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authorKenneth Graunke <kenneth@whitecape.org>2014-06-13 15:26:40 -0700
committerCarl Worth <cworth@cworth.org>2014-06-23 14:58:22 -0700
commitef5f998b769fa549b54dad6f7bb77ab17c391a73 (patch)
treed1ff3e6d68ae3312a52c64b451cc8d99a53891be /src/gallium
parent31dd2a6f18eb441c310148336b410b2f6bafde04 (diff)
i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.
Like on Haswell, we need to use 8x4 aligned rectangle primitives for hierarchical depth buffer resolves and depth clears. See the comments in brw_blorp.cpp's brw_hiz_op_params() constructor. (The Broadwell documentation confirms that this is still necessary.) This patch makes the Broadwell code follow the same behavior as Chad and Jordan's Gen7 BLORP code. Based on a patch by Topi Pohjolainen. This fixes es3conform's framebuffer_blit_functionality_scissor_blit test, with no Piglit regressions. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Cc: "10.2" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 49659ad90c501ae584b7d76ca98f35a8f57d40fe)
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