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authorJordan Justen <jordan.l.justen@intel.com>2013-04-18 10:46:12 -0700
committerJordan Justen <jordan.l.justen@intel.com>2013-05-01 16:18:25 -0700
commit02f2bce08de5c8430a800860ffbee71d2b4f57fc (patch)
tree9dddf5c5e4e329a5e0b6d72b585c17ffc05d235d /src/mapi
parent5da8288911bfd104756dfe6dc02be998208dd4cb (diff)
mesa: implement glFramebufferTexture
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/GL3x.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml
index 9ca3d47a7e9..5078f7b6d91 100644
--- a/src/mapi/glapi/gen/GL3x.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -607,7 +607,7 @@
<param name="params" type="GLint64 *"/>
</function>
- <function name="FramebufferTexture" offset="assign" exec="skip">
+ <function name="FramebufferTexture" offset="assign">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>