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author | Dave Airlie <airlied@redhat.com> | 2014-11-18 16:44:51 +1000 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2014-11-19 00:53:30 +0000 |
commit | aab3758916a1a39249c64c9a8c51533c118a4922 (patch) | |
tree | 2879ec0dea8affa221d429b4ad30f36162be77d7 /VERSION | |
parent | be24d54195147491c6a0f6185ccedb063050561b (diff) |
r600g: limit texture offset application to specific types (v2)
For 1D and 2D arrays we don't want the other coordinates being
offset and affecting where we sample. I wrote this patch 6 months
ago but lost it.
Fixes:
./bin/tex-miplevel-selection textureLodOffset 1DArray
./bin/tex-miplevel-selection textureLodOffset 2DArray
./bin/tex-miplevel-selection textureOffset 1DArray
./bin/tex-miplevel-selection textureOffset 1DArrayShadow
./bin/tex-miplevel-selection textureOffset 2DArray
./bin/tex-miplevel-selection textureOffset(bias) 1DArray
./bin/tex-miplevel-selection textureOffset(bias) 2DArray
v2: rewrite to handle more cases and be consistent with code
above.
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 1830138cc04a2948b4cbc24b04faac3f6e195992)
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions