diff options
author | Eric Anholt <eric@anholt.net> | 2018-12-03 15:28:49 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2019-01-14 13:18:02 -0800 |
commit | b417a9f7b26e46260044ce8adb16166aa0384396 (patch) | |
tree | 394ee475f1cdbc4518383da1a2618631e326674c /src/gallium/drivers/v3d/v3d_context.h | |
parent | ad6ceb2872be1c49518346c556a7cc94c03fbf8c (diff) |
v3d: Add support for flushing dirty TMU data at job end.
This will be needed for SSBOs and image_load_store.
Diffstat (limited to 'src/gallium/drivers/v3d/v3d_context.h')
-rw-r--r-- | src/gallium/drivers/v3d/v3d_context.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h index 9f52342d2dd..25be07c2437 100644 --- a/src/gallium/drivers/v3d/v3d_context.h +++ b/src/gallium/drivers/v3d/v3d_context.h @@ -308,6 +308,11 @@ struct v3d_job { */ bool needs_flush; + /* Set if any shader has dirtied cachelines in the TMU that need to be + * flushed before job end. + */ + bool tmu_dirty_rcl; + /** * Set if a packet enabling TF has been emitted in the job (V3D 4.x). */ |