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authorChristian König <christian.koenig@amd.com>2013-05-15 15:10:11 +0200
committerChristian König <christian.koenig@amd.com>2013-10-26 12:13:36 +0200
commit80964226e9b8a05c39157f9305c06c0b2861e080 (patch)
treec4f1c11f0f3e82e0b8167b8cba21de6694f2f9d9 /src/mapi/glapi/gen/NV_vdpau_interop.xml
parent3d3a0b9b67982a96a4c4d87f78c21204f3a48776 (diff)
implement NV_vdpau_interop v7
v2: Actually implement interop between the gallium state tracker and the VDPAU backend. v3: Make it also available in non legacy contexts, fix video buffer sharing. v4: deny interop if we don't have the same screen object v5: rebased on upstream changes v6: implemented VDPAUGetSurfaceivNV, improved error handling, unregister all surfaces in VDPAUFiniNV v7: squash merge with Mareks changes Signed-off-by: Christian König <christian.koenig@amd.com>
Diffstat (limited to 'src/mapi/glapi/gen/NV_vdpau_interop.xml')
-rw-r--r--src/mapi/glapi/gen/NV_vdpau_interop.xml69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/NV_vdpau_interop.xml b/src/mapi/glapi/gen/NV_vdpau_interop.xml
new file mode 100644
index 00000000000..cf5f0eddd25
--- /dev/null
+++ b/src/mapi/glapi/gen/NV_vdpau_interop.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_NV_vdpau_interop" number="396">
+
+ <function name="VDPAUInitNV" offset="assign">
+ <param name="vdpDevice" type="const GLvoid *"/>
+ <param name="getProcAddress" type="const GLvoid *"/>
+ </function>
+
+ <function name="VDPAUFiniNV" offset="assign"/>
+
+ <function name="VDPAURegisterVideoSurfaceNV" offset="assign">
+ <return type="GLintptr"/>
+ <param name="vdpSurface" type="const GLvoid *"/>
+ <param name="target" type="GLenum"/>
+ <param name="numTextureNames" type="GLsizei"/>
+ <param name="textureNames" type="const GLuint *"/>
+ </function>
+
+ <function name="VDPAURegisterOutputSurfaceNV" offset="assign">
+ <return type="GLintptr"/>
+ <param name="vdpSurface" type="const GLvoid *"/>
+ <param name="target" type="GLenum"/>
+ <param name="numTextureNames" type="GLsizei"/>
+ <param name="textureNames" type="const GLuint *"/>
+ </function>
+
+ <function name="VDPAUIsSurfaceNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ </function>
+
+ <function name="VDPAUUnregisterSurfaceNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ </function>
+
+ <function name="VDPAUGetSurfaceivNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ <param name="pname" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="values" type="GLint *"/>
+ </function>
+
+ <function name="VDPAUSurfaceAccessNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ <param name="access" type="GLenum"/>
+ </function>
+
+ <function name="VDPAUMapSurfacesNV" offset="assign">
+ <param name="numSurfaces" type="GLsizei"/>
+ <param name="surfaces" type="const GLintptr *"/>
+ </function>
+
+ <function name="VDPAUUnmapSurfacesNV" offset="assign">
+ <param name="numSurfaces" type="GLsizei"/>
+ <param name="surfaces" type="const GLintptr *"/>
+ </function>
+
+ <enum name="SURFACE_STATE_NV" value="0x86EB"/>
+ <enum name="SURFACE_REGISTERED_NV" value="0x86FD"/>
+ <enum name="SURFACE_MAPPED_NV" value="0x8700"/>
+ <enum name="WRITE_DISCARD_NV" value="0x88BE"/>
+
+</category>
+
+</OpenGLAPI>