diff options
author | Sagar Ghuge <sagar.ghuge@intel.com> | 2019-07-25 14:05:58 -0700 |
---|---|---|
committer | Sagar Ghuge <sagar.ghuge@intel.com> | 2019-07-30 10:42:20 -0700 |
commit | adb9e1834897edadd7ea2cc69e75ab3d28337098 (patch) | |
tree | 3e77fbc4ac29c6932bc146bbebed0c8c76f6acfa /src/gallium/docs/source/screen.rst | |
parent | 6e04bd5f1321a020cbd520e032a4efe2176e97e6 (diff) |
gallium: Add PIPE_CAP_TEXTURE_SHADOW_LOD
v2: Line wrap to 80 char (Marek Olsak)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index a8ff17e742f..12de59a4d80 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -542,6 +542,8 @@ The integer capabilities: derivatives in fragment shaders. * ``PIPE_CAP_VERTEX_SHADER_SATURATE``: True if the driver supports saturate modifiers in the vertex shader. +* ``PIPE_CAP_TEXTURE_SHADOW_LOD``: True if the driver supports shadow sampler + types with texture functions having interaction with LOD of texture lookup. .. _pipe_capf: |