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authorAnuj Phogat <anuj.phogat@gmail.com>2013-08-30 12:52:38 -0700
committerAnuj Phogat <anuj.phogat@gmail.com>2013-11-01 16:01:47 -0700
commit77b440e42d8e7247c22959020bb087c63d298f2e (patch)
treec4d5463c563ab87e6f31ba829f5a73b3ae5aaeef /src/glsl
parente919e5ee4e0dd1bab511e402c1265208f139fcc1 (diff)
mesa: Add new functions and enums required by GL_ARB_sample_shading
New functions added by GL_ARB_sample_shading: glMinSampleShadingARB() New enums: GL_SAMPLE_SHADING_ARB GL_MIN_SAMPLE_SHADING_VALUE_ARB V2: Update comments. Create new GL4x.xml. Remove redundant code in get.c. Update the API_XML list in Makefile.am. Add extra_gl40_ARB_sample_shading predicate to get.c. V3: Fix make check failure. Add checks for desktop GL. Use GLfloat in place of GLclampf in glMinSampleShading(). Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Ken Graunke <kenneth@whitecape.org>
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