SHADER_OPCODE_TXF_CMS_LOGICAL && - tex_inst->opcode != SHADER_OPCODE_TXF_CMS_W_LOGICAL && - tex_inst->opcode != SHADER_OPCODE_TXF_UMS_LOGICAL) - return false; - - /* XXX - This shouldn't be necessary. */ - if (tex_inst->prev->is_head_sentinel()) - return false; - - /* Check that the FB write sources are fully initialized by the single - * texturing instruction. - */ - for (unsigned i = 0; i < FB_WRITE_LOGICAL_NUM_SRCS; i++) { - if (i == FB_WRITE_LOGICAL_SRC_COLOR0) { - if (!fb_write->src[i].equals(tex_inst->dst) || - fb_write->size_read(i) != tex_inst->size_written) - return false; - } else if (i != FB_WRITE_LOGICAL_SRC_COMPONENTS) { - if (fb_write->src[i].file != BAD_FILE) - return false; - } - } - - assert(!tex_inst->eot); /* We can't get here twice */ - assert((tex_inst->offset & (0xff << 24)) == 0); - - const fs_builder ibld(this, block, tex_inst); - - tex_inst->offset |= fb_write->target << 24; - tex_inst->eot = true; - tex_inst->dst = ibld.null_reg_ud(); - tex_inst->size_written = 0; - fb_write->remove(cfg->blocks[cfg->num_blocks - 1]); - - /* Marking EOT is sufficient, lower_logical_sends() will notice the EOT - * flag and submit a header together with the sampler message as required - * by the hardware. - */ - invalidate_live_intervals(); - return true; -} - -bool -fs_visitor::opt_register_renaming() -{ - bool progress = false; - int depth = 0; - - int remap[alloc.count]; - memset(remap, -1, sizeof(int) * alloc.count); - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->opcode == BRW_OPCODE_IF || inst->opcode == BRW_OPCODE_DO) { - depth++; - } else if (inst->opcode == BRW_OPCODE_ENDIF || - inst->opcode == BRW_OPCODE_WHILE) { - depth--; - } - - /* Rewrite instruction sources. */ - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file == VGRF && - remap[inst->src[i].nr] != -1 && - remap[inst->src[i].nr] != inst->src[i].nr) { - inst->src[i].nr = remap[inst->src[i].nr]; - progress = true; - } - } - - const int dst = inst->dst.nr; - - if (depth == 0 && - inst->dst.file == VGRF && - alloc.sizes[inst->dst.nr] * REG_SIZE == inst->size_written && - !inst->is_partial_write()) { - if (remap[dst] == -1) { - remap[dst] = dst; - } else { - remap[dst] = alloc.allocate(regs_written(inst)); - inst->dst.nr = remap[dst]; - progress = true; - } - } else if (inst->dst.file == VGRF && - remap[dst] != -1 && - remap[dst] != dst) { - inst->dst.nr = remap[dst]; - progress = true; - } - } - - if (progress) { - invalidate_live_intervals(); - - for (unsigned i = 0; i < ARRAY_SIZE(delta_xy); i++) { - if (delta_xy[i].file == VGRF && remap[delta_xy[i].nr] != -1) { - delta_xy[i].nr = remap[delta_xy[i].nr]; - } - } - } - - return progress; -} - -/** - * Remove redundant or useless discard jumps. - * - * For example, we can eliminate jumps in the following sequence: - * - * discard-jump (redundant with the next jump) - * discard-jump (useless; jumps to the next instruction) - * placeholder-halt - */ -bool -fs_visitor::opt_redundant_discard_jumps() -{ - bool progress = false; - - bblock_t *last_bblock = cfg->blocks[cfg->num_blocks - 1]; - - fs_inst *placeholder_halt = NULL; - foreach_inst_in_block_reverse(fs_inst, inst, last_bblock) { - if (inst->opcode == FS_OPCODE_PLACEHOLDER_HALT) { - placeholder_halt = inst; - break; - } - } - - if (!placeholder_halt) - return false; - - /* Delete any HALTs immediately before the placeholder halt. */ - for (fs_inst *prev = (fs_inst *) placeholder_halt->prev; - !prev->is_head_sentinel() && prev->opcode == FS_OPCODE_DISCARD_JUMP; - prev = (fs_inst *) placeholder_halt->prev) { - prev->remove(last_bblock); - progress = true; - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -/** - * Compute a bitmask with GRF granularity with a bit set for each GRF starting - * from \p r.offset which overlaps the region starting at \p s.offset and - * spanning \p ds bytes. - */ -static inline unsigned -mask_relative_to(const fs_reg &r, const fs_reg &s, unsigned ds) -{ - const int rel_offset = reg_offset(s) - reg_offset(r); - const int shift = rel_offset / REG_SIZE; - const unsigned n = DIV_ROUND_UP(rel_offset % REG_SIZE + ds, REG_SIZE); - assert(reg_space(r) == reg_space(s) && - shift >= 0 && shift < int(8 * sizeof(unsigned))); - return ((1 << n) - 1) << shift; -} - -bool -fs_visitor::compute_to_mrf() -{ - bool progress = false; - int next_ip = 0; - - /* No MRFs on Gen >= 7. */ - if (devinfo->gen >= 7) - return false; - - calculate_live_intervals(); - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - int ip = next_ip; - next_ip++; - - if (inst->opcode != BRW_OPCODE_MOV || - inst->is_partial_write() || - inst->dst.file != MRF || inst->src[0].file != VGRF || - inst->dst.type != inst->src[0].type || - inst->src[0].abs || inst->src[0].negate || - !inst->src[0].is_contiguous() || - inst->src[0].offset % REG_SIZE != 0) - continue; - - /* Can't compute-to-MRF this GRF if someone else was going to - * read it later. - */ - if (this->virtual_grf_end[inst->src[0].nr] > ip) - continue; - - /* Found a move of a GRF to a MRF. Let's see if we can go rewrite the - * things that computed the value of all GRFs of the source region. The - * regs_left bitset keeps track of the registers we haven't yet found a - * generating instruction for. - */ - unsigned regs_left = (1 << regs_read(inst, 0)) - 1; - - foreach_inst_in_block_reverse_starting_from(fs_inst, scan_inst, inst) { - if (regions_overlap(scan_inst->dst, scan_inst->size_written, - inst->src[0], inst->size_read(0))) { - /* Found the last thing to write our reg we want to turn - * into a compute-to-MRF. - */ - - /* If this one instruction didn't populate all the - * channels, bail. We might be able to rewrite everything - * that writes that reg, but it would require smarter - * tracking. - */ - if (scan_inst->is_partial_write()) - break; - - /* Handling things not fully contained in the source of the copy - * would need us to understand coalescing out more than one MOV at - * a time. - */ - if (!region_contained_in(scan_inst->dst, scan_inst->size_written, - inst->src[0], inst->size_read(0))) - break; - - /* SEND instructions can't have MRF as a destination. */ - if (scan_inst->mlen) - break; - - if (devinfo->gen == 6) { - /* gen6 math instructions must have the destination be - * GRF, so no compute-to-MRF for them. - */ - if (scan_inst->is_math()) { - break; - } - } - - /* Clear the bits for any registers this instruction overwrites. */ - regs_left &= ~mask_relative_to( - inst->src[0], scan_inst->dst, scan_inst->size_written); - if (!regs_left) - break; - } - - /* We don't handle control flow here. Most computation of - * values that end up in MRFs are shortly before the MRF - * write anyway. - */ - if (block->start() == scan_inst) - break; - - /* You can't read from an MRF, so if someone else reads our - * MRF's source GRF that we wanted to rewrite, that stops us. - */ - bool interfered = false; - for (int i = 0; i < scan_inst->sources; i++) { - if (regions_overlap(scan_inst->src[i], scan_inst->size_read(i), - inst->src[0], inst->size_read(0))) { - interfered = true; - } - } - if (interfered) - break; - - if (regions_overlap(scan_inst->dst, scan_inst->size_written, - inst->dst, inst->size_written)) { - /* If somebody else writes our MRF here, we can't - * compute-to-MRF before that. - */ - break; - } - - if (scan_inst->mlen > 0 && scan_inst->base_mrf != -1 && - regions_overlap(fs_reg(MRF, scan_inst->base_mrf), scan_inst->mlen * REG_SIZE, - inst->dst, inst->size_written)) { - /* Found a SEND instruction, which means that there are - * live values in MRFs from base_mrf to base_mrf + - * scan_inst->mlen - 1. Don't go pushing our MRF write up - * above it. - */ - break; - } - } - - if (regs_left) - continue; - - /* Found all generating instructions of our MRF's source value, so it - * should be safe to rewrite them to point to the MRF directly. - */ - regs_left = (1 << regs_read(inst, 0)) - 1; - - foreach_inst_in_block_reverse_starting_from(fs_inst, scan_inst, inst) { - if (regions_overlap(scan_inst->dst, scan_inst->size_written, - inst->src[0], inst->size_read(0))) { - /* Clear the bits for any registers this instruction overwrites. */ - regs_left &= ~mask_relative_to( - inst->src[0], scan_inst->dst, scan_inst->size_written); - - const unsigned rel_offset = reg_offset(scan_inst->dst) - - reg_offset(inst->src[0]); - - if (inst->dst.nr & BRW_MRF_COMPR4) { - /* Apply the same address transformation done by the hardware - * for COMPR4 MRF writes. - */ - assert(rel_offset < 2 * REG_SIZE); - scan_inst->dst.nr = inst->dst.nr + rel_offset / REG_SIZE * 4; - - /* Clear the COMPR4 bit if the generating instruction is not - * compressed. - */ - if (scan_inst->size_written < 2 * REG_SIZE) - scan_inst->dst.nr &= ~BRW_MRF_COMPR4; - - } else { - /* Calculate the MRF number the result of this instruction is - * ultimately written to. - */ - scan_inst->dst.nr = inst->dst.nr + rel_offset / REG_SIZE; - } - - scan_inst->dst.file = MRF; - scan_inst->dst.offset = inst->dst.offset + rel_offset % REG_SIZE; - scan_inst->saturate |= inst->saturate; - if (!regs_left) - break; - } - } - - assert(!regs_left); - inst->remove(block); - progress = true; - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -/** - * Eliminate FIND_LIVE_CHANNEL instructions occurring outside any control - * flow. We could probably do better here with some form of divergence - * analysis. - */ -bool -fs_visitor::eliminate_find_live_channel() -{ - bool progress = false; - unsigned depth = 0; - - if (!brw_stage_has_packed_dispatch(devinfo, stage, stage_prog_data)) { - /* The optimization below assumes that channel zero is live on thread - * dispatch, which may not be the case if the fixed function dispatches - * threads sparsely. - */ - return false; - } - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - switch (inst->opcode) { - case BRW_OPCODE_IF: - case BRW_OPCODE_DO: - depth++; - break; - - case BRW_OPCODE_ENDIF: - case BRW_OPCODE_WHILE: - depth--; - break; - - case FS_OPCODE_DISCARD_JUMP: - /* This can potentially make control flow non-uniform until the end - * of the program. - */ - return progress; - - case SHADER_OPCODE_FIND_LIVE_CHANNEL: - if (depth == 0) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = brw_imm_ud(0u); - inst->sources = 1; - inst->force_writemask_all = true; - progress = true; - } - break; - - default: - break; - } - } - - return progress; -} - -/** - * Once we've generated code, try to convert normal FS_OPCODE_FB_WRITE - * instructions to FS_OPCODE_REP_FB_WRITE. - */ -void -fs_visitor::emit_repclear_shader() -{ - brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; - int base_mrf = 0; - int color_mrf = base_mrf + 2; - fs_inst *mov; - - if (uniforms > 0) { - mov = bld.exec_all().group(4, 0) - .MOV(brw_message_reg(color_mrf), - fs_reg(UNIFORM, 0, BRW_REGISTER_TYPE_F)); - } else { - struct brw_reg reg = - brw_reg(BRW_GENERAL_REGISTER_FILE, 2, 3, 0, 0, BRW_REGISTER_TYPE_F, - BRW_VERTICAL_STRIDE_8, BRW_WIDTH_2, BRW_HORIZONTAL_STRIDE_4, - BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); - - mov = bld.exec_all().group(4, 0) - .MOV(vec4(brw_message_reg(color_mrf)), fs_reg(reg)); - } - - fs_inst *write; - if (key->nr_color_regions == 1) { - write = bld.emit(FS_OPCODE_REP_FB_WRITE); - write->saturate = key->clamp_fragment_color; - write->base_mrf = color_mrf; - write->target = 0; - write->header_size = 0; - write->mlen = 1; - } else { - assume(key->nr_color_regions > 0); - for (int i = 0; i < key->nr_color_regions; ++i) { - write = bld.emit(FS_OPCODE_REP_FB_WRITE); - write->saturate = key->clamp_fragment_color; - write->base_mrf = base_mrf; - write->target = i; - write->header_size = 2; - write->mlen = 3; - } - } - write->eot = true; - - calculate_cfg(); - - assign_constant_locations(); - assign_curb_setup(); - - /* Now that we have the uniform assigned, go ahead and force it to a vec4. */ - if (uniforms > 0) { - assert(mov->src[0].file == FIXED_GRF); - mov->src[0] = brw_vec4_grf(mov->src[0].nr, 0); - } -} - -/** - * Walks through basic blocks, looking for repeated MRF writes and - * removing the later ones. - */ -bool -fs_visitor::remove_duplicate_mrf_writes() -{ - fs_inst *last_mrf_move[BRW_MAX_MRF(devinfo->gen)]; - bool progress = false; - - /* Need to update the MRF tracking for compressed instructions. */ - if (dispatch_width >= 16) - return false; - - memset(last_mrf_move, 0, sizeof(last_mrf_move)); - - foreach_block_and_inst_safe (block, fs_inst, inst, cfg) { - if (inst->is_control_flow()) { - memset(last_mrf_move, 0, sizeof(last_mrf_move)); - } - - if (inst->opcode == BRW_OPCODE_MOV && - inst->dst.file == MRF) { - fs_inst *prev_inst = last_mrf_move[inst->dst.nr]; - if (prev_inst && inst->equals(prev_inst)) { - inst->remove(block); - progress = true; - continue; - } - } - - /* Clear out the last-write records for MRFs that were overwritten. */ - if (inst->dst.file == MRF) { - last_mrf_move[inst->dst.nr] = NULL; - } - - if (inst->mlen > 0 && inst->base_mrf != -1) { - /* Found a SEND instruction, which will include two or fewer - * implied MRF writes. We could do better here. - */ - for (int i = 0; i < implied_mrf_writes(inst); i++) { - last_mrf_move[inst->base_mrf + i] = NULL; - } - } - - /* Clear out any MRF move records whose sources got overwritten. */ - for (unsigned i = 0; i < ARRAY_SIZE(last_mrf_move); i++) { - if (last_mrf_move[i] && - regions_overlap(inst->dst, inst->size_written, - last_mrf_move[i]->src[0], - last_mrf_move[i]->size_read(0))) { - last_mrf_move[i] = NULL; - } - } - - if (inst->opcode == BRW_OPCODE_MOV && - inst->dst.file == MRF && - inst->src[0].file != ARF && - !inst->is_partial_write()) { - last_mrf_move[inst->dst.nr] = inst; - } - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -static void -clear_deps_for_inst_src(fs_inst *inst, bool *deps, int first_grf, int grf_len) -{ - /* Clear the flag for registers that actually got read (as expected). */ - for (int i = 0; i < inst->sources; i++) { - int grf; - if (inst->src[i].file == VGRF || inst->src[i].file == FIXED_GRF) { - grf = inst->src[i].nr; - } else { - continue; - } - - if (grf >= first_grf && - grf < first_grf + grf_len) { - deps[grf - first_grf] = false; - if (inst->exec_size == 16) - deps[grf - first_grf + 1] = false; - } - } -} - -/** - * Implements this workaround for the original 965: - * - * "[DevBW, DevCL] Implementation Restrictions: As the hardware does not - * check for post destination dependencies on this instruction, software - * must ensure that there is no destination hazard for the case of ‘write - * followed by a posted write’ shown in the following example. - * - * 1. mov r3 0 - * 2. send r3.xy <rest of send instruction> - * 3. mov r2 r3 - * - * Due to no post-destination dependency check on the ‘send’, the above - * code sequence could have two instructions (1 and 2) in flight at the - * same time that both consider ‘r3’ as the target of their final writes. - */ -void -fs_visitor::insert_gen4_pre_send_dependency_workarounds(bblock_t *block, - fs_inst *inst) -{ - int write_len = regs_written(inst); - int first_write_grf = inst->dst.nr; - bool needs_dep[BRW_MAX_MRF(devinfo->gen)]; - assert(write_len < (int)sizeof(needs_dep) - 1); - - memset(needs_dep, false, sizeof(needs_dep)); - memset(needs_dep, true, write_len); - - clear_deps_for_inst_src(inst, needs_dep, first_write_grf, write_len); - - /* Walk backwards looking for writes to registers we're writing which - * aren't read since being written. If we hit the start of the program, - * we assume that there are no outstanding dependencies on entry to the - * program. - */ - foreach_inst_in_block_reverse_starting_from(fs_inst, scan_inst, inst) { - /* If we hit control flow, assume that there *are* outstanding - * dependencies, and force their cleanup before our instruction. - */ - if (block->start() == scan_inst && block->num != 0) { - for (int i = 0; i < write_len; i++) { - if (needs_dep[i]) - DEP_RESOLVE_MOV(fs_builder(this, block, inst), - first_write_grf + i); - } - return; - } - - /* We insert our reads as late as possible on the assumption that any - * instruction but a MOV that might have left us an outstanding - * dependency has more latency