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authorJesse Natalie <jenatali@microsoft.com>2021-09-08 09:26:02 -0700
committerMarge Bot <eric+marge@anholt.net>2021-09-08 18:42:57 +0000
commit44b9e11ddbb5f693e299fae034163e7687043862 (patch)
tree6c9046f94eaf02cc285714d07b2d59da30dc66e3 /include
parent5ab27ad01e330a8331a0247aeca861a9efe553ad (diff)
gl.h: Remove dllimport
__declspec(dllimport) isn't needed for linking to functions, extern is sufficient. The preprocessor define used to determine when to set it (_DLL) was incorrect, since that preprocessor define is set anytime you're linking against dynamic CRT as opposed to static CRT. Reviewed-by: Bill Kristiansen <billkris@Microsoft.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12776>
Diffstat (limited to 'include')
-rw-r--r--include/GL/gl.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 191560ef640..e2f5408a5d5 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -38,9 +38,7 @@
#if defined(__WIN32__) && !defined(__CYGWIN__)
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
-# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
-# else /* for use with static link lib build of Win32 edition only */
+# else
# define GLAPI extern
# endif
# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */