diff options
author | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2018-10-25 16:01:00 +0200 |
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committer | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2018-11-02 11:10:36 +0100 |
commit | e975c5b785f9e6d0c5ccec12a027b19a6073130c (patch) | |
tree | 614c5fca869f3b990956740325babc4f9f7c9781 /src/compiler/glsl/ast_to_hir.cpp | |
parent | 12f001f013c71ac43b67df7bf67f9cd3581c9871 (diff) |
glsl: add has_implicit_uint_to_int_conversion()-helper
This makes the code a bit easier to read, as well as reduces repetition,
especially when we add support for EXT_shader_implicit_conversions.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Diffstat (limited to 'src/compiler/glsl/ast_to_hir.cpp')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 6d4b2c6aa5d..7f30a708855 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -250,8 +250,7 @@ get_implicit_conversion_operation(const glsl_type *to, const glsl_type *from, } case GLSL_TYPE_UINT: - if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable - && !state->MESA_shader_integer_functions_enable) + if (!state->has_implicit_uint_to_int_conversion()) return (ir_expression_operation)0; switch (from->base_type) { case GLSL_TYPE_INT: return ir_unop_i2u; |