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authorJuan A. Suarez Romero <jasuarez@igalia.com>2021-04-21 18:12:46 +0200
committerJuan A. Suarez Romero <jasuarez@igalia.com>2021-04-29 11:22:12 +0200
commit3c318e63357af805143049feb3e2e66fdca8923e (patch)
tree4ed8dd840e2037ab398b97ddd4dbed62dd401f1e /src/gallium/winsys
parente763db4a475367a65def578b708b291ff20ca57a (diff)
v3d: rename header include guards
Long time ago VC5 was renamed to V3D, but the include guards `VC5_FOO_H` were not. In order to keep consistency, let's rename these guards from `VC5_FOO_H` to `V3D_FOO_H`. Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10402>
Diffstat (limited to 'src/gallium/winsys')
-rw-r--r--src/gallium/winsys/v3d/drm/v3d_drm_public.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/winsys/v3d/drm/v3d_drm_public.h b/src/gallium/winsys/v3d/drm/v3d_drm_public.h
index 4b8dd0b7804..c458d7395f1 100644
--- a/src/gallium/winsys/v3d/drm/v3d_drm_public.h
+++ b/src/gallium/winsys/v3d/drm/v3d_drm_public.h
@@ -21,8 +21,8 @@
* IN THE SOFTWARE.
*/
-#ifndef __VC5_DRM_PUBLIC_H__
-#define __VC5_DRM_PUBLIC_H__
+#ifndef __V3D_DRM_PUBLIC_H__
+#define __V3D_DRM_PUBLIC_H__
struct pipe_screen;
struct pipe_screen_config;
@@ -33,4 +33,4 @@ struct pipe_screen *v3d_drm_screen_create(int drmFD,
struct pipe_screen *v3d_drm_screen_create_renderonly(struct renderonly *ro,
const struct pipe_screen_config *config);
-#endif /* __VC5_DRM_PUBLIC_H__ */
+#endif /* __V3D_DRM_PUBLIC_H__ */