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author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-10-09 22:47:55 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-10-09 22:47:55 +0000 |
commit | e27b783426b3cc1b76b7da281807b2de3f35d560 (patch) | |
tree | 981f864cc864ab89a206b6638a0687cb1cd00e42 | |
parent | 18ef8e7c9850a0070a1da4805b7f23797366d6e0 (diff) |
added per-fragment bug fix
-rw-r--r-- | docs/VERSIONS | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 53ddc86504d..0c88d0692ac 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.38.2.9 2000/10/05 17:01:23 brianp Exp $ +$Id: VERSIONS,v 1.38.2.10 2000/10/09 22:47:55 brianp Exp $ Mesa Version History @@ -763,6 +763,7 @@ Mesa Version History - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work - optimized glDrawPixels paths weren't being used + - per-fragment fog calculation didn't work without a Z buffer Changes: - finished internal support for compressed textures for DRI |