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author | Ian Romanick <ian.d.romanick@intel.com> | 2011-01-17 15:06:52 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2011-01-17 16:27:58 -0800 |
commit | 0a0b0c8f7e610df663399fa770f0729466506304 (patch) | |
tree | 87570d41fc7c558ac7437cd9a7a3ee5af8c47e49 /docs | |
parent | 05ff61dc6beff8b0c3089e6a194df569cc049e2d (diff) |
docs: Initial bits of 7.10.1 release notes
Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes-7.10.1.html | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html new file mode 100644 index 00000000000..4b62da51a20 --- /dev/null +++ b/docs/relnotes-7.10.1.html @@ -0,0 +1,71 @@ +<HTML> + +<head> +<TITLE>Mesa Release Notes</TITLE> +<link rel="stylesheet" type="text/css" href="mesa.css"> +<meta http-equiv="content-type" content="text/html; charset=utf-8" /> +</head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.10.1 Release Notes / TBD</H1> + +<p> +Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release. +</p> +<p> +Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None.</p> + +<h2>Bug fixes</h2> +<p>This list is likely incomplete.</p> +<ul> +<li>Fix an off-by-one bug in a vsplit assertion.</li> +<li>Fix incorrect handling of <tt>layout</tt> qualifier +with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li> + +<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> + +</ul> + + +<h2>Changes</h2> +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-7.10..origin/7.10 +</pre> + +</p> + +</body> +</html> |