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authorDave Airlie <airlied@redhat.com>2014-11-18 16:44:51 +1000
committerEmil Velikov <emil.l.velikov@gmail.com>2014-11-19 00:53:30 +0000
commitaab3758916a1a39249c64c9a8c51533c118a4922 (patch)
tree2879ec0dea8affa221d429b4ad30f36162be77d7 /VERSION
parentbe24d54195147491c6a0f6185ccedb063050561b (diff)
r600g: limit texture offset application to specific types (v2)
For 1D and 2D arrays we don't want the other coordinates being offset and affecting where we sample. I wrote this patch 6 months ago but lost it. Fixes: ./bin/tex-miplevel-selection textureLodOffset 1DArray ./bin/tex-miplevel-selection textureLodOffset 2DArray ./bin/tex-miplevel-selection textureOffset 1DArray ./bin/tex-miplevel-selection textureOffset 1DArrayShadow ./bin/tex-miplevel-selection textureOffset 2DArray ./bin/tex-miplevel-selection textureOffset(bias) 1DArray ./bin/tex-miplevel-selection textureOffset(bias) 2DArray v2: rewrite to handle more cases and be consistent with code above. Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com> Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 1830138cc04a2948b4cbc24b04faac3f6e195992)
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