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authorKenneth Graunke <kenneth@whitecape.org>2013-07-26 12:31:06 -0700
committerIan Romanick <ian.d.romanick@intel.com>2013-08-05 15:41:14 -0700
commit4953bf383757a48edc573738ab01d9d687e6e520 (patch)
tree5870b90019bdff232744cabdf83aed6b5b4dce6a /src/glsl
parentc7bfe8772163d64d6870936e2c5a3b18b7725c18 (diff)
glsl: Classify "layout" like other identifiers.
When "layout" isn't being lexed as LAYOUT_TOK, we should treat it like an ordinary identifier. This means we need to classify it to determine whether we should return IDENTIFIER, TYPE_IDENTIFIER, or NEW_IDENTIFIER. Fixes the WebGL conformance test "shader-with-non-reserved-words." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64087 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit c178ec0d7e8cc7007cb34e4f56f14261a057c200)
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_lexer.ll2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
index dbc8154e499..2c581b23d21 100644
--- a/src/glsl/glsl_lexer.ll
+++ b/src/glsl/glsl_lexer.ll
@@ -371,7 +371,7 @@ layout {
return LAYOUT_TOK;
} else {
yylval->identifier = strdup(yytext);
- return IDENTIFIER;
+ return classify_identifier(yyextra, yytext);
}
}