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authorChia-I Wu <olvaffe@gmail.com>2009-08-14 18:02:38 +0800
committerBrian Paul <brianp@vmware.com>2009-08-18 08:50:06 -0600
commite484a929289e859d9f8ef8028af3b0d8dc77b6d6 (patch)
tree7f00fa29cde1e17f45fd4714860788e1d068c1df /src/egl/main
parente3734e46850c3cf9a80df32bacae92593a416c14 (diff)
egl: Add back handle checking.
Handle checking was done using hash tables. Now that they are gone, we have to loop over the lists. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Diffstat (limited to 'src/egl/main')
-rw-r--r--src/egl/main/egldisplay.c66
-rw-r--r--src/egl/main/egldisplay.h52
2 files changed, 116 insertions, 2 deletions
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index 7f1c53abf86..d79d7e39130 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -275,3 +275,69 @@ _eglUnlinkSurface(_EGLSurface *surf)
surf->Next = NULL;
surf->Display = NULL;
}
+
+
+#ifndef _EGL_SKIP_HANDLE_CHECK
+
+
+/**
+ * Return EGL_TRUE if the given handle is a valid handle to a display.
+ */
+EGLBoolean
+_eglCheckDisplayHandle(EGLDisplay dpy)
+{
+ _EGLDisplay *cur;
+
+ _eglLockMutex(_eglGlobal.Mutex);
+ cur = _eglGlobal.DisplayList;
+ while (cur) {
+ if (cur == (_EGLDisplay *) dpy)
+ break;
+ cur = cur->Next;
+ }
+ _eglUnlockMutex(_eglGlobal.Mutex);
+ return (cur != NULL);
+}
+
+
+/**
+ * Return EGL_TRUE if the given handle is a valid handle to a context.
+ */
+EGLBoolean
+_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy)
+{
+ _EGLContext *cur;
+
+ cur = dpy->ContextList;
+ while (cur) {
+ if (cur == (_EGLContext *) ctx) {
+ assert(cur->Display == dpy);
+ break;
+ }
+ cur = cur->Next;
+ }
+ return (cur != NULL);
+}
+
+
+/**
+ * Return EGL_TRUE if the given handle is a valid handle to a surface.
+ */
+EGLBoolean
+_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy)
+{
+ _EGLSurface *cur;
+
+ cur = dpy->SurfaceList;
+ while (cur) {
+ if (cur == (_EGLSurface *) surf) {
+ assert(cur->Display == dpy);
+ break;
+ }
+ cur = cur->Next;
+ }
+ return (cur != NULL);
+}
+
+
+#endif /* !_EGL_SKIP_HANDLE_CHECK */
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index e8a3d49d96b..6394c9cedba 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -105,6 +105,48 @@ extern void
_eglUnlinkSurface(_EGLSurface *surf);
+#ifndef _EGL_SKIP_HANDLE_CHECK
+
+
+extern EGLBoolean
+_eglCheckDisplayHandle(EGLDisplay dpy);
+
+
+extern EGLBoolean
+_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy);
+
+
+extern EGLBoolean
+_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy);
+
+
+#else /* !_EGL_SKIP_HANDLE_CHECK */
+
+/* Only do a quick check. This is NOT standard compliant. */
+
+static INLINE EGLBoolean
+_eglCheckDisplayHandle(EGLDisplay dpy) { return EGL_TRUE; }
+
+
+static INLINE EGLBoolean
+_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy)
+{
+ _EGLContext *c = (_EGLContext *) ctx;
+ return (c && c->Display == dpy);
+}
+
+
+static INLINE EGLBoolean
+_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy)
+{
+ _EGLSurface *s = (_EGLSurface *) surf;
+ return (s && s->Display == dpy);
+}
+
+
+#endif /* _EGL_SKIP_HANDLE_CHECK */
+
+
/**
* Lookup a handle to find the linked display.
* Return NULL if the handle has no corresponding linked display.
@@ -113,6 +155,8 @@ static INLINE _EGLDisplay *
_eglLookupDisplay(EGLDisplay display)
{
_EGLDisplay *dpy = (_EGLDisplay *) display;
+ if (!_eglCheckDisplayHandle(display))
+ dpy = NULL;
return dpy;
}
@@ -145,7 +189,9 @@ static INLINE _EGLContext *
_eglLookupContext(EGLContext context, _EGLDisplay *dpy)
{
_EGLContext *ctx = (_EGLContext *) context;
- return (ctx && ctx->Display) ? ctx : NULL;
+ if (!_eglCheckContextHandle(context, dpy))
+ ctx = NULL;
+ return ctx;
}
@@ -177,7 +223,9 @@ static INLINE _EGLSurface *
_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy)
{
_EGLSurface *surf = (_EGLSurface *) surface;
- return (surf && surf->Display) ? surf : NULL;
+ if (!_eglCheckSurfaceHandle(surf, dpy))
+ surf = NULL;
+ return surf;
}