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authorBenjamin Franzke <benjaminfranzke@googlemail.com>2011-08-09 14:23:18 +0200
committerBenjamin Franzke <benjaminfranzke@googlemail.com>2011-08-15 09:42:16 +0200
commit85fe9484945cb57ffd49df248b0e5057eba6af04 (patch)
treec41d0a8191d087b1b3c1d0d274929fb7f8b376a5 /src/egl/main/eglapi.c
parentf5e757ea60d9abb848d98af01e1986be3e35e236 (diff)
egl: Native Display autodetection
EGL doesnt define howto manage different native platforms. So mesa has a builtime configurable default platform, whith non-standard envvar (EGL_PLATFORM) overwrites. This caused unneeded bugreports, when EGL_PLATFORM was forgotten. Detection is grouped into basic types of NativeDisplays (which itself needs to be detected). The final decision is based on characteristcs of these basic types: File Desciptor based platforms (fbdev): - fstat(2) to check for being a fd that belongs to a character device - check kernel subsystem (todo) Pointer to structuctures (x11, wayland, drm/gbm): - mincore(2) to check whether its valid pointer to some memory. - magic elements (e.g. pointers to exported symbols): o wayland display stores interface type pointer (first elm.) o gbm stores pointer to its constructor (first elm.) o x11 as a fallback (FIXME?) Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Diffstat (limited to 'src/egl/main/eglapi.c')
-rw-r--r--src/egl/main/eglapi.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index 0ba7794e2c9..5d186c60e5a 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -301,7 +301,7 @@ _eglUnlockDisplay(_EGLDisplay *dpy)
EGLDisplay EGLAPIENTRY
eglGetDisplay(EGLNativeDisplayType nativeDisplay)
{
- _EGLPlatformType plat = _eglGetNativePlatform();
+ _EGLPlatformType plat = _eglGetNativePlatform(nativeDisplay);
_EGLDisplay *dpy = _eglFindDisplay(plat, (void *) nativeDisplay);
return _eglGetDisplayHandle(dpy);
}
@@ -538,7 +538,7 @@ eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLSurface ret;
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
- if (disp->Platform != _eglGetNativePlatform())
+ if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
surf = drv->API.CreateWindowSurface(drv, disp, conf, window, attrib_list);
@@ -559,7 +559,7 @@ eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
EGLSurface ret;
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
- if (disp->Platform != _eglGetNativePlatform())
+ if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
surf = drv->API.CreatePixmapSurface(drv, disp, conf, pixmap, attrib_list);
@@ -720,7 +720,7 @@ eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
EGLBoolean ret;
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
- if (disp->Platform != _eglGetNativePlatform())
+ if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_PIXMAP, EGL_FALSE);
ret = drv->API.CopyBuffers(drv, disp, surf, target);