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author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2013-05-14 23:42:39 +0200 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2014-05-29 15:15:10 -0700 |
commit | 8b74c2bdbd21d9bf8159e25dd05c64b792ad89ac (patch) | |
tree | 01ddfe17b7618527b309d7b88255e82828b8cf6c /src/hgl/GLRenderer.cpp | |
parent | 4afbd9b0e29fa7d45f6d9168b52d9b207d5b61a8 (diff) |
nv50: setup scissors on clear_render_target/depth_stencil
[imirkin: add logic to also clear the "regular" scissors]
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 200382be8576c43a668724c77b0f1b5a80b3adba)
Diffstat (limited to 'src/hgl/GLRenderer.cpp')
0 files changed, 0 insertions, 0 deletions