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authorErik Faye-Lund <erik.faye-lund@collabora.com>2019-12-20 15:56:08 +0100
committerErik Faye-Lund <erik.faye-lund@collabora.com>2020-01-03 15:28:27 +0100
commit8c18331afeca37271616a31b94359c6e3e8f907e (patch)
tree595db7d996491869e1c8d2df10db9842f3131a64 /README.rst
parent7b70502a5d9a2d209f51e5b50229110d094f4478 (diff)
zink: implement txf
texelFetch is a requirement for OpenGL 3.0, so this gets us a step closer to GL 3.0 support. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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