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authorPlamena Manolova <plamena.manolova@intel.com>2019-10-24 21:05:11 +0100
committerPlamena Manolova <plamena.manolova@intel.com>2019-10-28 14:13:04 +0000
commit939ddccb7a541259957e883d2c9dedbe4df265ad (patch)
tree0fa1a22c3277c4777af1dddd20f8ee03b97513cb /src/intel/vulkan/anv_private.h
parent1df871f8ff753dd234def380ea0e20d7e81cad9e (diff)
anv: Add support for depth bounds testing.
In gen12 we use the 3DSTATE_DEPTH_BOUNDS instruction to enable depth bounds testing. Signed-off-by: Plamena Manolova <plamena.manolova@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'src/intel/vulkan/anv_private.h')
-rw-r--r--src/intel/vulkan/anv_private.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index ef246e4612e..cce986b7412 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -2886,6 +2886,7 @@ struct anv_pipeline {
bool depth_clip_enable;
bool sample_shading_enable;
bool kill_pixel;
+ bool depth_bounds_test_enable;
struct {
uint32_t sf[7];