diff options
author | Rob Clark <robdclark@chromium.org> | 2020-04-02 14:08:54 -0700 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2020-04-04 00:07:10 +0000 |
commit | 0b06adb75054842294e4dbbe2e5af294470862fb (patch) | |
tree | 12357f0c7040f062bbc97ae149f2d3c957128ead /src/compiler/glsl/glsl_parser_extras.cpp | |
parent | f054230ea3cb17409233660efd562be28d914127 (diff) |
glsl: don't limit fp16 lowering to frag
This restriction doesn't belong in core code.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4423>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4423>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index d930c30a7e1..c6e3999caf5 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -2236,7 +2236,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, &ctx->Const.ShaderCompilerOptions[shader->Stage]; if (!state->error && !shader->ir->is_empty()) { - if (options->LowerPrecision && shader->Stage == MESA_SHADER_FRAGMENT) + if (options->LowerPrecision) lower_precision(shader->ir); lower_builtins(shader->ir); assign_subroutine_indexes(state); |