than a MOV. - */ - if (scan_inst->dst.file == VGRF) { - for (unsigned i = 0; i < regs_written(scan_inst); i++) { - int reg = scan_inst->dst.nr + i; - - if (reg >= first_write_grf && - reg < first_write_grf + write_len && - needs_dep[reg - first_write_grf]) { - DEP_RESOLVE_MOV(fs_builder(this, block, inst), reg); - needs_dep[reg - first_write_grf] = false; - if (scan_inst->exec_size == 16) - needs_dep[reg - first_write_grf + 1] = false; - } - } - } - - /* Clear the flag for registers that actually got read (as expected). */ - clear_deps_for_inst_src(scan_inst, needs_dep, first_write_grf, write_len); - - /* Continue the loop only if we haven't resolved all the dependencies */ - int i; - for (i = 0; i < write_len; i++) { - if (needs_dep[i]) - break; - } - if (i == write_len) - return; - } -} - -/** - * Implements this workaround for the original 965: - * - * "[DevBW, DevCL] Errata: A destination register from a send can not be - * used as a destination register until after it has been sourced by an - * instruction with a different destination register. - */ -void -fs_visitor::insert_gen4_post_send_dependency_workarounds(bblock_t *block, fs_inst *inst) -{ - int write_len = regs_written(inst); - int first_write_grf = inst->dst.nr; - bool needs_dep[BRW_MAX_MRF(devinfo->gen)]; - assert(write_len < (int)sizeof(needs_dep) - 1); - - memset(needs_dep, false, sizeof(needs_dep)); - memset(needs_dep, true, write_len); - /* Walk forwards looking for writes to registers we're writing which aren't - * read before being written. - */ - foreach_inst_in_block_starting_from(fs_inst, scan_inst, inst) { - /* If we hit control flow, force resolve all remaining dependencies. */ - if (block->end() == scan_inst && block->num != cfg->num_blocks - 1) { - for (int i = 0; i < write_len; i++) { - if (needs_dep[i]) - DEP_RESOLVE_MOV(fs_builder(this, block, scan_inst), - first_write_grf + i); - } - return; - } - - /* Clear the flag for registers that actually got read (as expected). */ - clear_deps_for_inst_src(scan_inst, needs_dep, first_write_grf, write_len); - - /* We insert our reads as late as possible since they're reading the - * result of a SEND, which has massive latency. - */ - if (scan_inst->dst.file == VGRF && - scan_inst->dst.nr >= first_write_grf && - scan_inst->dst.nr < first_write_grf + write_len && - needs_dep[scan_inst->dst.nr - first_write_grf]) { - DEP_RESOLVE_MOV(fs_builder(this, block, scan_inst), - scan_inst->dst.nr); - needs_dep[scan_inst->dst.nr - first_write_grf] = false; - } - - /* Continue the loop only if we haven't resolved all the dependencies */ - int i; - for (i = 0; i < write_len; i++) { - if (needs_dep[i]) - break; - } - if (i == write_len) - return; - } -} - -void -fs_visitor::insert_gen4_send_dependency_workarounds() -{ - if (devinfo->gen != 4 || devinfo->is_g4x) - return; - - bool progress = false; - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - if (inst->mlen != 0 && inst->dst.file == VGRF) { - insert_gen4_pre_send_dependency_workarounds(block, inst); - insert_gen4_post_send_dependency_workarounds(block, inst); - progress = true; - } - } - - if (progress) - invalidate_live_intervals(); -} - -/** - * Turns the generic expression-style uniform pull constant load instruction - * into a hardware-specific series of instructions for loading a pull - * constant. - * - * The expression style allows the CSE pass before this to optimize out - * repeated loads from the same offset, and gives the pre-register-allocation - * scheduling full flexibility, while the conversion to native instructions - * allows the post-register-allocation scheduler the best information - * possible. - * - * Note that execution masking for setting up pull constant loads is special: - * the channels that need to be written are unrelated to the current execution - * mask, since a later instruction will use one of the result channels as a - * source operand for all 8 or 16 of its channels. - */ -void -fs_visitor::lower_uniform_pull_constant_loads() -{ - foreach_block_and_inst (block, fs_inst, inst, cfg) { - if (inst->opcode != FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD) - continue; - - if (devinfo->gen >= 7) { - const fs_builder ubld = fs_builder(this, block, inst).exec_all(); - const fs_reg payload = ubld.group(8, 0).vgrf(BRW_REGISTER_TYPE_UD); - - ubld.group(8, 0).MOV(payload, - retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); - ubld.group(1, 0).MOV(component(payload, 2), - brw_imm_ud(inst->src[1].ud / 16)); - - inst->opcode = FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7; - inst->src[1] = payload; - inst->header_size = 1; - inst->mlen = 1; - - invalidate_live_intervals(); - } else { - /* Before register allocation, we didn't tell the scheduler about the - * MRF we use. We know it's safe to use this MRF because nothing - * else does except for register spill/unspill, which generates and - * uses its MRF within a single IR instruction. - */ - inst->base_mrf = FIRST_PULL_LOAD_MRF(devinfo->gen) + 1; - inst->mlen = 1; - } - } -} - -bool -fs_visitor::lower_load_payload() -{ - bool progress = false; - - foreach_block_and_inst_safe (block, fs_inst, inst, cfg) { - if (inst->opcode != SHADER_OPCODE_LOAD_PAYLOAD) - continue; - - assert(inst->dst.file == MRF || inst->dst.file == VGRF); - assert(inst->saturate == false); - fs_reg dst = inst->dst; - - /* Get rid of COMPR4. We'll add it back in if we need it */ - if (dst.file == MRF) - dst.nr = dst.nr & ~BRW_MRF_COMPR4; - - const fs_builder ibld(this, block, inst); - const fs_builder hbld = ibld.exec_all().group(8, 0); - - for (uint8_t i = 0; i < inst->header_size; i++) { - if (inst->src[i].file != BAD_FILE) { - fs_reg mov_dst = retype(dst, BRW_REGISTER_TYPE_UD); - fs_reg mov_src = retype(inst->src[i], BRW_REGISTER_TYPE_UD); - hbld.MOV(mov_dst, mov_src); - } - dst = offset(dst, hbld, 1); - } - - if (inst->dst.file == MRF && (inst->dst.nr & BRW_MRF_COMPR4) && - inst->exec_size > 8) { - /* In this case, the payload portion of the LOAD_PAYLOAD isn't - * a straightforward copy. Instead, the result of the - * LOAD_PAYLOAD is treated as interleaved and the first four - * non-header sources are unpacked as: - * - * m + 0: r0 - * m + 1: g0 - * m + 2: b0 - * m + 3: a0 - * m + 4: r1 - * m + 5: g1 - * m + 6: b1 - * m + 7: a1 - * - * This is used for gen <= 5 fb writes. - */ - assert(inst->exec_size == 16); - assert(inst->header_size + 4 <= inst->sources); - for (uint8_t i = inst->header_size; i < inst->header_size + 4; i++) { - if (inst->src[i].file != BAD_FILE) { - if (devinfo->has_compr4) { - fs_reg compr4_dst = retype(dst, inst->src[i].type); - compr4_dst.nr |= BRW_MRF_COMPR4; - ibld.MOV(compr4_dst, inst->src[i]); - } else { - /* Platform doesn't have COMPR4. We have to fake it */ - fs_reg mov_dst = retype(dst, inst->src[i].type); - ibld.half(0).MOV(mov_dst, half(inst->src[i], 0)); - mov_dst.nr += 4; - ibld.half(1).MOV(mov_dst, half(inst->src[i], 1)); - } - } - - dst.nr++; - } - - /* The loop above only ever incremented us through the first set - * of 4 registers. However, thanks to the magic of COMPR4, we - * actually wrote to the first 8 registers, so we need to take - * that into account now. - */ - dst.nr += 4; - - /* The COMPR4 code took care of the first 4 sources. We'll let - * the regular path handle any remaining sources. Yes, we are - * modifying the instruction but we're about to delete it so - * this really doesn't hurt anything. - */ - inst->header_size += 4; - } - - for (uint8_t i = inst->header_size; i < inst->sources; i++) { - if (inst->src[i].file != BAD_FILE) - ibld.MOV(retype(dst, inst->src[i].type), inst->src[i]); - dst = offset(dst, ibld, 1); - } - - inst->remove(block); - progress = true; - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -bool -fs_visitor::lower_integer_multiplication() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - const fs_builder ibld(this, block, inst); - - if (inst->opcode == BRW_OPCODE_MUL) { - if (inst->dst.is_accumulator() || - (inst->dst.type != BRW_REGISTER_TYPE_D && - inst->dst.type != BRW_REGISTER_TYPE_UD)) - continue; - - /* Gen8's MUL instruction can do a 32-bit x 32-bit -> 32-bit - * operation directly, but CHV/BXT cannot. - */ - if (devinfo->gen >= 8 && - !devinfo->is_cherryview && !devinfo->is_broxton) - continue; - - if (inst->src[1].file == IMM && - inst->src[1].ud < (1 << 16)) { - /* The MUL instruction isn't commutative. On Gen <= 6, only the low - * 16-bits of src0 are read, and on Gen >= 7 only the low 16-bits of - * src1 are used. - * - * If multiplying by an immediate value that fits in 16-bits, do a - * single MUL instruction with that value in the proper location. - */ - if (devinfo->gen < 7) { - fs_reg imm(VGRF, alloc.allocate(dispatch_width / 8), - inst->dst.type); - ibld.MOV(imm, inst->src[1]); - ibld.MUL(inst->dst, imm, inst->src[0]); - } else { - const bool ud = (inst->src[1].type == BRW_REGISTER_TYPE_UD); - ibld.MUL(inst->dst, inst->src[0], - ud ? brw_imm_uw(inst->src[1].ud) - : brw_imm_w(inst->src[1].d)); - } - } else { - /* Gen < 8 (and some Gen8+ low-power parts like Cherryview) cannot - * do 32-bit integer multiplication in one instruction, but instead - * must do a sequence (which actually calculates a 64-bit result): - * - * mul(8) acc0<1>D g3<8,8,1>D g4<8,8,1>D - * mach(8) null g3<8,8,1>D g4<8,8,1>D - * mov(8) g2<1>D acc0<8,8,1>D - * - * But on Gen > 6, the ability to use second accumulator register - * (acc1) for non-float data types was removed, preventing a simple - * implementation in SIMD16. A 16-channel result can be calculated by - * executing the three instructions twice in SIMD8, once with quarter - * control of 1Q for the first eight channels and again with 2Q for - * the second eight channels. - * - * Which accumulator register is implicitly accessed (by AccWrEnable - * for instance) is determined by the quarter control. Unfortunately - * Ivybridge (and presumably Baytrail) has a hardware bug in which an - * implicit accumulator access by an instruction with 2Q will access - * acc1 regardless of whether the data type is usable in acc1. - * - * Specifically, the 2Q mach(8) writes acc1 which does not exist for - * integer data types. - * - * Since we only want the low 32-bits of the result, we can do two - * 32-bit x 16-bit multiplies (like the mul and mach are doing), and - * adjust the high result and add them (like the mach is doing): - * - * mul(8) g7<1>D g3<8,8,1>D g4.0<8,8,1>UW - * mul(8) g8<1>D g3<8,8,1>D g4.1<8,8,1>UW - * shl(8) g9<1>D g8<8,8,1>D 16D - * add(8) g2<1>D g7<8,8,1>D g8<8,8,1>D - * - * We avoid the shl instruction by realizing that we only want to add - * the low 16-bits of the "high" result to the high 16-bits of the - * "low" result and using proper regioning on the add: - * - * mul(8) g7<1>D g3<8,8,1>D g4.0<16,8,2>UW - * mul(8) g8<1>D g3<8,8,1>D g4.1<16,8,2>UW - * add(8) g7.1<2>UW g7.1<16,8,2>UW g8<16,8,2>UW - * - * Since it does not use the (single) accumulator register, we can - * schedule multi-component multiplications much better. - */ - - fs_reg orig_dst = inst->dst; - if (orig_dst.is_null() || orig_dst.file == MRF) { - inst->dst = fs_reg(VGRF, alloc.allocate(dispatch_width / 8), - inst->dst.type); - } - fs_reg low = inst->dst; - fs_reg high(VGRF, alloc.allocate(dispatch_width / 8), - inst->dst.type); - - if (devinfo->gen >= 7) { - if (inst->src[1].file == IMM) { - ibld.MUL(low, inst->src[0], - brw_imm_uw(inst->src[1].ud & 0xffff)); - ibld.MUL(high, inst->src[0], - brw_imm_uw(inst->src[1].ud >> 16)); - } else { - ibld.MUL(low, inst->src[0], - subscript(inst->src[1], BRW_REGISTER_TYPE_UW, 0)); - ibld.MUL(high, inst->src[0], - subscript(inst->src[1], BRW_REGISTER_TYPE_UW, 1)); - } - } else { - ibld.MUL(low, subscript(inst->src[0], BRW_REGISTER_TYPE_UW, 0), - inst->src[1]); - ibld.MUL(high, subscript(inst->src[0], BRW_REGISTER_TYPE_UW, 1), - inst->src[1]); - } - - ibld.ADD(subscript(inst->dst, BRW_REGISTER_TYPE_UW, 1), - subscript(low, BRW_REGISTER_TYPE_UW, 1), - subscript(high, BRW_REGISTER_TYPE_UW, 0)); - - if (inst->conditional_mod || orig_dst.file == MRF) { - set_condmod(inst->conditional_mod, - ibld.MOV(orig_dst, inst->dst)); - } - } - - } else if (inst->opcode == SHADER_OPCODE_MULH) { - /* Should have been lowered to 8-wide. */ - assert(inst->exec_size <= get_lowered_simd_width(devinfo, inst)); - const fs_reg acc = retype(brw_acc_reg(inst->exec_size), - inst->dst.type); - fs_inst *mul = ibld.MUL(acc, inst->src[0], inst->src[1]); - fs_inst *mach = ibld.MACH(inst->dst, inst->src[0], inst->src[1]); - - if (devinfo->gen >= 8) { - /* Until Gen8, integer multiplies read 32-bits from one source, - * and 16-bits from the other, and relying on the MACH instruction - * to generate the high bits of the result. - * - * On Gen8, the multiply instruction does a full 32x32-bit - * multiply, but in order to do a 64-bit multiply we can simulate - * the previous behavior and then use a MACH instruction. - * - * FINISHME: Don't use source modifiers on src1. - */ - assert(mul->src[1].type == BRW_REGISTER_TYPE_D || - mul->src[1].type == BRW_REGISTER_TYPE_UD); - mul->src[1].type = BRW_REGISTER_TYPE_UW; - mul->src[1].stride *= 2; - - } else if (devinfo->gen == 7 && !devinfo->is_haswell && - inst->group > 0) { - /* Among other things the quarter control bits influence which - * accumulator register is used by the hardware for instructions - * that access the accumulator implicitly (e.g. MACH). A - * second-half instruction would normally map to acc1, which - * doesn't exist on Gen7 and up (the hardware does emulate it for - * floating-point instructions *only* by taking advantage of the - * extra precision of acc0 not normally used for floating point - * arithmetic). - * - * HSW and up are careful enough not to try to access an - * accumulator register that doesn't exist, but on earlier Gen7 - * hardware we need to make sure that the quarter control bits are - * zero to avoid non-deterministic behaviour and emit an extra MOV - * to get the result masked correctly according to the current - * channel enables. - */ - mach->group = 0; - mach->force_writemask_all = true; - mach->dst = ibld.vgrf(inst->dst.type); - ibld.MOV(inst->dst, mach->dst); - } - } else { - continue; - } - - inst->remove(block); - progress = true; - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -bool -fs_visitor::lower_minmax() -{ - assert(devinfo->gen < 6); - - bool progress = false; - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - const fs_builder ibld(this, block, inst); - - if (inst->opcode == BRW_OPCODE_SEL && - inst->predicate == BRW_PREDICATE_NONE) { - /* FIXME: Using CMP doesn't preserve the NaN propagation semantics of - * the original SEL.L/GE instruction - */ - ibld.CMP(ibld.null_reg_d(), inst->src[0], inst->src[1], - inst->conditional_mod); - inst->predicate = BRW_PREDICATE_NORMAL; - inst->conditional_mod = BRW_CONDITIONAL_NONE; - - progress = true; - } - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -static void -setup_color_payload(const fs_builder &bld, const brw_wm_prog_key *key, - fs_reg *dst, fs_reg color, unsigned components) -{ - if (key->clamp_fragment_color) { - fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, 4); - assert(color.type == BRW_REGISTER_TYPE_F); - - for (unsigned i = 0; i < components; i++) - set_saturate(true, - bld.MOV(offset(tmp, bld, i), offset(color, bld, i))); - - color = tmp; - } - - for (unsigned i = 0; i < components; i++) - dst[i] = offset(color, bld, i); -} - -static void -lower_fb_write_logical_send(const fs_builder &bld, fs_inst *inst, - const struct brw_wm_prog_data *prog_data, - const brw_wm_prog_key *key, - const fs_visitor::thread_payload &payload) -{ - assert(inst->src[FB_WRITE_LOGICAL_SRC_COMPONENTS].file == IMM); - const gen_device_info *devinfo = bld.shader->devinfo; - const fs_reg &color0 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR0]; - const fs_reg &color1 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR1]; - const fs_reg &src0_alpha = inst->src[FB_WRITE_LOGICAL_SRC_SRC0_ALPHA]; - const fs_reg &src_depth = inst->src[FB_WRITE_LOGICAL_SRC_SRC_DEPTH]; - const fs_reg &dst_depth = inst->src[FB_WRITE_LOGICAL_SRC_DST_DEPTH]; - const