diff options
author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2016-01-11 23:21:45 +0100 |
---|---|---|
committer | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2016-02-21 10:41:40 +0100 |
commit | fa7333a742d8f816c0502e79503a7ad33ab0a9a5 (patch) | |
tree | a2244bea45f62aef429a8d614cbe3e929b4bca8c /src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | |
parent | 917a5ff6eac8e000e1ac7041929ae376bd476496 (diff) |
nvc0: bind textures/samplers for compute on Fermi
Textures and samplers don't seem to be aliased between COMPUTE and 3D.
Changes from v2:
- refactor the code to share (almost) the same logic between 3d and
compute
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Diffstat (limited to 'src/gallium/drivers/nouveau/nvc0/nvc0_tex.c')
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c index 6ac60693658..df10a742186 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c @@ -23,6 +23,7 @@ #include "nvc0/nvc0_context.h" #include "nvc0/nvc0_resource.h" #include "nvc0/gm107_texture.xml.h" +#include "nvc0/nvc0_compute.xml.h" #include "nv50/g80_texture.xml.h" #include "nv50/g80_defs.xml.h" @@ -429,7 +430,7 @@ nvc0_update_tic(struct nvc0_context *nvc0, struct nv50_tic_entry *tic, tic->tic[2] |= address >> 32; } -static bool +bool nvc0_validate_tic(struct nvc0_context *nvc0, int s) { uint32_t commands[32]; @@ -470,7 +471,10 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s) need_flush = true; } else if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { - BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); + if (unlikely(s == 5)) + BEGIN_NVC0(push, NVC0_COMPUTE(TEX_CACHE_CTL), 1); + else + BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); PUSH_DATA (push, (tic->id << 4) | 1); NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_cache_flush_count, 1); } @@ -483,7 +487,10 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s) continue; commands[n++] = (tic->id << 9) | (i << 1) | 1; - BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD); + if (unlikely(s == 5)) + BCTX_REFN(nvc0->bufctx_cp, CP_TEX(i), res, RD); + else + BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD); } for (; i < nvc0->state.num_textures[s]; ++i) commands[n++] = (i << 1) | 0; @@ -491,7 +498,10 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s) nvc0->state.num_textures[s] = nvc0->num_textures[s]; if (n) { - BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n); + if (unlikely(s == 5)) + BEGIN_NIC0(push, NVC0_COMPUTE(BIND_TIC), n); + else + BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n); PUSH_DATAp(push, commands, n); } nvc0->textures_dirty[s] = 0; @@ -577,7 +587,7 @@ void nvc0_validate_textures(struct nvc0_context *nvc0) } } -static bool +bool nvc0_validate_tsc(struct nvc0_context *nvc0, int s) { uint32_t commands[16]; @@ -614,7 +624,10 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s) nvc0->state.num_samplers[s] = nvc0->num_samplers[s]; if (n) { - BEGIN_NIC0(push, NVC0_3D(BIND_TSC(s)), n); + if (unlikely(s == 5)) + BEGIN_NIC0(push, NVC0_COMPUTE(BIND_TSC), n); + else + BEGIN_NIC0(push, NVC0_3D(BIND_TSC(s)), n); PUSH_DATAp(push, commands, n); } nvc0->samplers_dirty[s] = 0; |