summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r600/r600_shader.c
diff options
context:
space:
mode:
authorMarek Olšák <maraeo@gmail.com>2013-03-01 16:31:49 +0100
committerMarek Olšák <maraeo@gmail.com>2013-03-11 13:43:36 +0100
commit4bf0ebdd4fc8dbcab9333ff8805af35a91e6848b (patch)
treed13a030d3fcbe39cbd80be796647bdc9ab86d462 /src/gallium/drivers/r600/r600_shader.c
parent2ca73bc7f7a2983556b132395c73739a01f167b5 (diff)
r600g: use a single env var R600_DEBUG, disable bytecode dumping
Only the disassembler is used to dump shaders. Here's a few examples how to use R600_DEBUG. Log compute info: R600_DEBUG=compute Dump all shaders: R600_DEBUG=fs,vs,gs,ps,cs Dump pixel shaders only: R600_DEBUG=ps Disable Hyper-Z: R600_DEBUG=nohyperz Disable the LLVM backend: R600_DEBUG=nollvm Or use any combination of the above, or print all options: R600_DEBUG=help Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c62
1 files changed, 37 insertions, 25 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 86424634d0f..949191a952a 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -108,6 +108,33 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
struct r600_pipe_shader *pipeshader,
struct r600_shader_key key);
+static unsigned tgsi_get_processor_type(const struct tgsi_token *tokens)
+{
+ struct tgsi_parse_context parse;
+
+ if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
+ debug_printf("tgsi_parse_init() failed in %s:%i!\n", __func__, __LINE__);
+ return ~0;
+ }
+ return parse.FullHeader.Processor.Processor;
+}
+
+static bool r600_can_dump_shader(struct r600_screen *rscreen, unsigned processor_type)
+{
+ switch (processor_type) {
+ case TGSI_PROCESSOR_VERTEX:
+ return (rscreen->debug_flags & DBG_VS) != 0;
+ case TGSI_PROCESSOR_GEOMETRY:
+ return (rscreen->debug_flags & DBG_GS) != 0;
+ case TGSI_PROCESSOR_FRAGMENT:
+ return (rscreen->debug_flags & DBG_PS) != 0;
+ case TGSI_PROCESSOR_COMPUTE:
+ return (rscreen->debug_flags & DBG_CS) != 0;
+ default:
+ return false;
+ }
+}
+
static void r600_dump_streamout(struct pipe_stream_output_info *so)
{
unsigned i;
@@ -132,19 +159,14 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
struct r600_pipe_shader *shader,
struct r600_shader_key key)
{
- static int dump_shaders = -1;
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_shader_selector *sel = shader->selector;
int r;
+ bool dump = r600_can_dump_shader(rctx->screen, tgsi_get_processor_type(sel->tokens));
shader->shader.bc.isa = rctx->isa;
- /* Would like some magic "get_bool_option_once" routine.
- */
- if (dump_shaders == -1)
- dump_shaders = debug_get_num_option("R600_DUMP_SHADERS", 0);
-
- if (dump_shaders) {
+ if (dump) {
fprintf(stderr, "--------------------------------------------------------------\n");
tgsi_dump(sel->tokens, 0);
@@ -162,12 +184,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
R600_ERR("building bytecode failed !\n");
return r;
}
- if (dump_shaders & 1) {
- fprintf(stderr, "--------------------------------------------------------------\n");
- r600_bytecode_dump(&shader->shader.bc);
- fprintf(stderr, "______________________________________________________________\n");
- }
- if (dump_shaders & 2) {
+ if (dump) {
fprintf(stderr, "--------------------------------------------------------------\n");
r600_bytecode_disasm(&shader->shader.bc);
fprintf(stderr, "______________________________________________________________\n");
@@ -260,11 +277,7 @@ int r600_compute_shader_create(struct pipe_context * ctx,
unsigned char * bytes;
unsigned byte_count;
struct r600_shader_ctx shader_ctx;
- unsigned dump = 0;
-
- if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE)) {
- dump = 1;
- }
+ bool dump = (r600_ctx->screen->debug_flags & DBG_CS) != 0;
r600_llvm_compile(mod, &bytes, &byte_count, r600_ctx->family , dump);
shader_ctx.bc = bytecode;
@@ -278,7 +291,7 @@ int r600_compute_shader_create(struct pipe_context * ctx,
}
r600_bytecode_build(shader_ctx.bc);
if (dump) {
- r600_bytecode_dump(shader_ctx.bc);
+ r600_bytecode_disasm(shader_ctx.bc);
}
free(bytes);
return 1;
@@ -1240,7 +1253,7 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
unsigned inst_byte_count = 0;
#ifdef R600_USE_LLVM
- use_llvm = debug_get_bool_option("R600_LLVM", TRUE);
+ use_llvm = !(ctx->screen->debug_flags & DBG_NO_LLVM);
#endif
ctx.bc = &shader->bc;
ctx.shader = shader;
@@ -1416,7 +1429,8 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
if (use_llvm) {
struct radeon_llvm_context radeon_llvm_ctx;
LLVMModuleRef mod;
- unsigned dump = 0;
+ bool dump = r600_can_dump_shader(rscreen, ctx.type);
+
memset(&radeon_llvm_ctx, 0, sizeof(radeon_llvm_ctx));
radeon_llvm_ctx.type = ctx.type;
radeon_llvm_ctx.two_side = shader->two_side;
@@ -1430,11 +1444,9 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
radeon_llvm_ctx.clip_vertex = ctx.cv_output;
radeon_llvm_ctx.alpha_to_one = key.alpha_to_one;
mod = r600_tgsi_llvm(&radeon_llvm_ctx, tokens);
- if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE)) {
- dump = 1;
- }
+
if (r600_llvm_compile(mod, &inst_bytes, &inst_byte_count,
- rscreen->family, dump)) {
+ rscreen->family, dump)) {
FREE(inst_bytes);
radeon_llvm_dispose(&radeon_llvm_ctx);
use_llvm = 0;