fs_reg &src_stencil = inst->src[FB_WRITE_LOGICAL_SRC_SRC_STENCIL]; - fs_reg sample_mask = inst->src[FB_WRITE_LOGICAL_SRC_OMASK]; - const unsigned components = - inst->src[FB_WRITE_LOGICAL_SRC_COMPONENTS].ud; - - /* We can potentially have a message length of up to 15, so we have to set - * base_mrf to either 0 or 1 in order to fit in m0..m15. - */ - fs_reg sources[15]; - int header_size = 2, payload_header_size; - unsigned length = 0; - - /* From the Sandy Bridge PRM, volume 4, page 198: - * - * "Dispatched Pixel Enables. One bit per pixel indicating - * which pixels were originally enabled when the thread was - * dispatched. This field is only required for the end-of- - * thread message and on all dual-source messages." - */ - if (devinfo->gen >= 6 && - (devinfo->is_haswell || devinfo->gen >= 8 || !prog_data->uses_kill) && - color1.file == BAD_FILE && - key->nr_color_regions == 1) { - header_size = 0; - } - - if (header_size != 0) { - assert(header_size == 2); - /* Allocate 2 registers for a header */ - length += 2; - } - - if (payload.aa_dest_stencil_reg) { - sources[length] = fs_reg(VGRF, bld.shader->alloc.allocate(1)); - bld.group(8, 0).exec_all().annotate("FB write stencil/AA alpha") - .MOV(sources[length], - fs_reg(brw_vec8_grf(payload.aa_dest_stencil_reg, 0))); - length++; - } - - if (sample_mask.file != BAD_FILE) { - sources[length] = fs_reg(VGRF, bld.shader->alloc.allocate(1), - BRW_REGISTER_TYPE_UD); - - /* Hand over gl_SampleMask. Only the lower 16 bits of each channel are - * relevant. Since it's unsigned single words one vgrf is always - * 16-wide, but only the lower or higher 8 channels will be used by the - * hardware when doing a SIMD8 write depending on whether we have - * selected the subspans for the first or second half respectively. - */ - assert(sample_mask.file != BAD_FILE && type_sz(sample_mask.type) == 4); - sample_mask.type = BRW_REGISTER_TYPE_UW; - sample_mask.stride *= 2; - - bld.exec_all().annotate("FB write oMask") - .MOV(horiz_offset(retype(sources[length], BRW_REGISTER_TYPE_UW), - inst->group), - sample_mask); - length++; - } - - payload_header_size = length; - - if (src0_alpha.file != BAD_FILE) { - /* FIXME: This is being passed at the wrong location in the payload and - * doesn't work when gl_SampleMask and MRTs are used simultaneously. - * It's supposed to be immediately before oMask but there seems to be no - * reasonable way to pass them in the correct order because LOAD_PAYLOAD - * requires header sources to form a contiguous segment at the beginning - * of the message and src0_alpha has per-channel semantics. - */ - setup_color_payload(bld, key, &sources[length], src0_alpha, 1); - length++; - } else if (key->replicate_alpha && inst->target != 0) { - /* Handle the case when fragment shader doesn't write to draw buffer - * zero. No need to call setup_color_payload() for src0_alpha because - * alpha value will be undefined. - */ - length++; - } - - setup_color_payload(bld, key, &sources[length], color0, components); - length += 4; - - if (color1.file != BAD_FILE) { - setup_color_payload(bld, key, &sources[length], color1, components); - length += 4; - } - - if (src_depth.file != BAD_FILE) { - sources[length] = src_depth; - length++; - } - - if (dst_depth.file != BAD_FILE) { - sources[length] = dst_depth; - length++; - } - - if (src_stencil.file != BAD_FILE) { - assert(devinfo->gen >= 9); - assert(bld.dispatch_width() != 16); - - /* XXX: src_stencil is only available on gen9+. dst_depth is never - * available on gen9+. As such it's impossible to have both enabled at the - * same time and therefore length cannot overrun the array. - */ - assert(length < 15); - - sources[length] = bld.vgrf(BRW_REGISTER_TYPE_UD); - bld.exec_all().annotate("FB write OS") - .MOV(retype(sources[length], BRW_REGISTER_TYPE_UB), - subscript(src_stencil, BRW_REGISTER_TYPE_UB, 0)); - length++; - } - - fs_inst *load; - if (devinfo->gen >= 7) { - /* Send from the GRF */ - fs_reg payload = fs_reg(VGRF, -1, BRW_REGISTER_TYPE_F); - load = bld.LOAD_PAYLOAD(payload, sources, length, payload_header_size); - payload.nr = bld.shader->alloc.allocate(regs_written(load)); - load->dst = payload; - - inst->src[0] = payload; - inst->resize_sources(1); - } else { - /* Send from the MRF */ - load = bld.LOAD_PAYLOAD(fs_reg(MRF, 1, BRW_REGISTER_TYPE_F), - sources, length, payload_header_size); - - /* On pre-SNB, we have to interlace the color values. LOAD_PAYLOAD - * will do this for us if we just give it a COMPR4 destination. - */ - if (devinfo->gen < 6 && bld.dispatch_width() == 16) - load->dst.nr |= BRW_MRF_COMPR4; - - inst->resize_sources(0); - inst->base_mrf = 1; - } - - inst->opcode = FS_OPCODE_FB_WRITE; - inst->mlen = regs_written(load); - inst->header_size = header_size; -} - -static void -lower_fb_read_logical_send(const fs_builder &bld, fs_inst *inst) -{ - const fs_builder &ubld = bld.exec_all(); - const unsigned length = 2; - const fs_reg header = ubld.group(8, 0).vgrf(BRW_REGISTER_TYPE_UD, length); - - ubld.group(16, 0) - .MOV(header, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); - - inst->resize_sources(1); - inst->src[0] = header; - inst->opcode = FS_OPCODE_FB_READ; - inst->mlen = length; - inst->header_size = length; -} - -static void -lower_sampler_logical_send_gen4(const fs_builder &bld, fs_inst *inst, opcode op, - const fs_reg &coordinate, - const fs_reg &shadow_c, - const fs_reg &lod, const fs_reg &lod2, - const fs_reg &surface, - const fs_reg &sampler, - unsigned coord_components, - unsigned grad_components) -{ - const bool has_lod = (op == SHADER_OPCODE_TXL || op == FS_OPCODE_TXB || - op == SHADER_OPCODE_TXF || op == SHADER_OPCODE_TXS); - fs_reg msg_begin(MRF, 1, BRW_REGISTER_TYPE_F); - fs_reg msg_end = msg_begin; - - /* g0 header. */ - msg_end = offset(msg_end, bld.group(8, 0), 1); - - for (unsigned i = 0; i < coord_components; i++) - bld.MOV(retype(offset(msg_end, bld, i), coordinate.type), - offset(coordinate, bld, i)); - - msg_end = offset(msg_end, bld, coord_components); - - /* Messages other than SAMPLE and RESINFO in SIMD16 and TXD in SIMD8 - * require all three components to be present and zero if they are unused. - */ - if (coord_components > 0 && - (has_lod || shadow_c.file != BAD_FILE || - (op == SHADER_OPCODE_TEX && bld.dispatch_width() == 8))) { - for (unsigned i = coord_components; i < 3; i++) - bld.MOV(offset(msg_end, bld, i), brw_imm_f(0.0f)); - - msg_end = offset(msg_end, bld, 3 - coord_components); - } - - if (op == SHADER_OPCODE_TXD) { - /* TXD unsupported in SIMD16 mode. */ - assert(bld.dispatch_width() == 8); - - /* the slots for u and v are always present, but r is optional */ - if (coord_components < 2) - msg_end = offset(msg_end, bld, 2 - coord_components); - - /* P = u, v, r - * dPdx = dudx, dvdx, drdx - * dPdy = dudy, dvdy, drdy - * - * 1-arg: Does not exist. - * - * 2-arg: dudx dvdx dudy dvdy - * dPdx.x dPdx.y dPdy.x dPdy.y - * m4 m5 m6 m7 - * - * 3-arg: dudx dvdx drdx dudy dvdy drdy - * dPdx.x dPdx.y dPdx.z dPdy.x dPdy.y dPdy.z - * m5 m6 m7 m8 m9 m10 - */ - for (unsigned i = 0; i < grad_components; i++) - bld.MOV(offset(msg_end, bld, i), offset(lod, bld, i)); - - msg_end = offset(msg_end, bld, MAX2(grad_components, 2)); - - for (unsigned i = 0; i < grad_components; i++) - bld.MOV(offset(msg_end, bld, i), offset(lod2, bld, i)); - - msg_end = offset(msg_end, bld, MAX2(grad_components, 2)); - } - - if (has_lod) { - /* Bias/LOD with shadow comparator is unsupported in SIMD16 -- *Without* - * shadow comparator (including RESINFO) it's unsupported in SIMD8 mode. - */ - assert(shadow_c.file != BAD_FILE ? bld.dispatch_width() == 8 : - bld.dispatch_width() == 16); - - const brw_reg_type type = - (op == SHADER_OPCODE_TXF || op == SHADER_OPCODE_TXS ? - BRW_REGISTER_TYPE_UD : BRW_REGISTER_TYPE_F); - bld.MOV(retype(msg_end, type), lod); - msg_end = offset(msg_end, bld, 1); - } - - if (shadow_c.file != BAD_FILE) { - if (op == SHADER_OPCODE_TEX && bld.dispatch_width() == 8) { - /* There's no plain shadow compare message, so we use shadow - * compare with a bias of 0.0. - */ - bld.MOV(msg_end, brw_imm_f(0.0f)); - msg_end = offset(msg_end, bld, 1); - } - - bld.MOV(msg_end, shadow_c); - msg_end = offset(msg_end, bld, 1); - } - - inst->opcode = op; - inst->src[0] = reg_undef; - inst->src[1] = surface; - inst->src[2] = sampler; - inst->resize_sources(3); - inst->base_mrf = msg_begin.nr; - inst->mlen = msg_end.nr - msg_begin.nr; - inst->header_size = 1; -} - -static void -lower_sampler_logical_send_gen5(const fs_builder &bld, fs_inst *inst, opcode op, - const fs_reg &coordinate, - const fs_reg &shadow_c, - const fs_reg &lod, const fs_reg &lod2, - const fs_reg &sample_index, - const fs_reg &surface, - const fs_reg &sampler, - unsigned coord_components, - unsigned grad_components) -{ - fs_reg message(MRF, 2, BRW_REGISTER_TYPE_F); - fs_reg msg_coords = message; - unsigned header_size = 0; - - if (inst->offset != 0) { - /* The offsets set up by the visitor are in the m1 header, so we can't - * go headerless. - */ - header_size = 1; - message.nr--; - } - - for (unsigned i = 0; i < coord_components; i++) - bld.MOV(retype(offset(msg_coords, bld, i), coordinate.type), - offset(coordinate, bld, i)); - - fs_reg msg_end = offset(msg_coords, bld, coord_components); - fs_reg msg_lod = offset(msg_coords, bld, 4); - - if (shadow_c.file != BAD_FILE) { - fs_reg msg_shadow = msg_lod; - bld.MOV(msg_shadow, shadow_c); - msg_lod = offset(msg_shadow, bld, 1); - msg_end = msg_lod; - } - - switch (op) { - case SHADER_OPCODE_TXL: - case FS_OPCODE_TXB: - bld.MOV(msg_lod, lod); - msg_end = offset(msg_lod, bld, 1); - break; - case SHADER_OPCODE_TXD: - /** - * P = u, v, r - * dPdx = dudx, dvdx, drdx - * dPdy = dudy, dvdy, drdy - * - * Load up these values: - * - dudx dudy dvdx dvdy drdx drdy - * - dPdx.x dPdy.x dPdx.y dPdy.y dPdx.z dPdy.z - */ - msg_end = msg_lod; - for (unsigned i = 0; i < grad_components; i++) { - bld.MOV(msg_end, offset(lod, bld, i)); - msg_end = offset(msg_end, bld, 1); - - bld.MOV(msg_end, offset(lod2, bld, i)); - msg_end = offset(msg_end, bld, 1); - } - break; - case SHADER_OPCODE_TXS: - msg_lod = retype(msg_end, BRW_REGISTER_TYPE_UD); - bld.MOV(msg_lod, lod); - msg_end = offset(msg_lod, bld, 1); - break; - case SHADER_OPCODE_TXF: - msg_lod = offset(msg_coords, bld, 3); - bld.MOV(retype(msg_lod, BRW_REGISTER_TYPE_UD), lod); - msg_end = offset(msg_lod, bld, 1); - break; - case SHADER_OPCODE_TXF_CMS: - msg_lod = offset(msg_coords, bld, 3); - /* lod */ - bld.MOV(retype(msg_lod, BRW_REGISTER_TYPE_UD), brw_imm_ud(0u)); - /* sample index */ - bld.MOV(retype(offset(msg_lod, bld, 1), BRW_REGISTER_TYPE_UD), sample_index); - msg_end = offset(msg_lod, bld, 2); - break; - default: - break; - } - - inst->opcode = op; - inst->src[0] = reg_undef; - inst->src[1] = surface; - inst->src[2] = sampler; - inst->resize_sources(3); - inst->base_mrf = message.nr; - inst->mlen = msg_end.nr - message.nr; - inst->header_size = header_size; - - /* Message length > MAX_SAMPLER_MESSAGE_SIZE disallowed by hardware. */ - assert(inst->mlen <= MAX_SAMPLER_MESSAGE_SIZE); -} - -static bool -is_high_sampler(const struct gen_device_info *devinfo, const fs_reg &sampler) -{ - if (devinfo->gen < 8 && !devinfo->is_haswell) - return false; - - return sampler.file != IMM || sampler.ud >= 16; -} - -static void -lower_sampler_logical_send_gen7(const fs_builder &bld, fs_inst *inst, opcode op, - const fs_reg &coordinate, - const fs_reg &shadow_c, - fs_reg lod, const fs_reg &lod2, - const fs_reg &sample_index, - const fs_reg &mcs, - const fs_reg &surface, - const fs_reg &sampler, - const fs_reg &tg4_offset, - unsigned coord_components, - unsigned grad_components) -{ - const gen_device_info *devinfo = bld.shader->devinfo; - unsigned reg_width = bld.dispatch_width() / 8; - unsigned header_size = 0, length = 0; - fs_reg sources[MAX_SAMPLER_MESSAGE_SIZE]; - for (unsigned i = 0; i < ARRAY_SIZE(sources); i++) - sources[i] = bld.vgrf(BRW_REGISTER_TYPE_F); - - if (op == SHADER_OPCODE_TG4 || op == SHADER_OPCODE_TG4_OFFSET || - inst->offset != 0 || inst->eot || - op == SHADER_OPCODE_SAMPLEINFO || - is_high_sampler(devinfo, sampler)) { - /* For general texture offsets (no txf workaround), we need a header to - * put them in. Note that we're only reserving space for it in the - * message payload as it will be initialized implicitly by the - * generator. - * - * TG4 needs to place its channel select in the header, for interaction - * with ARB_texture_swizzle. The sampler index is only 4-bits, so for - * larger sampler numbers we need to offset the Sampler State Pointer in - * the header. - */ - header_size = 1; - sources[0] = fs_reg(); - length++; - - /* If we're requesting fewer than four channels worth of response, - * and we have an explicit header, we need to set up the sampler - * writemask. It's reversed from normal: 1 means "don't write". - */ - if (!inst->eot && regs_written(inst) != 4 * reg_width) { - assert(regs_written(inst) % reg_width == 0); - unsigned mask = ~((1 << (regs_written(inst) / reg_width)) - 1) & 0xf; - inst->offset |= mask << 12; - } - } - - if (shadow_c.file != BAD_FILE) { - bld.MOV(sources[length], shadow_c); - length++; - } - - bool coordinate_done = false; - - /* Set up the LOD info */ - switch (op) { - case FS_OPCODE_TXB: - case SHADER_OPCODE_TXL: - if (devinfo->gen >= 9 && op == SHADER_OPCODE_TXL && lod.is_zero()) { - op = SHADER_OPCODE_TXL_LZ; - break; - } - bld.MOV(sources[length], lod); - length++; - break; - case SHADER_OPCODE_TXD: - /* TXD should have been lowered in SIMD16 mode. */ - assert(bld.dispatch_width() == 8); - - /* Load dPdx and the coordinate together: - * [hdr], [ref], x, dPdx.x, dPdy.x, y, dPdx.y, dPdy.y, z, dPdx.z, dPdy.z - */ - for (unsigned i = 0; i < coord_components; i++) { - bld.MOV(sources[length++], offset(coordinate, bld, i)); - - /* For cube map array, the coordinate is (u,v,r,ai) but there are - * only derivatives for (u, v, r). - */ - if (i < grad_components) { - bld.MOV(sources[length++], offset(lod, bld, i)); - bld.MOV(sources[length++], offset(lod2, bld, i)); - } - } - - coordinate_done = true; - break; - case SHADER_OPCODE_TXS: - bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), lod); - length++; - break; - case SHADER_OPCODE_TXF: - /* Unfortunately, the parameters for LD are intermixed: u, lod, v, r. - * On Gen9 they are u, v, lod, r - */ - bld.MOV(retype(sources[length++], BRW_REGISTER_TYPE_D), coordinate); - - if (devinfo->gen >= 9) { - if (coord_components >= 2) { - bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), - offset(coordinate, bld, 1)); - } else { - sources[length] = brw_imm_d(0); - } - length++; - } - - if (devinfo->gen >= 9 && lod.is_zero()) { - op = SHADER_OPCODE_TXF_LZ; - } else { - bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), lod); - length++; - } - - for (unsigned i = devinfo->gen >= 9 ? 