|author||Tom Stellard <firstname.lastname@example.org>||2012-08-31 11:29:49 -0400|
|committer||Tom Stellard <email@example.com>||2012-08-31 12:54:58 -0400|
radeon/llvm: Rework how immediate operands are handled with SI
Immediate operands were previously handled in the CodeEmitter, but that code was buggy and very confusing. This commit adds a pass that simplifies the handling of immediate operands by spliting the loading of the immediate into a sperate insruction that is bundled with the original.
Diffstat (limited to 'include/GL/internal')
0 files changed, 0 insertions, 0 deletions