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authorCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>2019-08-05 16:25:11 -0700
committerCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>2019-09-10 14:36:46 -0700
commiteca8032f20d0970184843d98e2bddb688e94a3a9 (patch)
tree02ee58d7a29dea7a00f513441f34a86ebe2bebbe
parentdccd179ba1c4179fda3eedd928d63fc82c777220 (diff)
gallium: Add ARB_gl_spirv support
The PIPE_CAP_GL_SPIRV capability enables ARB_gl_spirv and ARB_spirv_extensions, and will make sure the corresponding SPIR-V capabilities and extensions lists are initialized. The additional PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS capability enables the support for Variable Pointers in SPIR-V shaders. This depends on the driver and is not mandatory for ARB_gl_spirv support. v2: Add a PIPE_CAP for Variable Pointers. (Marek) Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com> [v1]
-rw-r--r--src/gallium/auxiliary/util/u_screen.c4
-rw-r--r--src/gallium/docs/source/screen.rst2
-rw-r--r--src/gallium/include/pipe/p_defines.h2
-rw-r--r--src/mesa/state_tracker/st_extensions.c21
4 files changed, 29 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_screen.c b/src/gallium/auxiliary/util/u_screen.c
index 879e49d8d5bc..83b1c4df15b8 100644
--- a/src/gallium/auxiliary/util/u_screen.c
+++ b/src/gallium/auxiliary/util/u_screen.c
@@ -376,6 +376,10 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
case PIPE_CAP_TEXTURE_SHADOW_LOD:
return 0;
+ case PIPE_CAP_GL_SPIRV:
+ case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
+ return 0;
+
case PIPE_CAP_DMABUF:
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
return 1;
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 1df04b6c3bf9..c4373e72de5b 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -552,6 +552,8 @@ The integer capabilities:
turn arrays whose contents can be deduced at compile time into constant
buffer loads, or false if the driver can handle such arrays itself in a more
efficient manner.
+* ``PIPE_CAP_GL_SPIRV``: True if the driver supports ARB_gl_spirv extension.
+* ``PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS``: True if the driver supports Variable Pointers in SPIR-V shaders.
.. _pipe_capf:
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 8530994d9ad3..0e98af3985db 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -898,6 +898,8 @@ enum pipe_cap
PIPE_CAP_SHADER_SAMPLES_IDENTICAL,
PIPE_CAP_TGSI_ATOMINC_WRAP,
PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF,
+ PIPE_CAP_GL_SPIRV,
+ PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS,
};
/**
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 4da6e559ed5d..ed81134f4c53 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -31,6 +31,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/spirv_extensions.h"
#include "main/version.h"
#include "pipe/p_context.h"
@@ -708,6 +709,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(ARB_draw_instanced), PIPE_CAP_TGSI_INSTANCEID },
{ o(ARB_framebuffer_object), PIPE_CAP_MIXED_FRAMEBUFFER_SIZES },
{ o(ARB_gpu_shader_int64), PIPE_CAP_INT64 },
+ { o(ARB_gl_spirv), PIPE_CAP_GL_SPIRV },
{ o(ARB_indirect_parameters), PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS },
{ o(ARB_instanced_arrays), PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR },
{ o(ARB_occlusion_query), PIPE_CAP_OCCLUSION_QUERY },
@@ -732,6 +734,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(ARB_shader_texture_image_samples), PIPE_CAP_TGSI_TXQS },
{ o(ARB_shader_texture_lod), PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD },
{ o(ARB_sparse_buffer), PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE },
+ { o(ARB_spirv_extensions), PIPE_CAP_GL_SPIRV },
{ o(ARB_texture_buffer_object), PIPE_CAP_TEXTURE_BUFFER_OBJECTS },
{ o(ARB_texture_cube_map_array), PIPE_CAP_CUBE_MAP_ARRAY },
{ o(ARB_texture_gather), PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS },
@@ -1656,4 +1659,22 @@ void st_init_extensions(struct pipe_screen *screen,
pre_snap_triangles && pre_snap_points_lines;
}
}
+
+ if (extensions->ARB_gl_spirv) {
+ struct spirv_supported_capabilities *spirv_caps = &consts->SpirVCapabilities;
+
+ spirv_caps->atomic_storage = extensions->ARB_shader_atomic_counters;
+ spirv_caps->draw_parameters = extensions->ARB_shader_draw_parameters;
+ spirv_caps->float64 = extensions->ARB_gpu_shader_fp64;
+ spirv_caps->geometry_streams = extensions->ARB_gpu_shader5;
+ spirv_caps->image_write_without_format = extensions->ARB_shader_image_load_store;
+ spirv_caps->int64 = extensions->ARB_gpu_shader_int64;
+ spirv_caps->tessellation = extensions->ARB_tessellation_shader;
+ spirv_caps->transform_feedback = extensions->ARB_transform_feedback3;
+ spirv_caps->variable_pointers =
+ screen->get_param(screen, PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS);
+
+ consts->SpirVExtensions = CALLOC_STRUCT(spirv_supported_extensions);
+ _mesa_fill_supported_spirv_extensions(consts->SpirVExtensions, spirv_caps);
+ }
}