2 : 1; i < coord_components; i++) - bld.MOV(retype(sources[length++], BRW_REGISTER_TYPE_D), - offset(coordinate, bld, i)); - - coordinate_done = true; - break; - - case SHADER_OPCODE_TXF_CMS: - case SHADER_OPCODE_TXF_CMS_W: - case SHADER_OPCODE_TXF_UMS: - case SHADER_OPCODE_TXF_MCS: - if (op == SHADER_OPCODE_TXF_UMS || - op == SHADER_OPCODE_TXF_CMS || - op == SHADER_OPCODE_TXF_CMS_W) { - bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), sample_index); - length++; - } - - if (op == SHADER_OPCODE_TXF_CMS || op == SHADER_OPCODE_TXF_CMS_W) { - /* Data from the multisample control surface. */ - bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), mcs); - length++; - - /* On Gen9+ we'll use ld2dms_w instead which has two registers for - * the MCS data. - */ - if (op == SHADER_OPCODE_TXF_CMS_W) { - bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), - mcs.file == IMM ? - mcs : - offset(mcs, bld, 1)); - length++; - } - } - - /* There is no offsetting for this message; just copy in the integer - * texture coordinates. - */ - for (unsigned i = 0; i < coord_components; i++) - bld.MOV(retype(sources[length++], BRW_REGISTER_TYPE_D), - offset(coordinate, bld, i)); - - coordinate_done = true; - break; - case SHADER_OPCODE_TG4_OFFSET: - /* More crazy intermixing */ - for (unsigned i = 0; i < 2; i++) /* u, v */ - bld.MOV(sources[length++], offset(coordinate, bld, i)); - - for (unsigned i = 0; i < 2; i++) /* offu, offv */ - bld.MOV(retype(sources[length++], BRW_REGISTER_TYPE_D), - offset(tg4_offset, bld, i)); - - if (coord_components == 3) /* r if present */ - bld.MOV(sources[length++], offset(coordinate, bld, 2)); - - coordinate_done = true; - break; - default: - break; - } - - /* Set up the coordinate (except for cases where it was done above) */ - if (!coordinate_done) { - for (unsigned i = 0; i < coord_components; i++) - bld.MOV(sources[length++], offset(coordinate, bld, i)); - } - - int mlen; - if (reg_width == 2) - mlen = length * reg_width - header_size; - else - mlen = length * reg_width; - - const fs_reg src_payload = fs_reg(VGRF, bld.shader->alloc.allocate(mlen), - BRW_REGISTER_TYPE_F); - bld.LOAD_PAYLOAD(src_payload, sources, length, header_size); - - /* Generate the SEND. */ - inst->opcode = op; - inst->src[0] = src_payload; - inst->src[1] = surface; - inst->src[2] = sampler; - inst->resize_sources(3); - inst->mlen = mlen; - inst->header_size = header_size; - - /* Message length > MAX_SAMPLER_MESSAGE_SIZE disallowed by hardware. */ - assert(inst->mlen <= MAX_SAMPLER_MESSAGE_SIZE); -} - -static void -lower_sampler_logical_send(const fs_builder &bld, fs_inst *inst, opcode op) -{ - const gen_device_info *devinfo = bld.shader->devinfo; - const fs_reg &coordinate = inst->src[TEX_LOGICAL_SRC_COORDINATE]; - const fs_reg &shadow_c = inst->src[TEX_LOGICAL_SRC_SHADOW_C]; - const fs_reg &lod = inst->src[TEX_LOGICAL_SRC_LOD]; - const fs_reg &lod2 = inst->src[TEX_LOGICAL_SRC_LOD2]; - const fs_reg &sample_index = inst->src[TEX_LOGICAL_SRC_SAMPLE_INDEX]; - const fs_reg &mcs = inst->src[TEX_LOGICAL_SRC_MCS]; - const fs_reg &surface = inst->src[TEX_LOGICAL_SRC_SURFACE]; - const fs_reg &sampler = inst->src[TEX_LOGICAL_SRC_SAMPLER]; - const fs_reg &tg4_offset = inst->src[TEX_LOGICAL_SRC_TG4_OFFSET]; - assert(inst->src[TEX_LOGICAL_SRC_COORD_COMPONENTS].file == IMM); - const unsigned coord_components = inst->src[TEX_LOGICAL_SRC_COORD_COMPONENTS].ud; - assert(inst->src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].file == IMM); - const unsigned grad_components = inst->src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].ud; - - if (devinfo->gen >= 7) { - lower_sampler_logical_send_gen7(bld, inst, op, coordinate, - shadow_c, lod, lod2, sample_index, - mcs, surface, sampler, tg4_offset, - coord_components, grad_components); - } else if (devinfo->gen >= 5) { - lower_sampler_logical_send_gen5(bld, inst, op, coordinate, - shadow_c, lod, lod2, sample_index, - surface, sampler, - coord_components, grad_components); - } else { - lower_sampler_logical_send_gen4(bld, inst, op, coordinate, - shadow_c, lod, lod2, - surface, sampler, - coord_components, grad_components); - } -} - -/** - * Initialize the header present in some typed and untyped surface - * messages. - */ -static fs_reg -emit_surface_header(const fs_builder &bld, const fs_reg &sample_mask) -{ - fs_builder ubld = bld.exec_all().group(8, 0); - const fs_reg dst = ubld.vgrf(BRW_REGISTER_TYPE_UD); - ubld.MOV(dst, brw_imm_d(0)); - ubld.MOV(component(dst, 7), sample_mask); - return dst; -} - -static void -lower_surface_logical_send(const fs_builder &bld, fs_inst *inst, opcode op, - const fs_reg &sample_mask) -{ - /* Get the logical send arguments. */ - const fs_reg &addr = inst->src[0]; - const fs_reg &src = inst->src[1]; - const fs_reg &surface = inst->src[2]; - const UNUSED fs_reg &dims = inst->src[3]; - const fs_reg &arg = inst->src[4]; - - /* Calculate the total number of components of the payload. */ - const unsigned addr_sz = inst->components_read(0); - const unsigned src_sz = inst->components_read(1); - const unsigned header_sz = (sample_mask.file == BAD_FILE ? 0 : 1); - const unsigned sz = header_sz + addr_sz + src_sz; - - /* Allocate space for the payload. */ - fs_reg *const components = new fs_reg[sz]; - const fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, sz); - unsigned n = 0; - - /* Construct the payload. */ - if (header_sz) - components[n++] = emit_surface_header(bld, sample_mask); - - for (unsigned i = 0; i < addr_sz; i++) - components[n++] = offset(addr, bld, i); - - for (unsigned i = 0; i < src_sz; i++) - components[n++] = offset(src, bld, i); - - bld.LOAD_PAYLOAD(payload, components, sz, header_sz); - - /* Update the original instruction. */ - inst->opcode = op; - inst->mlen = header_sz + (addr_sz + src_sz) * inst->exec_size / 8; - inst->header_size = header_sz; - - inst->src[0] = payload; - inst->src[1] = surface; - inst->src[2] = arg; - inst->resize_sources(3); - - delete[] components; -} - -static void -lower_varying_pull_constant_logical_send(const fs_builder &bld, fs_inst *inst) -{ - const gen_device_info *devinfo = bld.shader->devinfo; - - if (devinfo->gen >= 7) { - /* We are switching the instruction from an ALU-like instruction to a - * send-from-grf instruction. Since sends can't handle strides or - * source modifiers, we have to make a copy of the offset source. - */ - fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD); - bld.MOV(tmp, inst->src[1]); - inst->src[1] = tmp; - - inst->opcode = FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7; - - } else { - const fs_reg payload(MRF, FIRST_PULL_LOAD_MRF(devinfo->gen), - BRW_REGISTER_TYPE_UD); - - bld.MOV(byte_offset(payload, REG_SIZE), inst->src[1]); - - inst->opcode = FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4; - inst->resize_sources(1); - inst->base_mrf = payload.nr; - inst->header_size = 1; - inst->mlen = 1 + inst->exec_size / 8; - } -} - -static void -lower_math_logical_send(const fs_builder &bld, fs_inst *inst) -{ - assert(bld.shader->devinfo->gen < 6); - - inst->base_mrf = 2; - inst->mlen = inst->sources * inst->exec_size / 8; - - if (inst->sources > 1) { - /* From the Ironlake PRM, Volume 4, Part 1, Section 6.1.13 - * "Message Payload": - * - * "Operand0[7]. For the INT DIV functions, this operand is the - * denominator." - * ... - * "Operand1[7]. For the INT DIV functions, this operand is the - * numerator." - */ - const bool is_int_div = inst->opcode != SHADER_OPCODE_POW; - const fs_reg src0 = is_int_div ? inst->src[1] : inst->src[0]; - const fs_reg src1 = is_int_div ? inst->src[0] : inst->src[1]; - - inst->resize_sources(1); - inst->src[0] = src0; - - assert(inst->exec_size == 8); - bld.MOV(fs_reg(MRF, inst->base_mrf + 1, src1.type), src1); - } -} - -bool -fs_visitor::lower_logical_sends() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - const fs_builder ibld(this, block, inst); - - switch (inst->opcode) { - case FS_OPCODE_FB_WRITE_LOGICAL: - assert(stage == MESA_SHADER_FRAGMENT); - lower_fb_write_logical_send(ibld, inst, - brw_wm_prog_data(prog_data), - (const brw_wm_prog_key *)key, - payload); - break; - - case FS_OPCODE_FB_READ_LOGICAL: - lower_fb_read_logical_send(ibld, inst); - break; - - case SHADER_OPCODE_TEX_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TEX); - break; - - case SHADER_OPCODE_TXD_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXD); - break; - - case SHADER_OPCODE_TXF_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF); - break; - - case SHADER_OPCODE_TXL_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXL); - break; - - case SHADER_OPCODE_TXS_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXS); - break; - - case FS_OPCODE_TXB_LOGICAL: - lower_sampler_logical_send(ibld, inst, FS_OPCODE_TXB); - break; - - case SHADER_OPCODE_TXF_CMS_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_CMS); - break; - - case SHADER_OPCODE_TXF_CMS_W_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_CMS_W); - break; - - case SHADER_OPCODE_TXF_UMS_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_UMS); - break; - - case SHADER_OPCODE_TXF_MCS_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_MCS); - break; - - case SHADER_OPCODE_LOD_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_LOD); - break; - - case SHADER_OPCODE_TG4_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TG4); - break; - - case SHADER_OPCODE_TG4_OFFSET_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TG4_OFFSET); - break; - - case SHADER_OPCODE_SAMPLEINFO_LOGICAL: - lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_SAMPLEINFO); - break; - - case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL: - lower_surface_logical_send(ibld, inst, - SHADER_OPCODE_UNTYPED_SURFACE_READ, - fs_reg()); - break; - - case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL: - lower_surface_logical_send(ibld, inst, - SHADER_OPCODE_UNTYPED_SURFACE_WRITE, - ibld.sample_mask_reg()); - break; - - case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL: - lower_surface_logical_send(ibld, inst, - SHADER_OPCODE_UNTYPED_ATOMIC, - ibld.sample_mask_reg()); - break; - - case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL: - lower_surface_logical_send(ibld, inst, - SHADER_OPCODE_TYPED_SURFACE_READ, - brw_imm_d(0xffff)); - break; - - case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL: - lower_surface_logical_send(ibld, inst, - SHADER_OPCODE_TYPED_SURFACE_WRITE, - ibld.sample_mask_reg()); - break; - - case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL: - lower_surface_logical_send(ibld, inst, - SHADER_OPCODE_TYPED_ATOMIC, - ibld.sample_mask_reg()); - break; - - case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL: - lower_varying_pull_constant_logical_send(ibld, inst); - break; - - case SHADER_OPCODE_RCP: - case SHADER_OPCODE_RSQ: - case SHADER_OPCODE_SQRT: - case SHADER_OPCODE_EXP2: - case SHADER_OPCODE_LOG2: - case SHADER_OPCODE_SIN: - case SHADER_OPCODE_COS: - case SHADER_OPCODE_POW: - case SHADER_OPCODE_INT_QUOTIENT: - case SHADER_OPCODE_INT_REMAINDER: - /* The math opcodes are overloaded for the send-like and - * expression-like instructions which seems kind of icky. Gen6+ has - * a native (but rather quirky) MATH instruction so we don't need to - * do anything here. On Gen4-5 we'll have to lower the Gen6-like - * logical instructions (which we can easily recognize because they - * have mlen = 0) into send-like virtual instructions. - */ - if (devinfo->gen < 6 && inst->mlen == 0) { - lower_math_logical_send(ibld, inst); - break; - - } else { - continue; - } - - default: - continue; - } - - progress = true; - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -/** - * Get the closest allowed SIMD width for instruction \p inst accounting for - * some common regioning and execution control restrictions that apply to FPU - * instructions. These restrictions don't necessarily have any relevance to - * instructions not executed by the FPU pipeline like extended math, control - * flow or send message instructions. - * - * For virtual opcodes it's really up to the instruction -- In some cases - * (e.g. where a virtual instruction unrolls into a simple sequence of FPU - * instructions) it may simplify virtual instruction lowering if we can - * enforce FPU-like regioning restrictions already on the virtual instruction, - * in other cases (e.g. virtual send-like instructions) this may be - * excessively restrictive. - */ -static unsigned -get_fpu_lowered_simd_width(const struct gen_device_info *devinfo, - const fs_inst *inst) -{ - /* Maximum execution size representable in the instruction controls. */ - unsigned max_width = MIN2(32, inst->exec_size); - - /* According to the PRMs: - * "A. In Direct Addressing mode, a source cannot span more than 2 - * adjacent GRF registers. - * B. A destination cannot span more than 2 adjacent GRF registers." - * - * Look for the source or destination with the largest register region - * which is the one that is going to limit the overall execution size of - * the instruction due to this rule. - */ - unsigned reg_count = DIV_ROUND_UP(inst->size_written, REG_SIZE); - - for (unsigned i = 0; i < inst->sources; i++) - reg_count = MAX2(reg_count, DIV_ROUND_UP(inst->size_read(i), REG_SIZE)); - - /* Calculate the maximum execution size of the instruction based on the - * factor by which it goes over the hardware limit of 2 GRFs. - */ - if (reg_count > 2) - max_width = MIN2(max_width, inst->exec_size / DIV_ROUND_UP(reg_count, 2)); - - /* According to the IVB PRMs: - * "When destination spans two registers, the source MUST span two - * registers. The exception to the above rule: - * - * - When source is scalar, the source registers are not incremented. - * - When source is packed integer Word and destination is packed - * integer DWord, the source register is not incremented but the - * source sub register is incremented." - * - * The hardware specs from Gen4 to Gen7.5 mention similar regioning - * restrictions. The code below intentionally doesn't check whether the - * destination type is integer because empirically the hardware doesn't - * seem to care what the actual type is as long as it's dword-aligned. - */ - if (devinfo->gen < 8) { - for (unsigned i = 0; i < inst->sources; i++) { - if (inst->size_written > REG_SIZE && - inst->size_read(i) != 0 && inst->size_read(i) <= REG_SIZE && - !is_uniform(inst->src[i]) && - !(type_sz(inst->dst.type) == 4 && inst->dst.stride == 1 && - type_sz(inst->src[i].type) == 2 && inst->src[i].stride == 1)) { - const unsigned reg_count = DIV_ROUND_UP(inst->size_written, REG_SIZE); - max_width = MIN2(max_width, inst->exec_size / reg_count); - } - } - } - - /* From the IVB PRMs: - * "When an instruction is SIMD32, the low 16 bits of the execution mask - * are applied for both halves of the SIMD32 instruction. If different - * execution mask channels are required, split the instruction into two - * SIMD16 instructions." - * - * There is similar text in the HSW PRMs. Gen4-6 don't even implement - * 32-wide control flow support in hardware and will behave similarly. - */ - if (devinfo->gen < 8 && !inst->force_writemask_all) - max_width = MIN2(max_width, 16); - - /* From the IVB PRMs (applies to HSW too): - * "Instructions with condition modifiers must not use SIMD32." - * - * From the BDW PRMs (applies to later hardware too): - * "Ternary instruction with condition modifiers must not use SIMD32." - */ - if (inst->conditional_mod && (devinfo->gen < 8 || inst->is_3src(devinfo))) - max_width = MIN2(max_width, 16); - - /* From the IVB PRMs (applies to other devices that don't have the - * gen_device_info::supports_simd16_3src flag set): - * "In Align16 access mode, SIMD16 is not allowed for DW operations and - * SIMD8 is not allowed for DF operations." - */ - if (inst->is_3src(devinfo) && !devinfo->supports_simd16_3src) - max_width = MIN2(max_width, inst->exec_size / reg_count); - - /* Pre-Gen8 EUs are hardwired to use the QtrCtrl+1 (where QtrCtrl is - * the 8-bit quarter of the execution mask signals specified in the - * instruction control fields) for the second compressed half of any - * single-precision instruction (for double-precision instructions - * it's hardwired to use NibCtrl+1, at least on HSW), which means that - * the EU will apply the wrong execution controls for the second - * sequential GRF write if the number of channels per GRF is not exactly - * eight in single-precision mode (or four in double-float mode). - * - * In this situation we calculate the maximum size of the split - * instructions so they only ever write to a single register. - */ - if (devinfo->gen < 8 && inst->size_written > REG_SIZE && - !inst->force_writemask_all) { - const unsigned channels_per_grf = inst->exec_size / - DIV_ROUND_UP(inst->size_written, REG_SIZE); - unsigned exec_type_size = 0; - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].file != BAD_FILE) - exec_type_size = MAX2(exec_type_size, type_sz(inst->src[i].type)); - } - assert(exec_type_size); - - /* The hardware shifts exactly 8 channels per compressed half of the - * instruction in single-precision mode and exactly 4 in double-precision. - */ - if (channels_per_grf != (exec_type_size == 8 ? 