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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2021-11-18 12:19:53 +0100
committerMarge Bot <emma+marge@anholt.net>2021-11-30 15:10:39 +0000
commit8f00f19da5b019b12396d2736c27a159d3eb1b21 (patch)
treef69c3af7bbf64eb27f47abe9b5be65d44f17f2c2
parent18cd0a5409e619a5aa245c023941fc5894a9747f (diff)
radv: fix resetting the entire vertex input dynamic state
If there is holes, eg. the application firsts set vertex attributes 0 and 1, then vertex attributes 0 and 7, the format of vertex attribute 1 is still the previous one, while it should be FORMAT_INVALID to avoid a GPU hang. This fixes a GPU hang with Yuzu. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5627 Cc: 21.3 mesa-stable Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13856>
-rw-r--r--src/amd/vulkan/radv_cmd_buffer.c9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 8f9f771dee8..5ce3356fb57 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -5477,14 +5477,7 @@ radv_CmdSetVertexInputEXT(VkCommandBuffer commandBuffer, uint32_t vertexBindingD
cmd_buffer->state.vbo_misaligned_mask = 0;
- state->attribute_mask = 0;
- state->misaligned_mask = 0;
- state->possibly_misaligned_mask = 0;
- state->instance_rate_inputs = 0;
- state->nontrivial_divisors = 0;
- state->post_shuffle = 0;
- state->alpha_adjust_lo = 0;
- state->alpha_adjust_hi = 0;
+ memset(state, 0, sizeof(*state));
enum chip_class chip = cmd_buffer->device->physical_device->rad_info.chip_class;
for (unsigned i = 0; i < vertexAttributeDescriptionCount; i++) {