diff options
author | Jason Ekstrand <jason@jlekstrand.net> | 2021-11-19 16:11:44 -0600 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2023-02-06 09:12:17 +0000 |
commit | d25e5310bc1418f4fa3254f911d97cbec0183e45 (patch) | |
tree | 35ab3497ed3a6a095dadd3451b0383aa6f6a3a37 | |
parent | 991d54610215786fd4937db24391e7cd5b567919 (diff) |
intel/nir: Lower barycentrics to per-sample in a dedicated pass
This is more similar to what we do for single-sample and it should be
more clear going forward once our lowering gets more complex.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
-rw-r--r-- | src/intel/compiler/brw_nir.c | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index 08bb841757f..a0da8baa387 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -455,6 +455,28 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map) } } +static bool +lower_barycentric_per_sample(nir_builder *b, + nir_instr *instr, + UNUSED void *cb_data) +{ + if (instr->type != nir_instr_type_intrinsic) + return false; + + nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); + if (intrin->intrinsic != nir_intrinsic_load_barycentric_pixel && + intrin->intrinsic != nir_intrinsic_load_barycentric_centroid) + return false; + + b->cursor = nir_before_instr(instr); + nir_ssa_def *centroid = + nir_load_barycentric(b, nir_intrinsic_load_barycentric_sample, + nir_intrinsic_interp_mode(intrin)); + nir_ssa_def_rewrite_uses(&intrin->dest.ssa, centroid); + nir_instr_remove(instr); + return true; +} + /** * Convert interpolateAtOffset() offsets from [-0.5, +0.5] floating point * offsets to integer [-8, +7] offsets (in units of 1/16th of a pixel). @@ -526,16 +548,19 @@ brw_nir_lower_fs_inputs(nir_shader *nir, } } - nir_lower_io_options lower_io_options = nir_lower_io_lower_64bit_to_32; - if (key->persample_interp) - lower_io_options |= nir_lower_io_force_sample_interpolation; - - nir_lower_io(nir, nir_var_shader_in, type_size_vec4, lower_io_options); + nir_lower_io(nir, nir_var_shader_in, type_size_vec4, + nir_lower_io_lower_64bit_to_32); if (devinfo->ver >= 11) nir_lower_interpolation(nir, ~0); - if (!key->multisample_fbo) + if (!key->multisample_fbo) { nir_lower_single_sampled(nir); + } else if (key->persample_interp) { + nir_shader_instructions_pass(nir, lower_barycentric_per_sample, + nir_metadata_block_index | + nir_metadata_dominance, + NULL); + } nir_shader_instructions_pass(nir, lower_barycentric_at_offset, nir_metadata_block_index | |