summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/swr/swr_shader.cpp
diff options
context:
space:
mode:
authorGeorge Kyriazis <george.kyriazis@intel.com>2017-03-31 20:09:57 -0500
committerGeorge Kyriazis <george.kyriazis@intel.com>2017-04-14 17:08:12 -0500
commitd7a1f01db36f32f8fbf47535d3969bcb57dae91d (patch)
treee6d46282268d9fa4dddb487c0286370f26085b25 /src/gallium/drivers/swr/swr_shader.cpp
parent8973ae3162aec112b22cdf58f47d0ee12c4a09cd (diff)
swr: Add polygon stipple support
Add polygon stipple functionality to the fragment shader. Explicitly turn off polygon stipple for lines and points, since we do them using tris. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Diffstat (limited to 'src/gallium/drivers/swr/swr_shader.cpp')
-rw-r--r--src/gallium/drivers/swr/swr_shader.cpp56
1 files changed, 50 insertions, 6 deletions
diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp
index 6fc0596ed60..d8f551291cd 100644
--- a/src/gallium/drivers/swr/swr_shader.cpp
+++ b/src/gallium/drivers/swr/swr_shader.cpp
@@ -165,6 +165,9 @@ swr_generate_fs_key(struct swr_jit_fs_key &key,
sizeof(key.vs_output_semantic_idx));
swr_generate_sampler_key(swr_fs->info, ctx, PIPE_SHADER_FRAGMENT, key);
+
+ key.poly_stipple_enable = ctx->rasterizer->poly_stipple_enable &&
+ ctx->poly_stipple.prim_is_poly;
}
void
@@ -1099,17 +1102,58 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
memset(&system_values, 0, sizeof(system_values));
struct lp_build_mask_context mask;
+ bool uses_mask = false;
- if (swr_fs->info.base.uses_kill) {
- Value *mask_val = LOAD(pPS, {0, SWR_PS_CONTEXT_activeMask}, "activeMask");
+ if (swr_fs->info.base.uses_kill ||
+ key.poly_stipple_enable) {
+ Value *vActiveMask = NULL;
+ if (swr_fs->info.base.uses_kill) {
+ vActiveMask = LOAD(pPS, {0, SWR_PS_CONTEXT_activeMask}, "activeMask");
+ }
+ if (key.poly_stipple_enable) {
+ // first get fragment xy coords and clip to stipple bounds
+ Value *vXf = LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_UL});
+ Value *vYf = LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_UL});
+ Value *vXu = FP_TO_UI(vXf, mSimdInt32Ty);
+ Value *vYu = FP_TO_UI(vYf, mSimdInt32Ty);
+
+ // stipple pattern is 32x32, which means that one line of stipple
+ // is stored in one word:
+ // vXstipple is bit offset inside 32-bit stipple word
+ // vYstipple is word index is stipple array
+ Value *vXstipple = AND(vXu, VIMMED1(0x1f)); // & (32-1)
+ Value *vYstipple = AND(vYu, VIMMED1(0x1f)); // & (32-1)
+
+ // grab stipple pattern base address
+ Value *stipplePtr = GEP(hPrivateData, {0, swr_draw_context_polyStipple, 0});
+ stipplePtr = BITCAST(stipplePtr, mInt8PtrTy);
+
+ // peform a gather to grab stipple words for each lane
+ Value *vStipple = GATHERDD(VUNDEF_I(), stipplePtr, vYstipple,
+ VIMMED1(0xffffffff), C((char)4));
+
+ // create a mask with one bit corresponding to the x stipple
+ // and AND it with the pattern, to see if we have a bit
+ Value *vBitMask = LSHR(VIMMED1(0x80000000), vXstipple);
+ Value *vStippleMask = AND(vStipple, vBitMask);
+ vStippleMask = ICMP_NE(vStippleMask, VIMMED1(0));
+ vStippleMask = VMASK(vStippleMask);
+
+ if (swr_fs->info.base.uses_kill) {
+ vActiveMask = AND(vActiveMask, vStippleMask);
+ } else {
+ vActiveMask = vStippleMask;
+ }
+ }
lp_build_mask_begin(
- &mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+ &mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(vActiveMask));
+ uses_mask = true;
}
lp_build_tgsi_soa(gallivm,
swr_fs->pipe.tokens,
lp_type_float_vec(32, 32 * 8),
- swr_fs->info.base.uses_kill ? &mask : NULL, // mask
+ uses_mask ? &mask : NULL, // mask
wrap(consts_ptr),
wrap(const_sizes_ptr),
&system_values,
@@ -1172,13 +1216,13 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
}
LLVMValueRef mask_result = 0;
- if (swr_fs->info.base.uses_kill) {
+ if (uses_mask) {
mask_result = lp_build_mask_end(&mask);
}
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
- if (swr_fs->info.base.uses_kill) {
+ if (uses_mask) {
STORE(unwrap(mask_result), pPS, {0, SWR_PS_CONTEXT_activeMask});
}