4 : 8)) - max_width = MIN2(max_width, channels_per_grf); - } - - /* Only power-of-two execution sizes are representable in the instruction - * control fields. - */ - return 1 << _mesa_logbase2(max_width); -} - -/** - * Get the maximum allowed SIMD width for instruction \p inst accounting for - * various payload size restrictions that apply to sampler message - * instructions. - * - * This is only intended to provide a maximum theoretical bound for the - * execution size of the message based on the number of argument components - * alone, which in most cases will determine whether the SIMD8 or SIMD16 - * variant of the message can be used, though some messages may have - * additional restrictions not accounted for here (e.g. pre-ILK hardware uses - * the message length to determine the exact SIMD width and argument count, - * which makes a number of sampler message combinations impossible to - * represent). - */ -static unsigned -get_sampler_lowered_simd_width(const struct gen_device_info *devinfo, - const fs_inst *inst) -{ - /* Calculate the number of coordinate components that have to be present - * assuming that additional arguments follow the texel coordinates in the - * message payload. On IVB+ there is no need for padding, on ILK-SNB we - * need to pad to four or three components depending on the message, - * pre-ILK we need to pad to at most three components. - */ - const unsigned req_coord_components = - (devinfo->gen >= 7 || - !inst->components_read(TEX_LOGICAL_SRC_COORDINATE)) ? 0 : - (devinfo->gen >= 5 && inst->opcode != SHADER_OPCODE_TXF_LOGICAL && - inst->opcode != SHADER_OPCODE_TXF_CMS_LOGICAL) ? 4 : - 3; - - /* On Gen9+ the LOD argument is for free if we're able to use the LZ - * variant of the TXL or TXF message. - */ - const bool implicit_lod = devinfo->gen >= 9 && - (inst->opcode == SHADER_OPCODE_TXL || - inst->opcode == SHADER_OPCODE_TXF) && - inst->src[TEX_LOGICAL_SRC_LOD].is_zero(); - - /* Calculate the total number of argument components that need to be passed - * to the sampler unit. - */ - const unsigned num_payload_components = - MAX2(inst->components_read(TEX_LOGICAL_SRC_COORDINATE), - req_coord_components) + - inst->components_read(TEX_LOGICAL_SRC_SHADOW_C) + - (implicit_lod ? 0 : inst->components_read(TEX_LOGICAL_SRC_LOD)) + - inst->components_read(TEX_LOGICAL_SRC_LOD2) + - inst->components_read(TEX_LOGICAL_SRC_SAMPLE_INDEX) + - (inst->opcode == SHADER_OPCODE_TG4_OFFSET_LOGICAL ? - inst->components_read(TEX_LOGICAL_SRC_TG4_OFFSET) : 0) + - inst->components_read(TEX_LOGICAL_SRC_MCS); - - /* SIMD16 messages with more than five arguments exceed the maximum message - * size supported by the sampler, regardless of whether a header is - * provided or not. - */ - return MIN2(inst->exec_size, - num_payload_components > MAX_SAMPLER_MESSAGE_SIZE / 2 ? 8 : 16); -} - -/** - * Get the closest native SIMD width supported by the hardware for instruction - * \p inst. The instruction will be left untouched by - * fs_visitor::lower_simd_width() if the returned value is equal to the - * original execution size. - */ -static unsigned -get_lowered_simd_width(const struct gen_device_info *devinfo, - const fs_inst *inst) -{ - switch (inst->opcode) { - case BRW_OPCODE_MOV: - case BRW_OPCODE_SEL: - case BRW_OPCODE_NOT: - case BRW_OPCODE_AND: - case BRW_OPCODE_OR: - case BRW_OPCODE_XOR: - case BRW_OPCODE_SHR: - case BRW_OPCODE_SHL: - case BRW_OPCODE_ASR: - case BRW_OPCODE_CMPN: - case BRW_OPCODE_CSEL: - case BRW_OPCODE_F32TO16: - case BRW_OPCODE_F16TO32: - case BRW_OPCODE_BFREV: - case BRW_OPCODE_BFE: - case BRW_OPCODE_ADD: - case BRW_OPCODE_MUL: - case BRW_OPCODE_AVG: - case BRW_OPCODE_FRC: - case BRW_OPCODE_RNDU: - case BRW_OPCODE_RNDD: - case BRW_OPCODE_RNDE: - case BRW_OPCODE_RNDZ: - case BRW_OPCODE_LZD: - case BRW_OPCODE_FBH: - case BRW_OPCODE_FBL: - case BRW_OPCODE_CBIT: - case BRW_OPCODE_SAD2: - case BRW_OPCODE_MAD: - case BRW_OPCODE_LRP: - case FS_OPCODE_PACK: - return get_fpu_lowered_simd_width(devinfo, inst); - - case BRW_OPCODE_CMP: { - /* The Ivybridge/BayTrail WaCMPInstFlagDepClearedEarly workaround says that - * when the destination is a GRF the dependency-clear bit on the flag - * register is cleared early. - * - * Suggested workarounds are to disable coissuing CMP instructions - * or to split CMP(16) instructions into two CMP(8) instructions. - * - * We choose to split into CMP(8) instructions since disabling - * coissuing would affect CMP instructions not otherwise affected by - * the errata. - */ - const unsigned max_width = (devinfo->gen == 7 && !devinfo->is_haswell && - !inst->dst.is_null() ? 8 : ~0); - return MIN2(max_width, get_fpu_lowered_simd_width(devinfo, inst)); - } - case BRW_OPCODE_BFI1: - case BRW_OPCODE_BFI2: - /* The Haswell WaForceSIMD8ForBFIInstruction workaround says that we - * should - * "Force BFI instructions to be executed always in SIMD8." - */ - return MIN2(devinfo->is_haswell ? 8 : ~0u, - get_fpu_lowered_simd_width(devinfo, inst)); - - case BRW_OPCODE_IF: - assert(inst->src[0].file == BAD_FILE || inst->exec_size <= 16); - return inst->exec_size; - - case SHADER_OPCODE_RCP: - case SHADER_OPCODE_RSQ: - case SHADER_OPCODE_SQRT: - case SHADER_OPCODE_EXP2: - case SHADER_OPCODE_LOG2: - case SHADER_OPCODE_SIN: - case SHADER_OPCODE_COS: - /* Unary extended math instructions are limited to SIMD8 on Gen4 and - * Gen6. - */ - return (devinfo->gen >= 7 ? MIN2(16, inst->exec_size) : - devinfo->gen == 5 || devinfo->is_g4x ? MIN2(16, inst->exec_size) : - MIN2(8, inst->exec_size)); - - case SHADER_OPCODE_POW: - /* SIMD16 is only allowed on Gen7+. */ - return (devinfo->gen >= 7 ? MIN2(16, inst->exec_size) : - MIN2(8, inst->exec_size)); - - case SHADER_OPCODE_INT_QUOTIENT: - case SHADER_OPCODE_INT_REMAINDER: - /* Integer division is limited to SIMD8 on all generations. */ - return MIN2(8, inst->exec_size); - - case FS_OPCODE_LINTERP: - case FS_OPCODE_GET_BUFFER_SIZE: - case FS_OPCODE_DDX_COARSE: - case FS_OPCODE_DDX_FINE: - case FS_OPCODE_DDY_COARSE: - case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD: - case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7: - case FS_OPCODE_PACK_HALF_2x16_SPLIT: - case FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X: - case FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y: - case FS_OPCODE_INTERPOLATE_AT_SAMPLE: - case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET: - case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: - return MIN2(16, inst->exec_size); - - case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL: - /* Pre-ILK hardware doesn't have a SIMD8 variant of the texel fetch - * message used to implement varying pull constant loads, so expand it - * to SIMD16. An alternative with longer message payload length but - * shorter return payload would be to use the SIMD8 sampler message that - * takes (header, u, v, r) as parameters instead of (header, u). - */ - return (devinfo->gen == 4 ? 16 : MIN2(16, inst->exec_size)); - - case FS_OPCODE_DDY_FINE: - /* The implementation of this virtual opcode may require emitting - * compressed Align16 instructions, which are severely limited on some - * generations. - * - * From the Ivy Bridge PRM, volume 4 part 3, section 3.3.9 (Register - * Region Restrictions): - * - * "In Align16 access mode, SIMD16 is not allowed for DW operations - * and SIMD8 is not allowed for DF operations." - * - * In this context, "DW operations" means "operations acting on 32-bit - * values", so it includes operations on floats. - * - * Gen4 has a similar restriction. From the i965 PRM, section 11.5.3 - * (Instruction Compression -> Rules and Restrictions): - * - * "A compressed instruction must be in Align1 access mode. Align16 - * mode instructions cannot be compressed." - * - * Similar text exists in the g45 PRM. - * - * Empirically, compressed align16 instructions using odd register - * numbers don't appear to work on Sandybridge either. - */ - return (devinfo->gen == 4 || devinfo->gen == 6 || - (devinfo->gen == 7 && !devinfo->is_haswell) ? - MIN2(8, inst->exec_size) : MIN2(16, inst->exec_size)); - - case SHADER_OPCODE_MULH: - /* MULH is lowered to the MUL/MACH sequence using the accumulator, which - * is 8-wide on Gen7+. - */ - return (devinfo->gen >= 7 ? 8 : - get_fpu_lowered_simd_width(devinfo, inst)); - - case FS_OPCODE_FB_WRITE_LOGICAL: - /* Gen6 doesn't support SIMD16 depth writes but we cannot handle them - * here. - */ - assert(devinfo->gen != 6 || - inst->src[FB_WRITE_LOGICAL_SRC_SRC_DEPTH].file == BAD_FILE || - inst->exec_size == 8); - /* Dual-source FB writes are unsupported in SIMD16 mode. */ - return (inst->src[FB_WRITE_LOGICAL_SRC_COLOR1].file != BAD_FILE ? - 8 : MIN2(16, inst->exec_size)); - - case FS_OPCODE_FB_READ_LOGICAL: - return MIN2(16, inst->exec_size); - - case SHADER_OPCODE_TEX_LOGICAL: - case SHADER_OPCODE_TXF_CMS_LOGICAL: - case SHADER_OPCODE_TXF_UMS_LOGICAL: - case SHADER_OPCODE_TXF_MCS_LOGICAL: - case SHADER_OPCODE_LOD_LOGICAL: - case SHADER_OPCODE_TG4_LOGICAL: - case SHADER_OPCODE_SAMPLEINFO_LOGICAL: - case SHADER_OPCODE_TXF_CMS_W_LOGICAL: - case SHADER_OPCODE_TG4_OFFSET_LOGICAL: - return get_sampler_lowered_simd_width(devinfo, inst); - - case SHADER_OPCODE_TXD_LOGICAL: - /* TXD is unsupported in SIMD16 mode. */ - return 8; - - case SHADER_OPCODE_TXL_LOGICAL: - case FS_OPCODE_TXB_LOGICAL: - /* Only one execution size is representable pre-ILK depending on whether - * the shadow reference argument is present. - */ - if (devinfo->gen == 4) - return inst->src[TEX_LOGICAL_SRC_SHADOW_C].file == BAD_FILE ? 16 : 8; - else - return get_sampler_lowered_simd_width(devinfo, inst); - - case SHADER_OPCODE_TXF_LOGICAL: - case SHADER_OPCODE_TXS_LOGICAL: - /* Gen4 doesn't have SIMD8 variants for the RESINFO and LD-with-LOD - * messages. Use SIMD16 instead. - */ - if (devinfo->gen == 4) - return 16; - else - return get_sampler_lowered_simd_width(devinfo, inst); - - case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL: - case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL: - case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL: - return 8; - - case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL: - case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL: - case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL: - return MIN2(16, inst->exec_size); - - case SHADER_OPCODE_URB_READ_SIMD8: - case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT: - case SHADER_OPCODE_URB_WRITE_SIMD8: - case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT: - case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED: - case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT: - return MIN2(8, inst->exec_size); - - case SHADER_OPCODE_MOV_INDIRECT: - /* Prior to Broadwell, we only have 8 address subregisters */ - return MIN3(devinfo->gen >= 8 ? 16 : 8, - 2 * REG_SIZE / (inst->dst.stride * type_sz(inst->dst.type)), - inst->exec_size); - - case SHADER_OPCODE_LOAD_PAYLOAD: { - const unsigned reg_count = - DIV_ROUND_UP(inst->dst.component_size(inst->exec_size), REG_SIZE); - - if (reg_count > 2) { - /* Only LOAD_PAYLOAD instructions with per-channel destination region - * can be easily lowered (which excludes headers and heterogeneous - * types). - */ - assert(!inst->header_size); - for (unsigned i = 0; i < inst->sources; i++) - assert(type_sz(inst->dst.type) == type_sz(inst->src[i].type) || - inst->src[i].file == BAD_FILE); - - return inst->exec_size / DIV_ROUND_UP(reg_count, 2); - } else { - return inst->exec_size; - } - } - default: - return inst->exec_size; - } -} - -/** - * Return true if splitting out the group of channels of instruction \p inst - * given by lbld.group() requires allocating a temporary for the i-th source - * of the lowered instruction. - */ -static inline bool -needs_src_copy(const fs_builder &lbld, const fs_inst *inst, unsigned i) -{ - return !(is_periodic(inst->src[i], lbld.dispatch_width()) || - (inst->components_read(i) == 1 && - lbld.dispatch_width() <= inst->exec_size)); -} - -/** - * Extract the data that would be consumed by the channel group given by - * lbld.group() from the i-th source region of instruction \p inst and return - * it as result in packed form. If any copy instructions are required they - * will be emitted before the given \p inst in \p block. - */ -static fs_reg -emit_unzip(const fs_builder &lbld, bblock_t *block, fs_inst *inst, - unsigned i) -{ - /* Specified channel group from the source region. */ - const fs_reg src = horiz_offset(inst->src[i], lbld.group()); - - if (needs_src_copy(lbld, inst, i)) { - /* Builder of the right width to perform the copy avoiding uninitialized - * data if the lowered execution size is greater than the original - * execution size of the instruction. - */ - const fs_builder cbld = lbld.group(MIN2(lbld.dispatch_width(), - inst->exec_size), 0); - const fs_reg tmp = lbld.vgrf(inst->src[i].type, inst->components_read(i)); - - for (unsigned k = 0; k < inst->components_read(i); ++k) - cbld.at(block, inst) - .MOV(offset(tmp, lbld, k), offset(src, inst->exec_size, k)); - - return tmp; - - } else if (is_periodic(inst->src[i], lbld.dispatch_width())) { - /* The source is invariant for all dispatch_width-wide groups of the - * original region. - */ - return inst->src[i]; - - } else { - /* We can just point the lowered instruction at the right channel group - * from the original region. - */ - return src; - } -} - -/** - * Return true if splitting out the group of channels of instruction \p inst - * given by lbld.group() requires allocating a temporary for the destination - * of the lowered instruction and copying the data back to the original - * destination region. - */ -static inline bool -needs_dst_copy(const fs_builder &lbld, const fs_inst *inst) -{ - /* If the instruction writes more than one component we'll have to shuffle - * the results of multiple lowered instructions in order to make sure that - * they end up arranged correctly in the original destination region. - */ - if (inst->size_written > inst->dst.component_size(inst->exec_size)) - return true; - - /* If the lowered execution size is larger than the original the result of - * the instruction won't fit in the original destination, so we'll have to - * allocate a temporary in any case. - */ - if (lbld.dispatch_width() > inst->exec_size) - return true; - - for (unsigned i = 0; i < inst->sources; i++) { - /* If we already made a copy of the source for other reasons there won't - * be any overlap with the destination. - */ - if (needs_src_copy(lbld, inst, i)) - continue; - - /* In order to keep the logic simple we emit a copy whenever the - * destination region doesn't exactly match an overlapping source, which - * may point at the source and destination not being aligned group by - * group which could cause one of the lowered instructions to overwrite - * the data read from the same source by other lowered instructions. - */ - if (regions_overlap(inst->dst, inst->size_written, - inst->src[i], inst->size_read(i)) && - !inst->dst.equals(inst->src[i])) - return true; - } - - return false; -} - -/** - * Insert data from a packed temporary into the channel group given by - * lbld.group() of the destination region of instruction \p inst and return - * the temporary as result. If any copy instructions are required they will - * be emitted around the given \p inst in \p block. - */ -static fs_reg -emit_zip(const fs_builder &lbld, bblock_t *block, fs_inst *inst) -{ - /* Builder of the right width to perform the copy avoiding uninitialized - * data if the lowered execution size is greater than the original - * execution size of the instruction. - */ - const fs_builder cbld = lbld.group(MIN2(lbld.dispatch_width(), - inst->exec_size), 0); - - /* Specified channel group from the destination region. */ - const fs_reg dst = horiz_offset(inst->dst, lbld.group()); - const unsigned dst_size = inst->size_written / - inst->dst.component_size(inst->exec_size); - - if (needs_dst_copy(lbld, inst)) { - const fs_reg tmp = lbld.vgrf(inst->dst.type, dst_size); - - if (inst->predicate) { - /* Handle predication by copying the original contents of - * the destination into the temporary before emitting the - * lowered instruction. - */ - for (unsigned k = 0; k < dst_size; ++k) - cbld.at(block, inst) - .MOV(offset(tmp, lbld, k), offset(dst, inst->exec_size, k)); - } - - for (unsigned k = 0; k < dst_size; ++k) - cbld.at(block, inst->next) - .MOV(offset(dst, inst->exec_size, k), offset(tmp, lbld, k)); - - return tmp; - - } else { - /* No need to allocate a temporary for the lowered instruction, just - * take the right group of channels from the original region. - */ - return dst; - } -} - -bool -fs_visitor::lower_simd_width() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - const unsigned lower_width = get_lowered_simd_width(devinfo, inst); - - if (lower_width != inst->exec_size) { - /* Builder matching the original instruction. We may also need to - * emit an instruction of width larger than the original, set the - * execution size of the builder to the highest of both for now so - * we're sure that both cases can be handled. - */ - const unsigned max_width = MAX2(inst->exec_size, lower_width); - const fs_builder ibld = bld.at(block, inst) - .exec_all(inst->force_writemask_all) - .group(max_width, inst->group / max_width); - - /* Split the copies in chunks of the execution width of either the - * original or the lowered instruction, whichever is lower. - */ - const unsigned n = DIV_ROUND_UP(inst->exec_size, lower_width); - const unsigned dst_size = inst->size_written / - inst->dst.component_size(inst->exec_size); - - assert(!inst->writes_accumulator && !inst->mlen); - - for (unsigned i = 0; i < n; i++) { - /* Emit a copy of the original instruction with the lowered width. - * If the EOT flag was set throw it away except for the last - * instruction to avoid killing the thread prematurely. - */ - fs_inst split_inst = *inst; - split_inst.exec_size = lower_width; - split_inst.eot = inst->eot && i == n - 1; - - /* Select the correct channel enables for the i-th group, then - * transform the sources and destination and emit the lowered - * instruction. - */ - const fs_builder lbld = ibld.group(lower_width, i); - - for (unsigned j = 0; j < inst->sources; j++) - split_inst.src[j] = emit_unzip(lbld, block, inst, j); - - split_inst.dst = emit_zip(lbld, block, inst); - split_inst.size_written = - split_inst.dst.component_size(lower_width) * dst_size; - - lbld.emit(split_inst); - } - - inst->remove(block); - progress = true; - } - } - - if (progress) - invalidate_live_intervals(); - - return progress; -} - -void -fs_visitor::dump_instructions() -{ - dump_instructions(NULL); -} - -void -fs_visitor::dump_instructions(const char *name) -{ - FILE *file = stderr; - if (name && geteuid() != 0) { - file = fopen(name, "w"); - if (!file) - file = stderr; - } - - if (cfg) { - calculate_register_pressure(); - int ip = 0, max_pressure = 0; - foreach_block_and_inst(block, backend_instruction, inst, cfg) { - max_pressure = MAX2(max_pressure, regs_live_at_ip[ip]); - fprintf(file, "{%3d} %4d: ", regs_live_at_ip[ip], ip); - dump_instruction(inst, file); - ip++; - } - fprintf(file, "Maximum %3d registers live at once.\n", max_pressure); - } else { - int ip = 0; - foreach_in_list(backend_instruction, inst, &instructions) { - fprintf(file, "%4d: ", ip++); - dump_instruction(inst, file); - } - } - - if (file != stderr) { - fclose(file); - } -} - -void -fs_visitor::dump_instruction(backend_instruction *be_inst) -{ - dump_instruction(be_inst, stderr); -} - -void -fs_visitor::dump_instruction(backend_instruction *be_inst, FILE *file) -{ - fs_inst *inst = (fs_inst *)be_inst; - - if (inst->predicate) { - fprintf(file, "(%cf0.%d) ", - inst->predicate_inverse ? '-' : '+', - inst->flag_subreg); - } - - fprintf(file, "%s", brw_instruction_name(devinfo, inst->opcode)); - if (inst->saturate) - fprintf(file, ".sat"); - if (inst->conditional_mod) { - fprintf(file, "%s", conditional_modifier[inst->conditional_mod]); - if (!inst->predicate && - (devinfo->gen < 5 || (inst->opcode != BRW_OPCODE_SEL && - inst->opcode != BRW_OPCODE_IF && - inst->opcode != BRW_OPCODE_WHILE))) { - fprintf(file, ".f0.%d", inst->flag_subreg); - } - } - fprintf(file, "(%d) ", inst->exec_size); - - if (inst->mlen) { - fprintf(file, "(mlen: %d) ", inst->mlen); - } - - if (inst->eot) { - fprintf(file, "(EOT) "); - } - - switch (inst->dst.file) { - case VGRF: - fprintf(file, "vgrf%d", inst->dst.nr); - break; - case FIXED_GRF: - fprintf(file, "g%d", inst->dst.nr); - break; - case MRF: - fprintf(file, "m%d", inst->dst.nr); - break; - case BAD_FILE: - fprintf(file, "(null)"); - break; - case UNIFORM: - fprintf(file, "***u%d***", inst->dst.nr); - break; - case ATTR: - fprintf(file, "***attr%d***", inst->dst.nr); - break; - case ARF: - switch (inst->dst.nr) { - case BRW_ARF_NULL: - fprintf(file, "null"); - break; - case BRW_ARF_ADDRESS: - fprintf(file, "a0.%d", inst->dst.subnr); - break; - case BRW_ARF_ACCUMULATOR: - fprintf(file, "acc%d", inst->dst.subnr); - break; - case BRW_ARF_FLAG: - fprintf(file, "f%d.%d", inst->dst.nr & 0xf, inst->dst.subnr); - break; - default: - fprintf(file, "arf%d.%d", inst->dst.nr & 0xf, inst->dst.subnr); - break; - } - break; - case IMM: - unreachable("not reached"); - } - - if (inst->dst.offset || - (inst->dst.file == VGRF && - alloc.sizes[inst->dst.nr] * REG_SIZE != inst->size_written)) { - const unsigned reg_size = (inst->dst.file == UNIFORM ? 4 : REG_SIZE); - fprintf(file, "+%d.%d", inst->dst.offset / reg_size, - inst->dst.offset % reg_size); - } - - if (inst->dst.stride != 1) - fprintf(file, "<%u>", inst->dst.stride); - fprintf(file, ":%s, ", brw_reg_type_letters(inst->dst.type)); - - for (int i = 0; i < inst->sources; i++) { - if (inst->src[i].negate) - fprintf(file, "-"); - if (inst->src[i].abs) - fprintf(file, "|"); - switch (inst->src[i].file) { - case VGRF: - fprintf(file, "vgrf%d", inst->src[i].nr); - break; - case FIXED_GRF: - fprintf(file, "g%d", inst->src[i].nr); - break; - case MRF: - fprintf(file, "***m%d***", inst->src[i].nr); - break; - case ATTR: - fprintf(file, "attr%d", inst->src[i].nr); - break; - case UNIFORM: - fprintf(file, "u%d", inst->src[i].nr); - break; - case BAD_FILE: - fprintf(file, "(null)"); - break; - case IMM: - switch (inst->src[i].type) { - case BRW_REGISTER_TYPE_F: - fprintf(file, "%-gf", inst->src[i].f); - break; - case BRW_REGISTER_TYPE_DF: - fprintf(file, "%fdf", inst->src[i].df); - break; - case BRW_REGISTER_TYPE_W: - case BRW_REGISTER_TYPE_D: - fprintf(file, "%dd", inst->src[i].d); - break; - case BRW_REGISTER_TYPE_UW: - case BRW_REGISTER_TYPE_UD: - fprintf(file, "%uu", inst->src[i].ud); - break; - case BRW_REGISTER_TYPE_VF: - fprintf(file, "[%-gF, %-gF, %-gF, %-gF]", - brw_vf_to_float((inst->src[i].ud >> 0) & 0xff), - brw_vf_to_float((inst->src[i].ud >> 8) & 0xff), - brw_vf_to_float((inst->src[i].ud >> 16) & 0xff), - brw_vf_to_float((inst->src[i].ud >> 24) & 0xff)); - break; - default: - fprintf(file, "???"); - break; - } - break; - case ARF: - switch (inst->src[i].nr) { - case BRW_ARF_NULL: - fprintf(file, "null"); - break; - case BRW_ARF_ADDRESS: - fprintf(file, "a0.%d", inst->src[i].subnr); - break; - case BRW_ARF_ACCUMULATOR: - fprintf(file, "acc%d", inst->src[i].subnr); - break; - case BRW_ARF_FLAG: - fprintf(file, "f%d.%d", inst->src[i].nr & 0xf, inst->src[i].subnr); - break; - default: - fprintf(file, "arf%d.%d", inst->src[i].nr & 0xf, inst->src[i].subnr); - break; - } - break; - } - - if (inst->src[i].offset || - (inst->src[i].file == VGRF && - alloc.sizes[inst->src[i].nr] * REG_SIZE != inst->size_read(i))) { - const unsigned reg_size = (inst->src[i].file == UNIFORM ? 4 : REG_SIZE); - fprintf(file, "+%d.%d", inst->src[i].offset / reg_size, - inst->src[i].offset % reg_size); - } - - if (inst->src[i].abs) - fprintf(file, "|"); - - if (inst->src[i].file != IMM) { - unsigned stride; - if (inst->src[i].file == ARF || inst->src[i].file == FIXED_GRF) { - unsigned hstride = inst->src[i].hstride; - stride = (hstride == 0 ? 0 : (1 << (hstride - 1))); - } else { - stride = inst->src[i].stride; - } - if (stride != 1) - fprintf(file, "<%u>", stride); - - fprintf(file, ":%s", brw_reg_type_letters(inst->src[i].type)); - } - - if (i < inst->sources - 1 && inst->src[i + 1].file != BAD_FILE) - fprintf(file, ", "); - } - - fprintf(file, " "); - - if (inst->force_writemask_all) - fprintf(file, "NoMask "); - - if (inst->exec_size != dispatch_width) - fprintf(file, "group%d ", inst->group); - - fprintf(file, "\n"); -} - -/** - * Possibly returns an instruction that set up @param reg. - * - * Sometimes we want to take the result of some expression/variable - * dereference tree and rewrite the instruction generating the result - * of the tree. When processing the tree, we know that the - * instructions generated are all writing temporaries that are dead - * outside of this tree. So, if we have some instructions that write - * a temporary, we're free to point that temp write somewhere else. - * - * Note that this doesn't guarantee that the instruction generated - * only reg -- it might be the size=4 destination of a texture instruction. - */ -fs_inst * -fs_visitor::get_instruction_generating_reg(fs_inst *start, - fs_inst *end, - const fs_reg ®) -{ - if (end == start || - end->is_partial_write() || - !reg.equals(end->dst)) { - return NULL; - } else { - return end; - } -} - -void -fs_visitor::setup_fs_payload_gen6() -{ - assert(stage == MESA_SHADER_FRAGMENT); - struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data); - - assert(devinfo->gen >= 6); - - /* R0-1: masks, pixel X/Y coordinates. */ - payload.num_regs = 2; - /* R2: only for 32-pixel dispatch.*/ - - /* R3-26: barycentric interpolation coordinates. These appear in the - * same order that they appear in the brw_barycentric_mode - * enum. Each set of coordinates occupies 2 registers if dispatch width - * == 8 and 4 registers if dispatch width == 16. Coordinates only - * appear if they were enabled using the "Barycentric Interpolation - * Mode" bits in WM_STATE. - */ - for (int i = 0; i < BRW_BARYCENTRIC_MODE_COUNT; ++i) { - if (prog_data->barycentric_interp_modes & (1 << i)) { - payload.barycentric_coord_reg[i] = payload.num_regs; - payload.num_regs += 2; - if (dispatch_width == 16) { - payload.num_regs += 2; - } - } - } - - /* R27: interpolated depth if uses source depth */ - prog_data->uses_src_depth = - (nir->info->inputs_read & (1 << VARYING_SLOT_POS)) != 0; - if (prog_data->uses_src_depth) { - payload.source_depth_reg = payload.num_regs; - payload.num_regs++; - if (dispatch_width == 16) { - /* R28: interpolated depth if not SIMD8. */ - payload.num_regs++; - } - } - - /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W. */ - prog_data->uses_src_w = - (nir->info->inputs_read & (1 << VARYING_SLOT_POS)) != 0; - if (prog_data->uses_src_w) { - payload.source_w_reg = payload.num_regs; - payload.num_regs++; - if (dispatch_width == 16) { - /* R30: interpolated W if not SIMD8. */ - payload.num_regs++; - } - } - - /* R31: MSAA position offsets. */ - if (prog_data->persample_dispatch && - (nir->info->system_values_read & SYSTEM_BIT_SAMPLE_POS)) { - /* From the Ivy Bridge PRM documentation for 3DSTATE_PS: - * - * "MSDISPMODE_PERSAMPLE is required in order to select - * POSOFFSET_SAMPLE" - * - * So we can only really get sample positions if we are doing real - * per-sample dispatch. If we need gl_SamplePosition and we don't have - * persample dispatch, we hard-code it to 0.5. - */ - prog_data->uses_pos_offset = true; - payload.sample_pos_reg = payload.num_regs; - payload.num_regs++; - } - - /* R32: MSAA input coverage mask */ - prog_data->uses_sample_mask = - (nir->info->system_values_read & SYSTEM_BIT_SAMPLE_MASK_IN) != 0; - if (prog_data->uses_sample_mask) { - assert(devinfo->gen >= 7); - payload.sample_mask_in_reg = payload.num_regs; - payload.num_regs++; - if (dispatch_width == 16) { - /* R33: input coverage mask if not SIMD8. */ - payload.num_regs++; - } - } - - /* R34-: bary for 32-pixel. */ - /* R58-59: interp W for 32-pixel. */ - - if (nir->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { - source_depth_to_render_target = true; - } -} - -void -fs_visitor::setup_vs_payload() -{ - /* R0: thread header, R1: urb handles */ - payload.num_regs = 2; -} - -void -fs_visitor::setup_gs_payload() -{ - assert(stage == MESA_SHADER_GEOMETRY); - - struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(prog_data); - struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(prog_data); - - /* R0: thread header, R1: output URB handles */ - payload.num_regs = 2; - - if (gs_prog_data->include_primitive_id) { - /* R2: Primitive ID 0..7 */ - payload.num_regs++; - } - - /* Use a maximum of 24 registers for push-model inputs. */ - const unsigned max_push_components = 24; - - /* If pushing our inputs would take too many registers, reduce the URB read - * length (which is in HWords, or 8 registers), and resort to pulling. - * - * Note that the GS reads <URB Read Length> HWords for every vertex - so we - * have to multiply by VerticesIn to obtain the total storage requirement. - */ - if (8 * vue_prog_data->urb_read_length * nir->info->gs.vertices_in > - max_push_components || gs_prog_data->invocations > 1) { - gs_prog_data->base.include_vue_handles = true; - - /* R3..RN: ICP Handles for each incoming vertex (when using pull model) */ - payload.num_regs += nir->info->gs.vertices_in; - - vue_prog_data->urb_read_length = - ROUND_DOWN_TO(max_push_components / nir->info->gs.vertices_in, 8) / 8; - } -} - -void -fs_visitor::setup_cs_payload() -{ - assert(devinfo->gen >= 7); - payload.num_regs = 1; -} - -void -fs_visitor::calculate_register_pressure() -{ - invalidate_live_intervals(); - calculate_live_intervals(); - - unsigned num_instructions = 0; - foreach_block(block, cfg) - num_instructions += block->instructions.length(); - - regs_live_at_ip = rzalloc_array(mem_ctx, int, num_instructions); - - for (unsigned reg = 0; reg < alloc.count; reg++) { - for (int ip = virtual_grf_start[reg]; ip <= virtual_grf_end[reg]; ip++) - regs_live_at_ip[ip] += alloc.sizes[reg]; - } -} - -/** - * Look for repeated FS_OPCODE_MOV_DISPATCH_TO_FLAGS and drop the later ones. - * - * The needs_unlit_centroid_workaround ends up producing one of these per - * channel of centroid input, so it's good to clean them up. - * - * An assumption here is that nothing ever modifies the dispatched pixels - * value that FS_OPCODE_MOV_DISPATCH_TO_FLAGS reads from, but the hardware - * dictates that anyway. - */ -bool -fs_visitor::opt_drop_redundant_mov_to_flags() -{ - bool flag_mov_found[2] = {false}; - bool progress = false; - - /* Instructions removed by this pass can only be added if this were true */ - if (!devinfo->needs_unlit_centroid_workaround) - return false; - - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) { - if (inst->is_control_flow()) { - memset(flag_mov_found, 0, sizeof(flag_mov_found)); - } else if (inst->opcode == FS_OPCODE_MOV_DISPATCH_TO_FLAGS) { - if (!flag_mov_found[inst->flag_subreg]) { - flag_mov_found[inst->flag_subreg] = true; - } else { - inst->remove(block); - progress = true; - } - } else if (inst->flags_written()) { - flag_mov_found[inst->flag_subreg] = false; - } - } - - return progress; -} - -void -fs_visitor::optimize() -{ - /* Start by validating the shader we currently have. */ - validate(); - - /* bld is the common builder object pointing at the end of the program we - * used to translate it into i965 IR. For the optimization and lowering - * passes coming next, any code added after the end of the program without - * having explicitly called fs_builder::at() clearly points at a mistake. - * Ideally optimization passes wouldn't be part of the visitor so they - * wouldn't have access to bld at all, but they do, so just in case some - * pass forgets to ask for a location explicitly set it to NULL here to - * make it trip. The dispatch width is initialized to a bogus value to - * make sure that optimizations set the execution controls explicitly to - * match the code they are manipulating instead of relying on the defaults. - */ - bld = fs_builder(this, 64); - - assign_constant_locations(); - lower_constant_loads(); - - validate(); - - split_virtual_grfs(); - validate(); - -#define OPT(pass, args...) ({ \ - pass_num++; \ - bool this_progress = pass(args); \ - \ - if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \ - char filename[64]; \ - snprintf(filename, 