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authorIndrajit Kumar Das <indrajit-kumar.das@amd.com>2020-09-27 18:33:06 +0530
committerMarge Bot <eric+marge@anholt.net>2020-09-29 14:24:44 +0000
commit40c1f9883e59f1a4a36b236debba7305ff57b0b0 (patch)
tree6f4265d3e69e1b58910deab8b9bb0bf1caeff445 /src/compiler/glsl/glsl_parser_extras.cpp
parent8930b3bcdd8c3626c03b6f187d90bdaaa3305049 (diff)
mesa,glsl: add support for GL_NV_shader_atomic_int64
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6708>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index cb206e32a49..8fb7cbd5a2f 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -761,6 +761,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(NV_fragment_shader_interlock),
EXT(NV_image_formats),
EXT(NV_shader_atomic_float),
+ EXT(NV_shader_atomic_int64),
EXT(NV_viewport_array2),
};