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authorJosé Fonseca <jrfonseca@tungstengraphics.com>2008-02-15 17:35:24 +0900
committerJosé Fonseca <jrfonseca@tungstengraphics.com>2008-02-15 17:45:40 +0900
commitb642730be93149baa7556e5791393168ab396175 (patch)
tree67d174be5d4814261b93bc8b20c027a26d1c3d06 /src/gallium/README.portability
parent4593be34b2a6e494f0e476c8aa8e1d2633fffd47 (diff)
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+ CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D
+
+
+= General Considerations =
+
+The state tracker and winsys driver support a rather limited number of
+platforms. However, the pipe drivers are meant to run in a wide number of
+platforms. Hence the pipe drivers, the auxiliary modules, and all public
+headers in general, should stricly follow these guidelines to ensure
+
+
+= Compiler Support =
+
+* Include the p_compiler.h.
+
+* Don't use the 'inline' keyword, use the INLINE macro in p_compiler.h instead.
+
+* Cast explicitly when converting to integer types of smaller sizes.
+
+* Cast explicitly when converting between float, double and integral types.
+
+* Don't use named struct initializers.
+
+* Don't use variable number of macro arguments. Use static inline functions
+instead.
+
+
+= Standard Library =
+
+* Avoid including standard library headers. Most standard library functions are
+not available in Windows Kernel Mode. Use the appropriate p_*.h include.
+
+== Memory Allocation ==
+
+* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.
+
+* Use align_pointer() function defined in p_util.h for aligning pointers in a
+portable way.
+
+== Debugging ==
+
+TODO
+