64, "%s%d-%s-%02d-%02d-" #pass, \ - stage_abbrev, dispatch_width, nir->info->name, iteration, pass_num); \ - \ - backend_shader::dump_instructions(filename); \ - } \ - \ - validate(); \ - \ - progress = progress || this_progress; \ - this_progress; \ - }) - - if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) { - char filename[64]; - snprintf(filename, 64, "%s%d-%s-00-00-start", - stage_abbrev, dispatch_width, nir->info->name); - - backend_shader::dump_instructions(filename); - } - - bool progress = false; - int iteration = 0; - int pass_num = 0; - - OPT(opt_drop_redundant_mov_to_flags); - - do { - progress = false; - pass_num = 0; - iteration++; - - OPT(remove_duplicate_mrf_writes); - - OPT(opt_algebraic); - OPT(opt_cse); - OPT(opt_copy_propagation); - OPT(opt_predicated_break, this); - OPT(opt_cmod_propagation); - OPT(dead_code_eliminate); - OPT(opt_peephole_sel); - OPT(dead_control_flow_eliminate, this); - OPT(opt_register_renaming); - OPT(opt_saturate_propagation); - OPT(register_coalesce); - OPT(compute_to_mrf); - OPT(eliminate_find_live_channel); - - OPT(compact_virtual_grfs); - } while (progress); - - progress = false; - pass_num = 0; - - if (OPT(lower_pack)) { - OPT(register_coalesce); - OPT(dead_code_eliminate); - } - - if (OPT(lower_d2x)) { - OPT(opt_copy_propagation); - OPT(dead_code_eliminate); - } - - OPT(lower_simd_width); - - /* After SIMD lowering just in case we had to unroll the EOT send. */ - OPT(opt_sampler_eot); - - OPT(lower_logical_sends); - - if (progress) { - OPT(opt_copy_propagation); - /* Only run after logical send lowering because it's easier to implement - * in terms of physical sends. - */ - if (OPT(opt_zero_samples)) - OPT(opt_copy_propagation); - /* Run after logical send lowering to give it a chance to CSE the - * LOAD_PAYLOAD instructions created to construct the payloads of - * e.g. texturing messages in cases where it wasn't possible to CSE the - * whole logical instruction. - */ - OPT(opt_cse); - OPT(register_coalesce); - OPT(compute_to_mrf); - OPT(dead_code_eliminate); - OPT(remove_duplicate_mrf_writes); - OPT(opt_peephole_sel); - } - - OPT(opt_redundant_discard_jumps); - - if (OPT(lower_load_payload)) { - split_virtual_grfs(); - OPT(register_coalesce); - OPT(compute_to_mrf); - OPT(dead_code_eliminate); - } - - OPT(opt_combine_constants); - OPT(lower_integer_multiplication); - - if (devinfo->gen <= 5 && OPT(lower_minmax)) { - OPT(opt_cmod_propagation); - OPT(opt_cse); - OPT(opt_copy_propagation); - OPT(dead_code_eliminate); - } - - lower_uniform_pull_constant_loads(); - - validate(); -} - -/** - * Three source instruction must have a GRF/MRF destination register. - * ARF NULL is not allowed. Fix that up by allocating a temporary GRF. - */ -void -fs_visitor::fixup_3src_null_dest() -{ - bool progress = false; - - foreach_block_and_inst_safe (block, fs_inst, inst, cfg) { - if (inst->is_3src(devinfo) && inst->dst.is_null()) { - inst->dst = fs_reg(VGRF, alloc.allocate(dispatch_width / 8), - inst->dst.type); - progress = true; - } - } - - if (progress) - invalidate_live_intervals(); -} - -void -fs_visitor::allocate_registers(bool allow_spilling) -{ - bool allocated_without_spills; - - static const enum instruction_scheduler_mode pre_modes[] = { - SCHEDULE_PRE, - SCHEDULE_PRE_NON_LIFO, - SCHEDULE_PRE_LIFO, - }; - - bool spill_all = allow_spilling && (INTEL_DEBUG & DEBUG_SPILL_FS); - - /* Try each scheduling heuristic to see if it can successfully register - * allocate without spilling. They should be ordered by decreasing - * performance but increasing likelihood of allocating. - */ - for (unsigned i = 0; i < ARRAY_SIZE(pre_modes); i++) { - schedule_instructions(pre_modes[i]); - - if (0) { - assign_regs_trivial(); - allocated_without_spills = true; - } else { - allocated_without_spills = assign_regs(false, spill_all); - } - if (allocated_without_spills) - break; - } - - if (!allocated_without_spills) { - if (!allow_spilling) - fail("Failure to register allocate and spilling is not allowed."); - - /* We assume that any spilling is worse than just dropping back to - * SIMD8. There's probably actually some intermediate point where - * SIMD16 with a couple of spills is still better. - */ - if (dispatch_width > min_dispatch_width) { - fail("Failure to register allocate. Reduce number of " - "live scalar values to avoid this."); - } else { - compiler->shader_perf_log(log_data, - "%s shader triggered register spilling. " - "Try reducing the number of live scalar " - "values to improve performance.\n", - stage_name); - } - - /* Since we're out of heuristics, just go spill registers until we - * get an allocation. - */ - while (!assign_regs(true, spill_all)) { - if (failed) - break; - } - } - - /* This must come after all optimization and register allocation, since - * it inserts dead code that happens to have side effects, and it does - * so based on the actual physical registers in use. - */ - insert_gen4_send_dependency_workarounds(); - - if (failed) - return; - - schedule_instructions(SCHEDULE_POST); - - if (last_scratch > 0) { - MAYBE_UNUSED unsigned max_scratch_size = 2 * 1024 * 1024; - - prog_data->total_scratch = brw_get_scratch_size(last_scratch); - - if (stage == MESA_SHADER_COMPUTE) { - if (devinfo->is_haswell) { - /* According to the MEDIA_VFE_STATE's "Per Thread Scratch Space" - * field documentation, Haswell supports a minimum of 2kB of - * scratch space for compute shaders, unlike every other stage - * and platform. - */ - prog_data->total_scratch = MAX2(prog_data->total_scratch, 2048); - } else if (devinfo->gen <= 7) { - /* According to the MEDIA_VFE_STATE's "Per Thread Scratch Space" - * field documentation, platforms prior to Haswell measure scratch - * size linearly with a range of [1kB, 12kB] and 1kB granularity. - */ - prog_data->total_scratch = ALIGN(last_scratch, 1024); - max_scratch_size = 12 * 1024; - } - } - - /* We currently only support up to 2MB of scratch space. If we - * need to support more eventually, the documentation suggests - * that we could allocate a larger buffer, and partition it out - * ourselves. We'd just have to undo the hardware's address - * calculation by subtracting (FFTID * Per Thread Scratch Space) - * and then add FFTID * (Larger Per Thread Scratch Space). - * - * See 3D-Media-GPGPU Engine > Media GPGPU Pipeline > - * Thread Group Tracking > Local Memory/Scratch Space. - */ - assert(prog_data->total_scratch < max_scratch_size); - } -} - -bool -fs_visitor::run_vs(gl_clip_plane *clip_planes) -{ - assert(stage == MESA_SHADER_VERTEX); - - setup_vs_payload(); - - if (shader_time_index >= 0) - emit_shader_time_begin(); - - emit_nir_code(); - - if (failed) - return false; - - compute_clip_distance(clip_planes); - - emit_urb_writes(); - - if (shader_time_index >= 0) - emit_shader_time_end(); - - calculate_cfg(); - - optimize(); - - assign_curb_setup(); - assign_vs_urb_setup(); - - fixup_3src_null_dest(); - allocate_registers(true); - - return !failed; -} - -bool -fs_visitor::run_tcs_single_patch() -{ - assert(stage == MESA_SHADER_TESS_CTRL); - - struct brw_tcs_prog_data *tcs_prog_data = brw_tcs_prog_data(prog_data); - - /* r1-r4 contain the ICP handles. */ - payload.num_regs = 5; - - if (shader_time_index >= 0) - emit_shader_time_begin(); - - /* Initialize gl_InvocationID */ - fs_reg channels_uw = bld.vgrf(BRW_REGISTER_TYPE_UW); - fs_reg channels_ud = bld.vgrf(BRW_REGISTER_TYPE_UD); - bld.MOV(channels_uw, fs_reg(brw_imm_uv(0x76543210))); - bld.MOV(channels_ud, channels_uw); - - if (tcs_prog_data->instances == 1) { - invocation_id = channels_ud; - } else { - invocation_id = bld.vgrf(BRW_REGISTER_TYPE_UD); - - /* Get instance number from g0.2 bits 23:17, and multiply it by 8. */ - fs_reg t = bld.vgrf(BRW_REGISTER_TYPE_UD); - fs_reg instance_times_8 = bld.vgrf(BRW_REGISTER_TYPE_UD); - bld.AND(t, fs_reg(retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD)), - brw_imm_ud(INTEL_MASK(23, 17))); - bld.SHR(instance_times_8, t, brw_imm_ud(17 - 3)); - - bld.ADD(invocation_id, instance_times_8, channels_ud); - } - - /* Fix the disptach mask */ - if (nir->info->tess.tcs_vertices_out % 8) { - bld.CMP(bld.null_reg_ud(), invocation_id, - brw_imm_ud(nir->info->tess.tcs_vertices_out), BRW_CONDITIONAL_L); - bld.IF(BRW_PREDICATE_NORMAL); - } - - emit_nir_code(); - - if (nir->info->tess.tcs_vertices_out % 8) { - bld.emit(BRW_OPCODE_ENDIF); - } - - /* Emit EOT write; set TR DS Cache bit */ - fs_reg srcs[3] = { - fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD)), - fs_reg(brw_imm_ud(WRITEMASK_X << 16)), - fs_reg(brw_imm_ud(0)), - }; - fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 3); - bld.LOAD_PAYLOAD(payload, srcs, 3, 2); - - fs_inst *inst = bld.emit(SHADER_OPCODE_URB_WRITE_SIMD8_MASKED, - bld.null_reg_ud(), payload); - inst->mlen = 3; - inst->eot = true; - - if (shader_time_index >= 0) - emit_shader_time_end(); - - if (failed) - return false; - - calculate_cfg(); - - optimize(); - - assign_curb_setup(); - assign_tcs_single_patch_urb_setup(); - - fixup_3src_null_dest(); - allocate_registers(true); - - return !failed; -} - -bool -fs_visitor::run_tes() -{ - assert(stage == MESA_SHADER_TESS_EVAL); - - /* R0: thread header, R1-3: gl_TessCoord.xyz, R4: URB handles */ - payload.num_regs = 5; - - if (shader_time_index >= 0) - emit_shader_time_begin(); - - emit_nir_code(); - - if (failed) - return false; - - emit_urb_writes(); - - if (shader_time_index >= 0) - emit_shader_time_end(); - - calculate_cfg(); - - optimize(); - - assign_curb_setup(); - assign_tes_urb_setup(); - - fixup_3src_null_dest(); - allocate_registers(true); - - return !failed; -} - -bool -fs_visitor::run_gs() -{ - assert(stage == MESA_SHADER_GEOMETRY); - - setup_gs_payload(); - - this->final_gs_vertex_count = vgrf(glsl_type::uint_type); - - if (gs_compile->control_data_header_size_bits > 0) { - /* Create a VGRF to store accumulated control data bits. */ - this->control_data_bits = vgrf(glsl_type::uint_type); - - /* If we're outputting more than 32 control data bits, then EmitVertex() - * will set control_data_bits to 0 after emitting the first vertex. - * Otherwise, we need to initialize it to 0 here. - */ - if (gs_compile->control_data_header_size_bits <= 32) { - const fs_builder abld = bld.annotate("initialize control data bits"); - abld.MOV(this->control_data_bits, brw_imm_ud(0u)); - } - } - - if (shader_time_index >= 0) - emit_shader_time_begin(); - - emit_nir_code(); - - emit_gs_thread_end(); - - if (shader_time_index >= 0) - emit_shader_time_end(); - - if (failed) - return false; - - calculate_cfg(); - - optimize(); - - assign_curb_setup(); - assign_gs_urb_setup(); - - fixup_3src_null_dest(); - allocate_registers(true); - - return !failed; -} - -bool -fs_visitor::run_fs(bool allow_spilling, bool do_rep_send) -{ - struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(this->prog_data); - brw_wm_prog_key *wm_key = (brw_wm_prog_key *) this->key; - - assert(stage == MESA_SHADER_FRAGMENT); - - if (devinfo->gen >= 6) - setup_fs_payload_gen6(); - else - setup_fs_payload_gen4(); - - if (0) { - emit_dummy_fs(); - } else if (do_rep_send) { - assert(dispatch_width == 16); - emit_repclear_shader(); - } else { - if (shader_time_index >= 0) - emit_shader_time_begin(); - - calculate_urb_setup(); - if (nir->info->inputs_read > 0 || - (nir->info->outputs_read > 0 && !wm_key->coherent_fb_fetch)) { - if (devinfo->gen < 6) - emit_interpolation_setup_gen4(); - else - emit_interpolation_setup_gen6(); - } - - /* We handle discards by keeping track of the still-live pixels in f0.1. - * Initialize it with the dispatched pixels. - */ - if (wm_prog_data->uses_kill) { - fs_inst *discard_init = bld.emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS); - discard_init->flag_subreg = 1; - } - - /* Generate FS IR for main(). (the visitor only descends into - * functions called "main"). - */ - emit_nir_code(); - - if (failed) - return false; - - if (wm_prog_data->uses_kill) - bld.emit(FS_OPCODE_PLACEHOLDER_HALT); - - if (wm_key->alpha_test_func) - emit_alpha_test(); - - emit_fb_writes(); - - if (shader_time_index >= 0) - emit_shader_time_end(); - - calculate_cfg(); - - optimize(); - - assign_curb_setup(); - assign_urb_setup(); - - fixup_3src_null_dest(); - allocate_registers(allow_spilling); - - if (failed) - return false; - } - - return !failed; -} - -bool -fs_visitor::run_cs() -{ - assert(stage == MESA_SHADER_COMPUTE); - - setup_cs_payload(); - - if (shader_time_index >= 0) - emit_shader_time_begin(); - - if (devinfo->is_haswell && prog_data->total_shared > 0) { - /* Move SLM index from g0.0[27:24] to sr0.1[11:8] */ - const fs_builder abld = bld.exec_all().group(1, 0); - abld.MOV(retype(brw_sr0_reg(1), BRW_REGISTER_TYPE_UW), - suboffset(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW), 1)); - } - - emit_nir_code(); - - if (failed) - return false; - - emit_cs_terminate(); - - if (shader_time_index >= 0) - emit_shader_time_end(); - - calculate_cfg(); - - optimize(); - - assign_curb_setup(); - - fixup_3src_null_dest(); - allocate_registers(true); - - if (failed) - return false; - - return !failed; -} - -/** - * Return a bitfield where bit n is set if barycentric interpolation mode n - * (see enum brw_barycentric_mode) is needed by the fragment shader. - * - * We examine the load_barycentric intrinsics rather than looking at input - * variables so that we catch interpolateAtCentroid() messages too, which - * also need the BRW_BARYCENTRIC_[NON]PERSPECTIVE_CENTROID mode set up. - */ -static unsigned -brw_compute_barycentric_interp_modes(const struct gen_device_info *devinfo, - const nir_shader *shader) -{ - unsigned barycentric_interp_modes = 0; - - nir_foreach_function(f, shader) { - if (!f->impl) - continue; - - nir_foreach_block(block, f->impl) { - nir_foreach_instr(instr, block) { - if (instr->type != nir_instr_type_intrinsic) - continue; - - nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); - if (intrin->intrinsic != nir_intrinsic_load_interpolated_input) - continue; - - /* Ignore WPOS; it doesn't require interpolation. */ - if (nir_intrinsic_base(intrin) == VARYING_SLOT_POS) - continue; - - intrin = nir_instr_as_intrinsic(intrin->src[0].ssa->parent_instr); - enum glsl_interp_mode interp = (enum glsl_interp_mode) - nir_intrinsic_interp_mode(intrin); - nir_intrinsic_op bary_op = intrin->intrinsic; - enum brw_barycentric_mode bary = - brw_barycentric_mode(interp, bary_op); - - barycentric_interp_modes |= 1 << bary; - - if (devinfo->needs_unlit_centroid_workaround && - bary_op == nir_intrinsic_load_barycentric_centroid) - barycentric_interp_modes |= 1 << centroid_to_pixel(bary); - } - } - } - - return barycentric_interp_modes; -} - -static void -brw_compute_flat_inputs(struct brw_wm_prog_data *prog_data, - const nir_shader *shader) -{ - prog_data->flat_inputs = 0; - - nir_foreach_variable(var, &shader->inputs) { - int input_index = prog_data->urb_setup[var->data.location]; - - if (input_index < 0) - continue; - - /* flat shading */ - if (var->data.interpolation == INTERP_MODE_FLAT) - prog_data->flat_inputs |= (1 << input_index); - } -} - -static uint8_t -computed_depth_mode(const nir_shader *shader) -{ - if (shader->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { - switch (shader->info->fs.depth_layout) { - case FRAG_DEPTH_LAYOUT_NONE: - case FRAG_DEPTH_LAYOUT_ANY: - return BRW_PSCDEPTH_ON; - case FRAG_DEPTH_LAYOUT_GREATER: - return BRW_PSCDEPTH_ON_GE; - case FRAG_DEPTH_LAYOUT_LESS: - return BRW_PSCDEPTH_ON_LE; - case FRAG_DEPTH_LAYOUT_UNCHANGED: - return BRW_PSCDEPTH_OFF; - } - } - return BRW_PSCDEPTH_OFF; -} - -/** - * Move load_interpolated_input with simple (payload-based) barycentric modes - * to the top of the program so we don't emit multiple PLNs for the same input. - * - * This works around CSE not being able to handle non-dominating cases - * such as: - * - * if (...) { - * interpolate input - * } else { - * interpolate the same exact input - * } - * - * This should be replaced by global value numbering someday. - */ -void -move_interpolation_to_top(nir_shader *nir) -{ - nir_foreach_function(f, nir) { - if (!f->impl) - continue; - - nir_block *top = nir_start_block(f->impl); - exec_node *cursor_node = NULL; - - nir_foreach_block(block, f->impl) { - if (block == top) - continue; - - nir_foreach_instr_safe(instr, block) { - if (instr->type != nir_instr_type_intrinsic) - continue; - - nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); - if (intrin->intrinsic != nir_intrinsic_load_interpolated_input) - continue; - nir_intrinsic_instr *bary_intrinsic = - nir_instr_as_intrinsic(intrin->src[0].ssa->parent_instr); - nir_intrinsic_op op = bary_intrinsic->intrinsic; - - /* Leave interpolateAtSample/Offset() where they are. */ - if (op == nir_intrinsic_load_barycentric_at_sample || - op == nir_intrinsic_load_barycentric_at_offset) - continue; - - nir_instr *move[3] = { - &bary_intrinsic->instr, - intrin->src[1].ssa->parent_instr, - instr - }; - - for (unsigned i = 0; i < ARRAY_SIZE(move); i++) { - if (move[i]->block != top) { - move[i]->block = top; - exec_node_remove(&move[i]->node); - if (cursor_node) { - exec_node_insert_after(cursor_node, &move[i]->node); - } else { - exec_list_push_head(&top->instr_list, &move[i]->node); - } - cursor_node = &move[i]->node; - } - } - } - } - nir_metadata_preserve(f->impl, (nir_metadata) - ((unsigned) nir_metadata_block_index | - (unsigned) nir_metadata_dominance)); - } -} - -/** - * Demote per-sample barycentric intrinsics to centroid. - * - * Useful when rendering to a non-multisampled buffer. - */ -static void -demote_sample_qualifiers(nir_shader *nir) -{ - nir_foreach_function(f, nir) { - if (!f->impl) - continue; - - nir_builder b; - nir_builder_init(&b, f->impl); - - nir_foreach_block(block, f->impl) { - nir_foreach_instr_safe(instr, block) { - if (instr->type != nir_instr_type_intrinsic) - continue; - - nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); - if (intrin->intrinsic != nir_intrinsic_load_barycentric_sample && - intrin->intrinsic != nir_intrinsic_load_barycentric_at_sample) - continue; - - b.cursor = nir_before_instr(instr); - nir_ssa_def *centroid = - nir_load_barycentric(&b, nir_intrinsic_load_barycentric_centroid, - nir_intrinsic_interp_mode(intrin)); - nir_ssa_def_rewrite_uses(&intrin->dest.ssa, - nir_src_for_ssa(centroid)); - nir_instr_remove(instr); - } - } - - nir_metadata_preserve(f->impl, (nir_metadata) - ((unsigned) nir_metadata_block_index | - (unsigned) nir_metadata_dominance)); - } -} - -/** - * Pre-gen6, the register file of the EUs was shared between threads, - * and each thread used some subset allocated on a 16-register block - * granularity. The unit states wanted these block counts. - */ -static inline int -brw_register_blocks(int reg_count) -{ - return ALIGN(reg_count, 16) / 16 - 1; -} - -const unsigned * -brw_compile_fs(const struct brw_compiler *compiler, void *log_data, - void *mem_ctx, - const struct brw_wm_prog_key *key, - struct brw_wm_prog_data *prog_data, - const nir_shader *src_shader, - struct gl_program *prog, - int shader_time_index8, int shader_time_index16, - bool allow_spilling, - bool use_rep_send, struct brw_vue_map *vue_map, - unsigned *final_assembly_size, - char **error_str) -{ - const struct gen_device_info *devinfo = compiler->devinfo; - - nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); - shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true); - brw_nir_lower_fs_inputs(shader, devinfo, key); - brw_nir_lower_fs_outputs(shader); - - if (devinfo->gen < 6) { - brw_setup_vue_interpolation(vue_map, shader, prog_data, devinfo); - } - - if (!key->multisample_fbo) - NIR_PASS_V(shader, demote_sample_qualifiers); - NIR_PASS_V(shader, move_interpolation_to_top); - shader = brw_postprocess_nir(shader, compiler, true); - - /* key->alpha_test_func means simulating alpha testing via discards, - * so the shader definitely kills pixels. - */ - prog_data->uses_kill = shader->info->fs.uses_discard || - key->alpha_test_func; - prog_data->uses_omask = key->multisample_fbo && - shader->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK); - prog_data->computed_depth_mode = computed_depth_mode(shader); - prog_data->computed_stencil = - shader->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL); - - prog_data->persample_dispatch = - key->multisample_fbo && - (key->persample_interp || - (shader->info->system_values_read & (SYSTEM_BIT_SAMPLE_ID | - SYSTEM_BIT_SAMPLE_POS)) || - shader->info->fs.uses_sample_qualifier || - shader->info->outputs_read); - - prog_data->early_fragment_tests = shader->info->fs.early_fragment_tests; - prog_data->post_depth_coverage = shader->info->fs.post_depth_coverage; - prog_data->inner_coverage = shader->info->fs.inner_coverage; - - prog_data->barycentric_interp_modes = - brw_compute_barycentric_interp_modes(compiler->devinfo, shader); - - cfg_t *simd8_cfg = NULL, *simd16_cfg = NULL; - uint8_t simd8_grf_start = 0, simd16_grf_start = 0; - unsigned simd8_grf_used = 0, simd16_grf_used = 0; - - fs_visitor v8(compiler, log_data, mem_ctx, key, - &prog_data->base, prog, shader, 8, - shader_time_index8); - if (!v8.run_fs(allow_spilling, false /* do_rep_send */)) { - if (error_str) - *error_str = ralloc_strdup(mem_ctx, v8.fail_msg); - - return NULL; - } else if (likely(!(INTEL_DEBUG & DEBUG_NO8))) { - simd8_cfg = v8.cfg; - simd8_grf_start = v8.payload.num_regs; - simd8_grf_used = v8.grf_used; - } - - if (v8.max_dispatch_width >= 16 && - likely(!(INTEL_DEBUG & DEBUG_NO16) || use_rep_send)) { - /* Try a SIMD16 compile */ - fs_visitor v16(compiler, log_data, mem_ctx, key, - &prog_data->base, prog, shader, 16, - shader_time_index16); - v16.import_uniforms(&v8); - if (!v16.run_fs(allow_spilling, use_rep_send)) { - compiler->shader_perf_log(log_data, - "SIMD16 shader failed to compile: %s", - v16.fail_msg); - } else { - simd16_cfg = v16.cfg; - simd16_grf_start = v16.payload.num_regs; - simd16_grf_used = v16.grf_used; - } - } - - /* When the caller requests a repclear shader, they want SIMD16-only */ - if (use_rep_send) - simd8_cfg = NULL; - - /* Prior to Iron Lake, the PS had a single shader offset with a jump table - * at the top to select the shader. We've never implemented that. - * Instead, we just give them exactly one shader and we pick the widest one - * available. - */ - if (compiler->devinfo->gen < 5 && simd16_cfg) - simd8_cfg = NULL; - - if (prog_data->persample_dispatch) { - /* Starting with SandyBridge (where we first get MSAA), the different - * pixel dispatch combinations are grouped into classifications A - * through F (SNB PRM Vol. 2 Part 1 Section 7.7.1). On all hardware - * generations, the only configurations supporting persample dispatch - * are are this in which only one dispatch width is enabled. - * - * If computed depth is enabled, SNB only allows SIMD8 while IVB+ - * allow SIMD8 or SIMD16 so we choose SIMD16 if available. - */ - if (compiler->devinfo->gen == 6 && - prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF) { - simd16_cfg = NULL; - } else if (simd16_cfg) { - simd8_cfg = NULL; - } - } - - /* We have to compute the flat inputs after the visitor is finished running - * because it relies on prog_data->urb_setup which is computed in - * fs_visitor::calculate_urb_setup(). - */ - brw_compute_flat_inputs(prog_data, shader); - - fs_generator g(compiler, log_data, mem_ctx, (void *) key, &prog_data->base, - v8.promoted_constants, v8.runtime_check_aads_emit, - MESA_SHADER_FRAGMENT); - - if (unlikely(INTEL_DEBUG & DEBUG_WM)) { - g.enable_debug(ralloc_asprintf(mem_ctx, "%s fragment shader %s", - shader->info->label ? - shader->info->label : "unnamed", - shader->info->name)); - } - - if (simd8_cfg) { - prog_data->dispatch_8 = true; - g.generate_code(simd8_cfg, 8); - prog_data->base.dispatch_grf_start_reg = simd8_grf_start; - prog_data->reg_blocks_0 = brw_register_blocks(simd8_grf_used); - - if (simd16_cfg) { - prog_data->dispatch_16 = true; - prog_data->prog_offset_2 = g.generate_code(simd16_cfg, 16); - prog_data->dispatch_grf_start_reg_2 = simd16_grf_start; - prog_data->reg_blocks_2 = brw_register_blocks(simd16_grf_used); - } - } else if (simd16_cfg) { - prog_data->dispatch_16 = true; - g.generate_code(simd16_cfg, 16); - prog_data->base.dispatch_grf_start_reg = simd16_grf_start; - prog_data->reg_blocks_0 = brw_register_blocks(simd16_grf_used); - } - - return g.get_assembly(final_assembly_size); -} - -fs_reg * -fs_visitor::emit_cs_work_group_id_setup() -{ - assert(stage == MESA_SHADER_COMPUTE); - - fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::uvec3_type)); - - struct brw_reg r0_1(retype(brw_vec1_grf(0, 1), BRW_REGISTER_TYPE_UD)); - struct brw_reg r0_6(retype(brw_vec1_grf(0, 6), BRW_REGISTER_TYPE_UD)); - struct brw_reg r0_7(retype(brw_vec1_grf(0, 7), BRW_REGISTER_TYPE_UD)); - - bld.MOV(*reg, r0_1); - bld.MOV(offset(*reg, bld, 1), r0_6); - bld.MOV(offset(*reg, bld, 2), r0_7); - - return reg; -} - -static void -fill_push_const_block_info(struct brw_push_const_block *block, unsigned dwords) -{ - block->dwords = dwords; - block->regs = DIV_ROUND_UP(dwords, 8); - block->size = block->regs * 32; -} - -static void -cs_fill_push_const_info(const struct gen_device_info *devinfo, - struct brw_cs_prog_data *cs_prog_data) -{ - const struct brw_stage_prog_data *prog_data = &cs_prog_data->base; - bool fill_thread_id = - cs_prog_data->thread_local_id_index >= 0 && - cs_prog_data->thread_local_id_index < (int)prog_data->nr_params; - bool cross_thread_supported = devinfo->gen > 7 || devinfo->is_haswell; - - /* The thread ID should be stored in the last param dword */ - assert(prog_data->nr_params > 0 || !fill_thread_id); - assert(!fill_thread_id || - cs_prog_data->thread_local_id_index == - (int)prog_data->nr_params - 1); - - unsigned cross_thread_dwords, per_thread_dwords; - if (!cross_thread_supported) { - cross_thread_dwords = 0u; - per_thread_dwords = prog_data->nr_params; - } else if (fill_thread_id) { - /* Fill all but the last register with cross-thread payload */ - cross_thread_dwords = 8 * (cs_prog_data->thread_local_id_index / 8); - per_thread_dwords = prog_data->nr_params - cross_thread_dwords; - assert(per_thread_dwords > 0 && per_thread_dwords <= 8); - } else { - /* Fill all data using cross-thread payload */ - cross_thread_dwords = prog_data->nr_params; - per_thread_dwords = 0u; - } - - fill_push_const_block_info(&cs_prog_data->push.cross_thread, cross_thread_dwords); - fill_push_const_block_info(&cs_prog_data->push.per_thread, per_thread_dwords); - - unsigned total_dwords = - (cs_prog_data->push.per_thread.size * cs_prog_data->threads + - cs_prog_data->push.cross_thread.size) / 4; - fill_push_const_block_info(&cs_prog_data->push.total, total_dwords); - - assert(cs_prog_data->push.cross_thread.dwords % 8 == 0 || - cs_prog_data->push.per_thread.size == 0); - assert(cs_prog_data->push.cross_thread.dwords + - cs_prog_data->push.per_thread.dwords == - prog_data->nr_params); -} - -static void -cs_set_simd_size(struct brw_cs_prog_data *cs_prog_data, unsigned size) -{ - cs_prog_data->simd_size = size; - unsigned group_size = cs_prog_data->local_size[0] * - cs_prog_data->local_size[1] * cs_prog_data->local_size[2]; - cs_prog_data->threads = (group_size + size - 1) / size; -} - -const unsigned * -brw_compile_cs(const struct brw_compiler *compiler, void *log_data, - void *mem_ctx, - const struct brw_cs_prog_key *key, - struct brw_cs_prog_data *prog_data, - const nir_shader *src_shader, - int shader_time_index, - unsigned *final_assembly_size, - char **error_str) -{ - nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); - shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true); - brw_nir_lower_cs_shared(shader); - prog_data->base.total_shared += shader->num_shared; - - /* Now that we cloned the nir_shader, we can update num_uniforms based on - * the thread_local_id_index. - */ - assert(prog_data->thread_local_id_index >= 0); - shader->num_uniforms = - MAX2(shader->num_uniforms, - (unsigned)4 * (prog_data->thread_local_id_index + 1)); - - brw_nir_lower_intrinsics(shader, &prog_data->base); - shader = brw_postprocess_nir(shader, compiler, true); - - prog_data->local_size[0] = shader->info->cs.local_size[0]; - prog_data->local_size[1] = shader->info->cs.local_size[1]; - prog_data->local_size[2] = shader->info->cs.local_size[2]; - unsigned local_workgroup_size = - shader->info->cs.local_size[0] * shader->info->cs.local_size[1] * - shader->info->cs.local_size[2]; - - unsigned max_cs_threads = compiler->devinfo->max_cs_threads; - unsigned simd_required = DIV_ROUND_UP(local_workgroup_size, max_cs_threads); - - cfg_t *cfg = NULL; - const char *fail_msg = NULL; - - /* Now the main event: Visit the shader IR and generate our CS IR for it. - */ - fs_visitor v8(compiler, log_data, mem_ctx, key, &prog_data->base, - NULL, /* Never used in core profile */ - shader, 8, shader_time_index); - if (simd_required <= 8) { - if (!v8.run_cs()) { - fail_msg = v8.fail_msg; - } else { - cfg = v8.cfg; - cs_set_simd_size(prog_data, 8); - cs_fill_push_const_info(compiler->devinfo, prog_data); - prog_data->base.dispatch_grf_start_reg = v8.payload.num_regs; - } - } - - fs_visitor v16(compiler, log_data, mem_ctx, key, &prog_data->base, - NULL, /* Never used in core profile */ - shader, 16, shader_time_index); - if (likely(!(INTEL_DEBUG & DEBUG_NO16)) && - !fail_msg && v8.max_dispatch_width >= 16 && - simd_required <= 16) { - /* Try a SIMD16 compile */ - if (simd_required <= 8) - v16.import_uniforms(&v8); - if (!v16.run_cs()) { - compiler->shader_perf_log(log_data, - "SIMD16 shader failed to compile: %s", - v16.fail_msg); - if (!cfg) { - fail_msg = - "Couldn't generate SIMD16 program and not " - "enough threads for SIMD8"; - } - } else { - cfg = v16.cfg; - cs_set_simd_size(prog_data, 16); - cs_fill_push_const_info(compiler->devinfo, prog_data); - prog_data->dispatch_grf_start_reg_16 = v16.payload.num_regs; - } - } - - fs_visitor v32(compiler, log_data, mem_ctx, key, &prog_data->base, - NULL, /* Never used in core profile */ - shader, 32, shader_time_index); - if (!fail_msg && v8.max_dispatch_width >= 32 && - (simd_required > 16 || (INTEL_DEBUG & DEBUG_DO32))) { - /* Try a SIMD32 compile */ - if (simd_required <= 8) - v32.import_uniforms(&v8); - else if (simd_required <= 16) - v32.import_uniforms(&v16); - - if (!v32.run_cs()) { - compiler->shader_perf_log(log_data, - "SIMD32 shader failed to compile: %s", - v16.fail_msg); - if (!cfg) { - fail_msg = - "Couldn't generate SIMD32 program and not " - "enough threads for SIMD16"; - } - } else { - cfg = v32.cfg; - cs_set_simd_size(prog_data, 32); - cs_fill_push_const_info(compiler->devinfo, prog_data); - } - } - - if (unlikely(cfg == NULL)) { - assert(fail_msg); - if (error_str) - *error_str = ralloc_strdup(mem_ctx, fail_msg); - - return NULL; - } - - fs_generator g(compiler, log_data, mem_ctx, (void*) key, &prog_data->base, - v8.promoted_constants, v8.runtime_check_aads_emit, - MESA_SHADER_COMPUTE); - if (INTEL_DEBUG & DEBUG_CS) { - char *name = ralloc_asprintf(mem_ctx, "%s compute shader %s", - shader->info->label ? shader->info->label : - "unnamed", - shader->info->name); - g.enable_debug(name); - } - - g.generate_code(cfg, prog_data->simd_size); - - return g.get_assembly(final_assembly_size); -} - -/** - * Test the dispatch mask packing assumptions of - * brw_stage_has_packed_dispatch(). Call this from e.g. the top of - * fs_visitor::emit_nir_code() to cause a GPU hang if any shader invocation is - * executed with an unexpected dispatch mask. - */ -static UNUSED void -brw_fs_test_dispatch_packing(const fs_builder &bld) -{ - const gl_shader_stage stage = bld.shader->stage; - - if (brw_stage_has_packed_dispatch(bld.shader->devinfo, stage, - bld.shader->stage_prog_data)) { - const fs_builder ubld = bld.exec_all().group(1, 0); - const fs_reg tmp = component(bld.vgrf(BRW_REGISTER_TYPE_UD), 0); - const fs_reg mask = (stage == MESA_SHADER_FRAGMENT ? brw_vmask_reg() : - brw_dmask_reg()); - - ubld.ADD(tmp, mask, brw_imm_ud(1)); - ubld.AND(tmp, mask, tmp); - - /* This will loop forever if the dispatch mask doesn't have the expected - * form '2^n-1', in which case tmp will be non-zero. - */ - bld.emit(BRW_OPCODE_DO); - bld.CMP(bld.null_reg_ud(), tmp, brw_imm_ud(0), BRW_CONDITIONAL_NZ); - set_predicate(BRW_PREDICATE_NORMAL, bld.emit(BRW_OPCODE_WHILE)); - } -} |